Ralts (Pokémon)

Pelipper #279: Pelipper
Pokémon
#281: Kirlia Kirlia
Ralts
ラルトス Ralts
#280
280Ralts.png
Art by Ken Sugimori from Ruby and Sapphire
Type
Psychic Unknown
Category
Feeling Pokémon
Abilities
Synchronize or Trace Telepathy
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Hoenn
#029
Sinnoh
#157
Regional Browser numbers
Fiore
R-026
Almia
R-157
Oblivia
R-133 N-192
Height
1'04"
Imperial
0.4 m
Metric
Weight
14.6 lbs.
Imperial
6.6 kg
Metric
Dex color
White
Catch rate
235 (30.7%)
Body style
Body12.png BodyUnknown.png
Blue-Striped
Footprint
 F280.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Amorphous group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 70 Battle Exp.: 701*

Ralts (Japanese: ラルトス Ralts) is a Psychic-type Pokémon.

It evolves into Kirlia starting at level 20, which evolves into Gardevoir starting at level 30 or, if male, Gallade when exposed to a Dawn Stone.

Biology

Physiology

 
Ralts's eyes seen from below

Ralts has a white body. Its body and legs give it the appearance of wearing an oversized dress. Its green hair resembles a bowl cut—also oversized, as it obscures most of Ralts's face—which is split by two flat red horns going down the center, a larger one towards the front and a smaller one at the back. A Ralts's eyes are normally covered by its "bowl," but a view from below will reveal a pair of red eyes similar to its evolved forms.

Gender differences

None.

Special abilities

Ralts can use its horns to sense the emotions of Pokémon and people. The abilities that Ralts has in battle are similar to what most Ghost-type Pokémon would have. Ralts is one of the few Pokémon that can learn Magical Leaf.

Behavior

Ralts is a timid Pokémon that will hide if it senses hostility, but becomes a little braver if it senses happy feelings and optimism from others. If its Trainer is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way. If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.

Habitat

Ralts tend to keep away from humans, considering that they don't usually like being around negative feelings.

Diet

Main article: Pokémon food

In the anime

 
Ralts in the anime

Major appearances

Ralts debuted in the anime in the episode Do I Hear a Ralts? Max found one that was very sick and decided to prove his abilities by taking responsibility for it. With the help of Ash's Snorunt, he rushed it to the nearest Pokémon Center. He later promised to return for Ralts when he is eligible to be a Trainer.

Minor appearances

A Ralts was living with some party-loving psychic Pokémon in an abandoned mining town in Fear Factor Phony.

Pokédex entries

Episode Pokémon Source Entry
AG109 Ralts May's Pokédex Ralts, the Feeling Pokémon. Ralts is the pre-evolved form of Kirlia. It can use the horns on its head to read human emotions. Ralts rarely shows itself to humans, but may occasionally approach when it senses positive or happy feelings.

In the manga

 
Rara, Ruby's Ralts

In the Pokémon Adventures manga

Ruby owned a Ralts nicknamed Rara. However, for most of the Ruby & Sapphire arc, Rara is with Wally after Ruby was lost in an earthquake that left him under Mr. Briney's care (where he learned of the beautiful Milotic that Mimi eventually evolved into). While training with Wally under Norman's command, Rara evolves into a Kirlia and is eventually returned to Ruby.

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS187 This Pokémon can pick up emotions with its horns. It hardly appears before people but it is attracted to positive emotions.*
Manga Chapter Entry
Pokémon Adventures PS187 Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.*

In the TCG

Main article: Ralts (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Sapphire Ralts has the ability to sense the emotions of people. If its trainer is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way.
Emerald A Ralts has the power to sense the emotions of people and Pokémon with the horns on its head. It takes cover if it senses any hostility.
FireRed It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
LeafGreen
Generation IV
Diamond It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
Pearl
Platinum If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
HeartGold The horns on its head provide a strong power that enables it to sense people’s emotions.
SoulSilver
Generation V
Black If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
White
Black 2 If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
Rare Route 102
Emerald
Rare Route 102
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
One Pyrite Town (Shadow)
Generation IV
Diamond Pearl
Rare Routes 203 and 204 (Poké Radar)
Platinum
Rare Routes 208, 209 and 212
HeartGold SoulSilver
Swarm Route 34
Pal Park
Field
Pokéwalker
None
Generation V
Black White
Unknown White Forest (White only)
Black 2 White 2
One Trade in Nimbasa City
Dream World
Spooky Manor
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Hatch from Egg
Pokémon Trozei! Huge Storage 1
Endless Level 12
Forever Level 12
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Wish Cave (11F-13F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Treeshroud Forest (1F-9F)
Pokémon Ranger Sekra Range
Pokémon Ranger:
Shadows of Almia
Cargo Ship
Pokémon Ranger:
Guardian Signs
Hinder Cape
Dark Temple
Pokémon Rumble Blast Tower: Challenger's Ground
Pokémon Conquest Illusio

In events

Games Event Language Location Level Distribution period
RS PCJP Distribution #1 Charm Ralts Japanese Japan 5 April 25 to May 18, 2003
RS PCJP Distribution #1 Wish Ralts Japanese Japan 5 April 25 to May 18, 2003

GTS events

Games Event Language Location Level Distribution period
Kakereru Ralts Japanese GTS 6 April 4 to 10, 2009
Nana Ralts Japanese GTS 7 April 4 to 10, 2009
Toshi Ralts Japanese GTS 5 April 4 to 10, 2009
Yunosuke Ralts Japanese GTS 8 April 4 to 10, 2009

Held items

Game Held Item(s)
Pokémon XD   TwistedSpoon (100%)
Events*   Air Mail (100%)   Bloom Mail (100%)
  Heart Mail (100%)   Tunnel Mail (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
28
88 - 135 166 - 260
25
27 - 84 49 - 163
25
27 - 84 49 - 163
45
45 - 106 85 - 207
35
36 - 95 67 - 185
40
40 - 101 76 - 196
Total:
198
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
1/1
Skill
3/5 ★★★☆☆
Stamina
1/4 ☆☆☆
Jump
2/3 ★★
Total
10/17 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Growl Normal Status 0000 100100% 40
066 Confusion Psychic Special 05050 100100% 25
1010 Double Team Normal Status 0000 —% 15
1212 Teleport Psychic Status 0000 —% 20
1717 Lucky Chant Normal Status 0000 —% 30
2121 Magical Leaf Grass Special 06060 —% 20
2323 Heal Pulse Psychic Status 0000 —% 10
2828 Calm Mind Psychic Status 0000 —% 20
3232 Psychic Psychic Special 09090 100100% 10
3434 Imprison Psychic Status 0000 —% 10
3939 Future Sight Psychic Special 100100 100100% 10
4343 Charm Normal Status 0000 100100% 20
4545 Hypnosis Psychic Status 0000 06060% 20
5050 Dream Eater Psychic Special 100100 100100% 15
5454 Stored Power Psychic Special 02020 100100% 10
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM03 Psyshock Psychic Special 08080 100}}100% 10
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM19 Telekinesis Psychic Status 0000 —}}—% 15
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM51 Ally Switch Psychic Status 0000 —}}—% 15
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Destiny Bond Ghost Status —% 5
Disable Normal Status 100% 20
Encore Normal Status 100% 5
Grudge Ghost Status —% 5
Mean Look Normal Status —% 5
Memento Dark Status 100% 10
Shadow Sneak Ghost Physical 40 100% 30
Skill Swap Psychic Status —% 10
Synchronoise Psychic Special 70 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Ralts in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ralts in that game.
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Ralts can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Ralts cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Spooky Manor Destiny Bond Ghost Status —% 5
Spooky Manor Helping Hand Normal Status —% 20
  • A superscript level indicates that Ralts can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see event moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 20+ Purified moves
Shadow Wave File:Box xd 280.png Sing Normal
Shadow Hold Shock Wave Electric
-- Reflect Psychic
-- Confusion Psychic

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
     
Acquisition: Hatch
Pokémon Trozei!
   
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 280.png Body size: 1
Recruit rate: 1%
Friend Area: Sky Blue Plains
Phrases
51%-100% HP I sense hostility... I'm scared!
26%-50% HP I'm afraid... I have only about half my HP left...
1%-25% HP I can't take this... I feel faint... Please, help...
Level up I gained a level... But I sense even more hostility...
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I gained a level... But I sense even more hostility...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: 5%
IQ group: F
Pokémon Ranger
Group:  Psychic  Poké Assist:  
( Psychic )
Field move: None
Loops: 4 Min. exp.: 23 Max. exp.: 36
Browser entry  
Ralts moves by teleporting repeatedly. It apparently does not walk very often.
Pokémon Ranger: Shadows of Almia
Group:  Psychic  Poké Assist:  
( Psychic )
Field move:  
(Tackle ×1)
Browser entry  
While warping from place to place, it launches strange orbs to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Psychic   
( Psychic )
Past
 
( Normal )
 
(Psy Power ×1)
Past
 
(Electrify ×1)
Browser entry  
It lets loose psychic orbs that make Pokémon Paused.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: Confusion
Attack: Ability 1: Instinct
Defense: Ability 2: Perception
Speed: ★★ Ability 3: Share
Evolves into Kirlia when its Attack is 44 or higher
Range: 3 Perfect Links: Jūbei, Kagekatsu, Tomonobu, and Yoshitsugu

Evolution

 
Unevolved
Ralts
 Psychic 
 
Level 20


 
First evolution
Kirlia
 Psychic 
 
Level 30


 
Second evolution
Gardevoir
 Psychic 
 
Dawn Stone
(Male)


 
Second evolution
Gallade
 Psychic  Fighting 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Ralts images on Bulbagarden Archives.

Trivia

  • Ralts's number in the Sinnoh Pokédex (Platinum only) and the Almia Browser are the same: 157.
  • Ralts's Pokémon Trozei! sprite is the only one where its eyes are visible. In Pokémon Colosseum and Pokémon XD: Gale of Darkness, one can see them if one were to view Ralts from below in the Trainer memo; however, it is not a sprite.
  • Ralts is the only Pokémon that has 198 as its base stat total.
    • With this total, this also makes Ralts the weakest Psychic-type Pokémon.
  • Despite the fact that Wally caught his Ralts on Route 102 at level 5 in Ruby/Sapphire/Emerald, it is impossible for the player to catch a level 5 Ralts in the entire game, beside by breeding one.
    • This may have been done so Wally could have a "starter" Pokémon at the same level as the player's.
  • In the games, Ralts is the only starter Pokémon owned by a rival to not be received from a Professor in some way.

Origin

Ralts's appearance seems to be based slightly on that of a young child, following the theory that young children can sense feelings easier and more thoroughly than adults. Its red "horns" also resemble the tips of a heart shape.

Name origin

Ralts may be a partial anagram of astral (as in astral body); its other language names seem to follow this. It may also involve relate, referring to the way Ralts will only relate to kind Trainers. It may also be a play on waltz (a type of dance); Ralts' evolutionary family appears to have several similarities to dancers.

In other languages

Language Title Meaning
  Japanese ラルトス Ralts From astral, relate, and astral
  French Tarsal Possibly an anagram of astral, as in astral body.
  Spanish Ralts Same as English name
  German Trasla Possibly an anagram of astral, as in astral body.
  Italian Ralts Same as English name
  Korean 랄토스 Raltos Transliteration of its Japanese name
  Mandarin Chinese 拉魯拉絲 / 拉鲁拉丝 Lālǔlāsī Transliteration of its Japanese name
  Cantonese Chinese


Related articles

External links

  #279: Pelipper
Pokémon
#281: Kirlia  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.