Psybeam (move): Difference between revisions

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==={{g|UNITE}}===
==={{g|UNITE}}===
In Pokémon UNITE, Psybeam is {{p|Espeon}}'s first move. It is obtained by reaching level 6 and upgrading {{m|Growl}} into it instead of {{m|Future Sight}}. The user fires a peculiar ray in the designated direction. If it hits an enemy, it will then split beyond the first enemy hit and deal damage to other enemies within range. These split rays deal more damage the higher the max HP of the first enemy hit by the initial ray. Furthermore, if the first enemy hit by the ray has their movement speed decreased or is unable to act, those same effects will be applied to the other enemies hit by the split rays. The split rays will never go towards the user and will deflect at a maximum of a 90 degree angle. Distance from initial target to split ray hit is 75% of the range. At level 12, the move deals to enemies that are unable to act 5% of their max HP as additional damage. If Psybeam hits an unable to act initial target and then splits beyond its initial target, the split rays will also deal the additional damage to other enemies that the split rays hit and also leaves them unable to act. Hindrance copied duration is the maximum duration of the hindrance causing the initial Pokémon to be unable to act.
In Pokémon UNITE, Psybeam is {{p|Espeon}}'s first move. It is obtained by reaching level 6 and upgrading {{m|Growl}} into it instead of {{m|Future Sight}}. The user fires a peculiar ray in the designated direction. If it hits an enemy, it will split beyond the first enemy hit and deal damage to other enemies within range. These split rays deal more damage the higher the max HP of the first enemy hit by the initial ray. Furthermore, if the first enemy hit by the ray has their movement speed decreased or is unable to act, those same effects will be applied to the other enemies hit by the split rays. The split rays will never go towards the user and will deflect at a maximum of a 90 degree angle. Distance from initial target to split ray hit is 75% of the range. At level 12, the move deals to enemies that are unable to act 5% of their max HP as additional damage. If Psybeam hits an unable to act initial target and then splits beyond its initial target, the split rays will also deal the additional damage to other enemies that the split rays hit and also leaves them unable to act. Hindrance copied duration is the maximum duration of the hindrance causing the initial Pokémon to be unable to act.


Hoopa also can use Psybeam as its second move, when transformed into its Unbound form. The move fires a peculiar ray in front of the user in a horizontal sweeping motion, dealing damage to enemies hit. The user becomes immune to hindrances while using this move.  
Hoopa also can use Psybeam as its second move, when transformed into its Unbound form. The move fires a peculiar ray in front of the user in a horizontal sweeping motion, dealing damage to enemies hit. The user becomes immune to hindrances while using this move.  
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==In the anime==
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user fires a peculiar ray at the target. This may also leave the target confused.|image1=Octillery Psybeam.png|image1p=Octillery|image2=Sigilyph Psybeam.png|image2p=Sigilyph|image3=Aria Vivillon Psybeam.png|image3p=Vivillon|image4=Buck Claydol Psybeam.png|image4p=Claydol}}
{{moveanime|type=psychic|exp=yes|gen=The user fires a peculiar ray at the target. This may also leave the target confused.|image1=Octillery Psybeam.png|image1p=Octillery|image2=Sigilyph Psybeam.png|image2p=Sigilyph|image3=Aria Vivillon Psybeam.png|image3p=Vivillon|image4=Buck Claydol Psybeam.png|image4p=Claydol}}
{{movep|type=Psychic|ms=064|pkmn=Kadabra|method=Kadabra's eyes glow red. It then releases multiple multicolored circles of energy from its eyes at the opponent.}}
{{movep|type=Psychic|ms=064|pkmn=Kadabra|method=Kadabra's eyes glow red and it releases multiple multicolored circles of energy from its eyes at the opponent.}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=EP024|startname=Haunter versus Kadabra|notes=Debut}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=EP024|startname=Haunter versus Kadabra|notes=Debut}}
{{movep|type=psychic|ms=048|pkmn=Venonat|method=Venonat releases a multicolored beam from its eyes at the opponent.}}
{{movep|type=psychic|ms=048|pkmn=Venonat|method=Venonat releases a multicolored beam from its eyes at the opponent.}}
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{{movemid|type=psychic|user=Cheryl's Mothim|startcode=DP030|startname=Some Enchanted Sweetening!}}
{{movemid|type=psychic|user=Cheryl's Mothim|startcode=DP030|startname=Some Enchanted Sweetening!}}
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Mothim|startcode=JN024|startname=A Little Rocket R & R!}}
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Mothim|startcode=JN024|startname=A Little Rocket R & R!}}
{{movep|type=psychic|ms=429|pkmn=Mismagius|method=Mismagius's eyes glow multicolored and its body becomes outlined in a multicolor outline. It then fires one or two multicolored beams from its eyes at the opponent.}}
{{movep|type=psychic|ms=429|pkmn=Mismagius|method=Mismagius's eyes glow multicolored and its body becomes outlined in a multicolor outline and fires one or two multicolored beams from its eyes at the opponent.}}
{{movemid|type=psychic|user=Fantina|user1=Fantina's Mismagius|startcode=DP093|startname=Playing the Leveling Field!}}
{{movemid|type=psychic|user=Fantina|user1=Fantina's Mismagius|startcode=DP093|startname=Playing the Leveling Field!}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee releases a multicolored beam from its eyes or a pink beam from its trunk at the opponent. On occasion, this will confuse the opponent.}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee releases a multicolored beam from its eyes or a pink beam from its trunk at the opponent. On occasion, this will confuse the opponent.}}