Pursuit (move)

Pursuit
おいうち Pursuing Attack
[[File:|center]]
Type  Dark
Category  Physical
PP  20 (max. 32)
Power  40
Accuracy  100%
Priority  +7*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Pursuit (Japanese: おいうち Pursuing Attack) is a damage-dealing Dark-type move introduced in Generation II. This move has the highest possible priority value of all moves in Pokémon games.

Effect

If the target Pokémon is switched out on the turn Pursuit is used, Pursuit's power becomes 80 and will deal damage before the Pokémon is switched out. This does not apply if used on an ally switching out, used on a fleeing Pokémon, or when used on a Pokémon using Teleport, Baton Pass, U-turn, or Volt Switch or being forced to switch out.

In the Japanese version of Pokémon Diamond and Pearl, when a Pokémon using a choice item uses Pursuit and the target Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and Platinum.

In Pokémon Platinum, and HeartGold and SoulSilver, this move can trigger the acid rain glitch by knocking out a target that was about to switch while Trick Room, Gravity, Uproar or a weather condition other than rain is active.

Pokémon Mystery Dungeon

Unlike the main games, Pursuit has an effect similar to Counter. The user sets Counter status, which it will damage the opponents who using regular attack or any physical moves against the user.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo description
Games Description
A Dark-type attack. It inflicts major damage if the target switches out in the same turn.
Heavily strikes switching Pokémon.
RSE Inflicts bad damage if used on a foe switching out.
FRLG An attack move that works especially well on a foe that is switching out.
Inflicts bad damage if used on a target switching out.
An attack move that inflicts double damage if used on a foe that is switching out of battle.
An attack move that inflicts double damage if used on a target that is switching out of battle.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
015   Beedrill Bug Poison 30 30 22 22 '
019   Rattata Normal Normal 27 27 13 13 '
020   Raticate Normal Normal 30 30 13 13 '
021   Spearow Normal Flying 25 19 13 13 '
022   Fearow Normal Flying 26 26 13 13 '
084   Doduo Normal Flying 19 9 19 19 '
085   Dodrio Normal Flying --, 19 --, 9 19 19 '
107   Hitmonchan Fighting Fighting 13 13 11 11 '
123   Scyther Bug Flying 12 11 9 9 '
128   Tauros Normal Normal 26 26 19 15 15 '
193   Yanma Bug Flying     30 30 '
197   Umbreon Dark Dark 16 16 15 15 9 ''''
198   Murkrow Dark Flying 11 14 14 14 ''''
206   Dunsparce Normal Normal 26 24 31 25 15 10 '
212   Scizor Bug Steel 12 11 9 9 '
237   Hitmontop Fighting Fighting 13 13 10 10 '
252   Treecko Grass Grass   16 16 16 '
253   Grovyle Grass Grass   17 17 17 '
254   Sceptile Grass Grass   17 17 17 '
278   Wingull Water Flying   43 34 34 30 '
335   Zangoose Normal Normal   25 22 22 12 '
355   Duskull Ghost Ghost   27 25 25 '
356   Dusclops Ghost Ghost   27 25 25 '
359   Absol Dark Dark     20 20 12 ''''
375   Metang Steel Psychic   32 28 28 23 '
376   Metagross Steel Psychic   32 28 28 23 '
386   Deoxys Psychic Psychic   20 33 33 '
386   Deoxys Psychic Psychic   20 33 33 '
386   Deoxys Psychic Psychic   20 33 33 '
408   Cranidos Rock Rock     10 10 '
409   Rampardos Rock Rock     10 10 '
416   Vespiquen Bug Flying     15 15 9 '
418   Buizel Water Water     10 10 18 '
419   Floatzel Water Water     10 10 18 '
430   Honchkrow Dark Flying     -- -- ''''
442   Spiritomb Ghost Dark     -- -- ''''
451   Skorupi Poison Bug         16 '''
452   Drapion Poison Dark         16 ''''
453   Croagunk Poison Fighting     15 15 '
454   Toxicroak Poison Fighting     15 15 '
469   Yanmega Bug Flying     30 30 '
477   Dusknoir Ghost Ghost     25 25 '
491   Darkrai Dark Dark     20   ''''
509   Purrloin Dark Dark       15 ''''
510   Liepard Dark Dark       15 ''''
522   Blitzle Electric Electric       22 '
523   Zebstrika Electric Electric       22 '
543   Venipede Bug Poison       12 '
544   Whirlipede Bug Poison       12 '
545   Scolipede Bug Poison       12 '
570   Zorua Dark Dark       5 ''''
571   Zoroark Dark Dark       --, 5 ''''
587   Emolga Electric Flying       16 '
626   Bouffalant Normal Normal       -- '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
016   Pidgey Normal Flying                             
023   Ekans Poison Poison                                         
029   Nidoran♀ Poison Poison                                          
041   Zubat Poison Flying                             
046   Paras Bug Grass                                  
050   Diglett Ground Ground                                         
111   Rhyhorn Ground Rock            
142   Aerodactyl Rock Flying                             
143   Snorlax Normal Normal                
161   Sentret Normal Normal                                         
167   Spinarak Bug Poison                                  
190   Aipom Normal Normal                                         
193   Yanma Bug Flying                              
214   Heracross Bug Fighting                              
215   Sneasel Dark Ice                                
227   Skarmory Steel Flying                             
228   Houndour Dark Fire                                         
236   Tyrogue Fighting Fighting         
246   Larvitar Rock Ground                  
263   Zigzagoon Normal Normal                                     
276   Taillow Normal Flying                         
287   Slakoth Normal Normal                                     
333   Swablu Normal Flying                         
353   Shuppet Ghost Ghost              
396   Starly Normal Flying                    
434   Stunky Poison Dark                                
446   Munchlax Normal Normal                
451   Skorupi Poison Bug                              
495   Snivy Grass Grass                        
504   Patrat Normal Normal                        
506   Lillipup Normal Normal                        
551   Sandile Ground Dark                        
588   Karrablast Bug Bug                          
595   Joltik Bug Electric                          
616   Shelmet Bug Bug                          
621   Druddigon Dragon Dragon            
624   Pawniard Dark Steel           
631   Heatmor Fire Fire                        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0239   Elekid Electric New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0596   Galvantula Bug Electric Dream World - Spooky Manor
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 追打 Zhuīdǎ
  French Poursuite
  German Verfolgung
  Greek Καταδίωξη
  Italian Inseguimento
  Korean 따라가때리기 Ttaragattaerigi
  Brazilian Portuguese Perseguição
  Serbian Gonjenje
  Spanish Persecución


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.