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| Defensive Rhythm | | Defensive Rhythm | ||
| Whenever Pokémon are hit by attacks, their {{stat|Defense}} and {{stat|Special Defense|Sp. Def}} are boosted. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. | | Whenever Pokémon are hit by attacks, their {{stat|Defense}} and {{stat|Special Defense|Sp. Def}} are boosted. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. | ||
| | |The game's description does not make it clear, but this rare quality actually reduces damage from every attack, not just multi-hit attacks. | ||
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| Evasive Rhythm | | Evasive Rhythm | ||
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| Notorious Fasting | | Notorious Fasting | ||
| Pokémon won't take damage even when their {{stat|Belly}} reaches 0. Beware that [[HP]] won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall. Rare qualities affect your whole team. | | Pokémon won't take damage even when their {{stat|Belly}} reaches 0. Beware that [[HP]] won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall. Rare qualities affect your whole team. | ||
| | | When using this rare quality, if the Pokemon the player is controlling is at 0 Belly, they cannot use moves. | ||
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| Notorious Healing | | Notorious Healing | ||
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| PP Pouch | | PP Pouch | ||
| The [[PP]] of a learned move restores a bit when an enemy is defeated. Rare qualities affect your whole team. | | The [[PP]] of a learned move restores a bit when an enemy is defeated. Rare qualities affect your whole team. | ||
| | | Randomly restores a move's PP by 5 after defeating an enemy. | ||
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| Rapid Bull's-Eyes | | Rapid Bull's-Eyes | ||
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| Riled Up | | Riled Up | ||
| {{stat|Attack}} and {{stat|Special Attack|Sp. Atk}} are boosted when you take damage from an enemy. Rare qualities affect your whole team. | | {{stat|Attack}} and {{stat|Special Attack|Sp. Atk}} are boosted when you take damage from an enemy. Rare qualities affect your whole team. | ||
| | | Attack and Special Attack are raised 1 stage when damaged by an enemy. | ||
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| Sales Pitch | | Sales Pitch | ||
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| Squeeze Out | | Squeeze Out | ||
| The [[PP]] of a move that has 0 PP may sometimes be restored. Rare qualities affect your whole team. | | The [[PP]] of a move that has 0 PP may sometimes be restored. Rare qualities affect your whole team. | ||
| | | Restores 1 PP to a move. | ||
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| Steamroll | | Steamroll | ||
| Even moves that have no effect or are not very effective due to [[Ability|Abilities]] or bad [[type]] matchups will be able to steamroll opponents and deal damage. Rare qualities affect your whole team. | | Even moves that have no effect or are not very effective due to [[Ability|Abilities]] or bad [[type]] matchups will be able to steamroll opponents and deal damage. Rare qualities affect your whole team. | ||
| Moves that would normally do resisted damage or no damage due to the target's typing or Ability instead deal normal damage. Does not bypass other type-based immunities, such as the {{t|Grass}} type's immunity to {{m|Leech Seed}}. Doesn't seem to stack with {{a|Tinted Lens}}{{fact}}. | | Moves that would normally do resisted damage or no damage due to the target's typing or Ability instead deal normal damage. Does not bypass other type-based immunities, such as the {{t|Grass}} type's immunity to {{m|Leech Seed}}. Doesn't seem to stack with {{a|Tinted Lens}}{{fact}}. [[Wonder Guard (Ability)|Wonder Guard]] is not affected by this rare quality. | ||
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| Strike Back | | Strike Back | ||
| When the Pokémon takes damage from an adjacent enemy, it reduces the {{stat|Attack}} and {{stat|Special Attack|Sp. Atk}} of that enemy. Rare qualities affect your whole team. | | When the Pokémon takes damage from an adjacent enemy, it reduces the {{stat|Attack}} and {{stat|Special Attack|Sp. Atk}} of that enemy. Rare qualities affect your whole team. | ||
| | |Reduces the Attack and Special Attack of the enemy 1 stage when a Pokemon next to it is damaged by it. | ||
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| Thrown Item Boost | | Thrown Item Boost |
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