Protect (move)

Revision as of 12:39, 30 July 2008 by Froggy25 (talk | contribs) (No.)
Protect
まもる Protect
[[File:|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation II
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  0  
Jamming  0  

Protect is a non-damaging Template:Type2 move introduced in Generation II.


Effect

Generation II

Protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by weather conditions it is susceptible to, or damage from status ailment that it obtained on a previous turn.

Generation IV

Protect cannot always prevent the effects of attacks if the user of the attack that is being used to attack the Pokémon using Protect has the No Guard ability, nor can it always protect against those using Thunder while it is raining or Blizzard while it is hailing. In the latter two cases, the moves have a 30% chance of hitting through Protect, whereas with No Guard, the moves have (100 - move accuracy) as their chance to hit. Furthermore, Protect will always be broken by the moves Feint and Shadow Force.

In the anime

Pokémon

Ludicolo. The two yellow discs are created in front of the palms of its hands, which block any attacks that hit it.

Elekid/Electivire. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Burmy. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Slowking. A green sphere surrounds the Pokémon, blocking any attacks that hit it.

Magmar. A green sphere surrounds the Pokémon, blocking any attacks that hit it.


Learnset

Generation II

By leveling up

By TM17

All Pokémon that can learn TMs in Generation II can learn Protect.

Generation III

By leveling up

By TM17

All Pokémon that can learn TMs in Generation III can learn Protect.

Generation IV

By leveling up

By TM17

All Pokémon that can learn TMs in Generation IV can learn Protect, except Regigigas.

In other games

Pokémon Mystery Dungeon: Pokémon is protected from all attacks for a set amount of turns. Protect ends on the user's turn.

In other languages

  • French: Abri.
  • Spanish: Protección.
  • German: Schutzschild.

Template:Project MoveDex notice

Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708