Quick Guard (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
Spr 1g 006.png The picture used in this article is unsatisfactory.
Reason: Should be replaced with Generation VII image
Please feel free to replace it so it conforms to Bulbapedia conventions.

Quick Guard
ファストガード Fast Guard
Quick Guard V.png
[[File:|center]]
Type  Fighting
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  +3
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation V
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes first this turn.

Quick Guard (Japanese: ファストガード Fast Guard) is a non-damaging Fighting-type move introduced in Generation V.

Effect

Generation V

Quick Guard protects all Pokémon on the user's side of the field from moves that have increased priority during that turn, such as Quick Attack or Aqua Jet. It does not block moves that have been given an increased priority through Prankster that would not usually have one.

Using Quick Guard, Wide Guard, Detect, Protect, or Endure consecutively decreases the chance of success by 50% for each successful use.

This move has +3 priority, so it will be executed before most other moves.

Feint and Shadow Force lift the effect of Quick Guard from the opponent's team when successfully used on an opponent, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.

Generation VI onwards

Quick Guard will now block moves given an increased priority through Prankster and Gale Wings. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass Protect, Detect and Spiky Shield, such as Confide and Transform.

Quick Guard can now be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure, King's Shield, and Spiky Shield.

Hyperspace Fury, Hyperspace Hole, and Phantom Force will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.

If powered up by a Fightinium Z into Z-Quick Guard, the user's Defense raises one stage.

Description

Games Description
BWB2W2 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
XYORAS
SM
The user protects itself and its allies from priority moves.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII
041 Zubat Zubat
PoisonIC Big.png
FlyingIC Big.png
Flying Flying 43ORAS 43
042 Golbat Golbat
PoisonIC Big.png
FlyingIC Big.png
Flying Flying 51ORAS 51
107 Hitmonchan Hitmonchan
FightingIC Big.png Human-Like Human-Like 31 31 31
122 Mr. Mime Mr. Mime
PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 1 1 1
169 Crobat Crobat
PoisonIC Big.png
FlyingIC Big.png
Flying Flying 51ORAS 51
237 Hitmontop Hitmontop
FightingIC Big.png Human-Like Human-Like 46 46 46
252 Treecko Treecko
GrassIC Big.png Monster Dragon 41ORAS 41
253 Grovyle Grovyle
GrassIC Big.png Monster Dragon 53ORAS 53
254 Sceptile Sceptile
GrassIC Big.png Monster Dragon 57ORAS 57
276 Taillow Taillow
NormalIC Big.png
FlyingIC Big.png
Flying Flying 25ORAS 25
277 Swellow Swellow
NormalIC Big.png
FlyingIC Big.png
Flying Flying 27ORAS 27
448 Lucario Lucario
FightingIC Big.png
SteelIC Big.png
Field Human-Like 33 33 33
475 Gallade Gallade
PsychicIC Big.png
FightingIC Big.png
Amorphous Amorphous 11ORAS 11
539 Sawk Sawk
FightingIC Big.png Human-Like Human-Like 45 45 37
566 Archen Archen
RockIC Big.png
FlyingIC Big.png
Flying Water 3 25 25 25
567 Archeops Archeops
RockIC Big.png
FlyingIC Big.png
Flying Water 3 25 25 25
589 Escavalier Escavalier
BugIC Big.png
SteelIC Big.png
Bug Bug 1, 8 1, 8 1, 8
619 Mienfoo Mienfoo
FightingIC Big.png Field Human-Like 45 45 45
638 Cobalion Cobalion
SteelIC Big.png
FightingIC Big.png
Undiscovered Undiscovered 55 1, 55 42
639 Terrakion Terrakion
RockIC Big.png
FightingIC Big.png
Undiscovered Undiscovered 55 1, 55 42
640 Virizion Virizion
GrassIC Big.png
FightingIC Big.png
Undiscovered Undiscovered 55 1, 55 42
647 Keldeo Keldeo
WaterIC Big.png
FightingIC Big.png
Undiscovered Undiscovered 55 55 55
678 Meowstic Meowstic
Male
PsychicIC Big.png Field Field 1, 53 1, 53
745 Lycanroc Lycanroc
Midday Form
RockIC Big.png Field Field 1
795 Pheromosa Pheromosa
BugIC Big.png
FightingIC Big.png
Undiscovered Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII
066 Machop Machop
FightingIC Big.png Human-Like Human-Like
123 Scyther Scyther
BugIC Big.png
FlyingIC Big.png
Bug Bug
190 Aipom Aipom
NormalIC Big.png Field Field
307 Meditite Meditite
FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
335 Zangoose Zangoose
NormalIC Big.png Field Field
390 Chimchar Chimchar
FireIC Big.png Field Human-Like
453 Croagunk Croagunk
PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like
559 Scraggy Scraggy
DarkIC Big.png
FightingIC Big.png
Field Dragon
624 Pawniard Pawniard
DarkIC Big.png
SteelIC Big.png
Human-Like Human-Like
650 Chespin Chespin
GrassIC Big.png Field Field
661 Fletchling Fletchling
NormalIC Big.png
FlyingIC Big.png
Flying Flying
674 Pancham Pancham
FightingIC Big.png Field Human-Like
701 Hawlucha Hawlucha
FightingIC Big.png
FlyingIC Big.png
Human-Like Human-Like
766 Passimian Passimian
FightingIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation VII

# Pokémon Types Egg Groups Obtained with
068 Machamp Machamp
FightingIC Big.png Human-Like Human-Like Saori Yoshida's Machamp
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Gates to Infinity, Quick Guard protects the user from moves that are used from more than one space away until the end of their next move.

In the anime

None.png Cliff Mienfoo Quick Guard.png None.png None.png
Mienfoo
The user protects itself and its allies from moves.
Pokémon Method
User First Used In Notes
619 Mienfoo Mienfoo jumps into the air and puts its hands together in front of it with its palms touching. Its body then becomes outlined in a red outline, then it puts its arms forward. A pulsating bright red energy shield appear in front of Mienfoo's hands and goes around itself and others, protecting them from attacks. While the barrier is up, Mienfoo floats in the air.
Cliff's Mienfoo The Beartic Mountain Feud! Debut

In other languages

Language Title
Mandarin Chinese 先制防禦 Xiānzhì Fángyù
The Netherlands Flag.png Dutch Snelschild
France Flag.png French Prévention
Germany Flag.png German Rapidschutz
Italy Flag.png Italian Anticipo
South Korea Flag.png Korean 퍼스트가드 First Guard
Poland Flag.png Polish Szybka Obrona
Portuguese Brazil Flag.png Brazil Defesa Rápida
Prevenção (TCG)
Portugal Flag.png Portugal Defesa Rápida
Spanish CELAC Flag.png Latin America Defensa Rápida
Spain Flag.png Spain Anticipo


Variations of the move Quick Guard
Status Quick GuardWide GuardCrafty Shield


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.