Protect (move): Difference between revisions

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{{MoveResearch|Generation IV unblockable move table, what versions the Generation III glitch accuracy applies to}}
{{MoveResearch|what versions the Generation III glitch accuracy applies to}}
{{MoveInfobox|
{{MoveInfobox|
n=182 |
n=182 |
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The following moves cannot be stopped by Protect:
The following moves cannot be stopped by Protect:


{| {| align="left" style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
{| style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
|-
|-
|
|
{| border=1 width="100%" align="center" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! [[Move|{{color|000000|Move}}]]
! {{color2|000000|Move}}
! [[Type|{{color|000000|Type}}]]
! {{color2|000000|Type}}
{{movelist|Curse|???}}
{{movelist|Curse|???}}
{{movelist|Future Sight|Psychic}}
{{movelist|Future Sight|Psychic}}
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Protect now has a 50% decaying rate of success on the current turn if Protect, {{m|Detect}}, or {{m|Endure}}, was used successfully on the previous turn. This was intended to cap at 12.5% on the fourth consecutive turn, but a glitch causes the cap to not work, causing Protect's success rate on the fifth and future turns to follow an erratic sequence given in the table below:<ref>[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター 2号館] (Japanese)</ref><ref>[http://nicoviewer.net/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)</ref>
Protect now has a 50% decaying rate of success on the current turn if Protect, {{m|Detect}}, or {{m|Endure}}, was used successfully on the previous turn. This was intended to cap at 12.5% on the fourth consecutive turn, but a glitch causes the cap to not work, causing Protect's success rate on the fifth and future turns to follow an erratic sequence given in the table below:<ref>[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター 2号館] (Japanese)</ref><ref>[http://nicoviewer.net/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)</ref>


{| align="left" style="background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}};"
{| style="background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}};"
|- align=center
|-
! style="{{roundytl|5px}};" | Turn
! style="{{roundytl|5px}};" | Turn
! style="{{roundytr|5px}};" | Chance (/65536)
! style="{{roundytr|5px}};" | Chance (/65536)
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| 64
| 64
| style="background:#FFF; {{roundybr|5px}};" | 80
| style="background:#FFF; {{roundybr|5px}};" | 80
|-
|}{{clear left}}
|}
<br clear="left">


Protect fails if the user [[priority|goes last]] in the turn.
Protect fails if the user [[priority|goes last]] in the turn.
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The following moves cannot be stopped by Protect:
The following moves cannot be stopped by Protect:


{| {| align="left" style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
{| style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
|-
|-
|
|
{| border=1 width="100%" align="center" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! [[Move|{{color|000000|Move}}]]
! {{color2|000000|Move}}
! [[Type|{{color|000000|Type}}]]
! {{color2|000000|Type}}
{{movelist|Curse|???}}
{{movelist|Curse|???}}
{{movelist|Doom Desire|Steel}}
{{movelist|Doom Desire|Steel}}
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{{movelist|Transform|Normal}}
{{movelist|Transform|Normal}}
|}
|}
|}
|}{{clear left}}
 
<br clear="left">


===Generation IV===
===Generation IV===
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In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[weather|Rain]], or {{m|Blizzard}} in [[weather|Hail]]), or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect.
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[weather|Rain]], or {{m|Blizzard}} in [[weather|Hail]]), or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect.


The following moves cannot be stopped by Detect:
The following moves cannot be stopped by Protect:


{| style="float:left; text-align:center; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
{| style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
|-
|-
|
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! [[Move|{{color|000000|Move}}]]
! {{color|000000|Move}}
! [[Type|{{color|000000|Type}}]]
! {{color|000000|Type}}
! [[Damage category|{{color|000000|Cat.}}]]
! {{color|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
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{{movelist|Transform|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
|}
|}{{left clear}}
<br clear="left">


Additionally, Feint lifts Detect's protection for the rest of the turn.
Additionally, Feint lifts Detect's protection for the rest of the turn.


===Generation V===
===Generation V===
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The following moves cannot be stopped by Protect:
The following moves cannot be stopped by Protect:


{| {| align="left" style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
{| style="background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}};"
|-
|-
|
|
{| border=1 width="100%" align="center" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse;"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! [[Move|{{color|000000|Move}}]]
! {{color2|000000|Move}}
! [[Type|{{color|000000|Type}}]]
! {{color2|000000|Type}}
! [[Damage category|{{color|000000|Cat.}}]]
! {{color2|000000|Damage category|Cat.}}]]
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}