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* In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is only 714, with a fully-trained {{p|Blissey}}. | * In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is only 714, with a fully-trained {{p|Blissey}}. | ||
** Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%. | ** Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%. | ||
*Of the Potions that heal a specific amount of HP (Potion, Super Potion and Hyper Potion), Hyper Potion is the best value, as it is 1HP per {{PDollar}}6, while Potion was the worst with only giving 1HP per {{PDollar}}15, and Super Potion is in the middle with 1HP per {{PDollar}}14. | |||
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