Pokémon Ruby and Sapphire Versions: Difference between revisions

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* A special promotional coin featuring {{p|Groudon}} and {{p|Kyogre}} were available with American preorders of Ruby and Sapphire, respectively.
* A special promotional coin featuring {{p|Groudon}} and {{p|Kyogre}} were available with American preorders of Ruby and Sapphire, respectively.
* Pre-release boxart for these games depicted the version name below the mascot {{OBP|Pokémon|species}} with the same font used in the [[Generation I]] and {{Gen|II}} games, with the "[[Gotta catch 'em all!]]" slogan present below the Pokémon logo. This was dropped for the final boxart, which features the version names directly below the Pokémon logo and in a different font, dropping the slogan entirely.
* Pre-release boxart for these games depicted the version name below the mascot {{OBP|Pokémon|species}} with the same font used in the [[Generation I]] and {{Gen|II}} games, with the "[[Gotta catch 'em all!]]" slogan present below the Pokémon logo. This was dropped for the final boxart, which features the version names directly below the Pokémon logo and in a different font, dropping the slogan entirely.
* These were the first {{g|games}} to have a {{wp|Frame rate|framerate}} of 60 fps. This change carried over to {{3v2|FireRed|LeafGreen|Emerald}}. However, the framerate was downgraded to 30 fps in the [[Generation IV]] games.
* These were the first {{g|games}} to have a {{wp|Frame rate|framerate}} of 60 frames per second (FPS). This change carried over to {{3v2|FireRed|LeafGreen|Emerald}}. However, the framerate was downgraded to 30 FPS in the [[Generation IV]] games.
* Due to the font used in the international versions, the marker for when a move is selected for usage in the battle screen differs from that of the Japanese version. Whereas the Japanese version uses an arrow to indicate the current selected move, like all later releases of the [[Generation III]] games would use, the international versions of Ruby and Sapphire utilize a red rectangle with the same purpose.
* Due to the font used in the international versions, the marker for when a move is selected for usage in the battle screen differs from that of the Japanese version. Whereas the Japanese version uses an arrow to indicate the current selected move, like all later releases of the [[Generation III]] games would use, the international versions of Ruby and Sapphire utilize a red rectangle with the same purpose.
* The intro of Ruby and Sapphire differ slightly - Ruby features {{ga|Brendan}} or {{ga|May}}, depending on the gender chosen, riding a bike near forest and mountains, when {{p|Latios}} appears (and afterwards shows him or her battling against a {{p|Sharpedo}} and a {{p|Duskull}}), while Sapphire has instead Brendan or May riding a bike near ocean, with {{p|Latias}} appearing (and then, similarly to Ruby, he or she is engaged in a battle)
* The intros of Ruby and Sapphire differ slightly - Ruby features {{ga|Brendan}} or {{ga|May}}, depending on the gender chosen, riding a bike near forest and mountains, when {{p|Latios}} appears (and afterwards shows him or her battling against a {{p|Sharpedo}} and a {{p|Duskull}}), while Sapphire has instead Brendan or May (again, dependent on the gender chosen) riding a bike near ocean, with {{p|Latias}} appearing (and then, similarly to Ruby, he or she is engaged in a battle).


{| align="center" style="{{roundy|20px}} border: 2px solid #{{ruby color dark}}; background: #{{ruby color}};"
{| align="center" style="{{roundy|20px}} border: 2px solid #{{ruby color dark}}; background: #{{ruby color}};"
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