Protect (move): Difference between revisions

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Additionally, Feint and Shadow Force lift Protect's protection for the rest of the turn.
Additionally, Feint and Shadow Force lift Protect's protection for the rest of the turn.
===Generation VI===
{{m|Quick Guard}} and {{m|Wide Guard}} will no longer decrease the success rate of Protect; the moves {{m|King's Shield}} and {{m|Spiky Shield}} will, however.
The following moves cannot be stopped by Protect:
{| style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
|- style="background: #{{normal color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}{{left clear}}


===Pokémon Mystery Dungeon===
===Pokémon Mystery Dungeon===
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