Kanto: Pokémon Stadium is a stage introduced in Super Smash Bros. Melee and brought back in Super Smash Bros. Brawl. It is the "main stage" for Mewtwo and Pikachu. The stage is normally a normal green platform, but can change forms as the games play on. The music played is normally the title theme from Red and Blue. Sometimes, however, the Trainer battle and Gym Leader battle theme from Gold and Silver may play. It features a large screen that, in Melee, showed the records, time left, data, and which stage form that it will change into next. It may also zoom in on the player currently in first place.
In Brawl, it is unlocked by playing on Pokémon Stadium 2 ten times.
- Normal Mode: The basic form for the stage. Houses two smaller green platforms and one big green platform with a Poké Ball in the middle.
- Fire Mode: This mode houses a large dead tree, a burning house and some smaller, dead trees in the background. The ground is bumpy and brown.
- Rock Mode: This mode houses a large rock and some boards.
- Grass Mode: This mode shows a small jungle gym and a tree. In the background is also a rock and a small hill. The ground is filled with green grass and has a little stream.
- Water Mode: This houses a windmill, and a few boards that are supported by several streams of water. The background as well houses a great rock. The ground is filled with water that has a Poké Ball in it. The ground is green grass.
Trainers come far and wide to congregate at Pokémon Stadiums, the ultimate venues to show of their Pokémon team. There are many different arenas with varying different designs, some of which afford advantages to certain Pokémon. This particular Stadium is reserved for huge events and boasts a big screen and spectacular fireworks.
This is the set of music that plays in Brawl:
|Pokémon Stadium (Melee)||The main track for the Pokémon Stadium stage in Melee, it is an orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus.||Starter track|| Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai|
Original Composer: Jun'ichi Masuda
|Poké Floats (Melee)||Poké Floats stage in Melee, and also in Mewtwo's wake, it is a synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer battle theme, then the Gym Leader battle theme, and finally the Wild Pokémon encounter theme.||Randomly collectible CD|| Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai|
Original Composer: Jun'ichi Masuda
|Battle Theme (Melee)||An alternate track on the Pokémon Stadium stage in Melee, it is a synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader battle theme, and finally the Champion battle theme.||Randomly collectible CD|| Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai|
Original Composer: Gō Ichinose, Jun'ichi Masuda
- "Pokémon Stadium" was one of the five stages to get a trophy in Super Smash Bros. Melee (the others being Princess Peach's Castle, Fountain of Dreams, Battlefield, and Final Destination). However, the trophy gives incorrect information to its origin: the stage is new to Melee and wasn't present in the earlier Pokémon Stadium series, neither in the Japanese version, the English version, nor the Generation II version. More accurately, it seems to be based on the terrain-changing stadiums featured in the Pokémon League championships from the anime.
- This is the only Melee Stage in Super Smash Bros. Brawl to have two music tracks available at the same time as the stage itself is first playable, and also the only Melee Stage with three pieces of music attached to it (the third piece is the music from Poké Floats from Super Smash Bros. Melee).