Potion: Difference between revisions

283 bytes added ,  23 February 2013
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* In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is only 714, with a fully-trained {{p|Blissey}}.
* In the first and second generations, Max Potion and Full Restore were programmed to only heal 999 HP, rather than restoring the HP to maximum. This is because, as below, a Pokémon with more than 999 HP is not legitimately possible, and the highest HP a Pokémon can technically have is only 714, with a fully-trained {{p|Blissey}}.
** Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%.
** Likewise, in early releases of Platinum, the Max Potion was mistakenly programmed to only heal 1000 HP of damage (though a Pokémon with higher than 999 HP is not legitimately possible). This was fixed in later versions, which heal HP to 100%.
*Of the Potions that heal a specific amount of HP (Potion, Super Potion and Hyper Potion), Hyper Potion is the best value, as it is 1HP per {{PDollar}}6, while Potion was the worst with only giving 1HP per {{PDollar}}15, and Super Potion is in the middle with 1HP per {{PDollar}}14.


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