Pokémon Mystery Dungeon: Gates to Infinity: Difference between revisions

mNo edit summary
Line 147: Line 147:
The typing of the leader determines the added effect. In case of a dual-typed leader, the effect is randomly chosen between the two types.
The typing of the leader determines the added effect. In case of a dual-typed leader, the effect is randomly chosen between the two types.


{| class="roundy" style="text-align:center; background: #fff; border: 3px solid #{{blue color}}"
{| style="{{roundy|24px}}; border: 2px solid #{{blue color dark}}; background: #{{blue color}};"
! Type
! style="{{roundytl|20px}}; background: #{{blue color light}};" | Type
! Added Effect
! style="{{roundytr|20px}}; background: #{{blue color light}};" | Effect
|- style="background: #{{Normal color light}}"
|-
| {{type|normal}}
! style="background: #{{normal color light}};" | {{tcolor|Normal}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Status_conditions_affecting_move_execution_or_move_effects|Cringe]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts [[cringe]] on enemies.
|- style="background: #{{Fighting color light}}"
|-
| {{type|fighting}}
! style="background: #{{fighting color light}};" | {{tcolor|Fighting}}
| Team members gain the [[Status_conditions_in_the_Mystery_Dungeon_series#Shield_status_conditions|Protect]] status.
| style="background: #FFF;" | Applies {{DL|status condition (Mystery Dungeon)|protect}} to team members.
|- style="background: #{{Flying color light}}"
|-
| {{type|flying}}
! style="background: #{{flying color light}};" | {{tcolor|Flying}}
| Team members have their [[Travel Speed]] boosted by 3 stages.
| style="background: #FFF;" | Boosts the [[Travel Speed]] of team members by 3 stages.
|- style="background: #{{Poison color light}}"
|-
| {{type|poison}}
! style="background: #{{poison color light}};" | {{tcolor|Poison}}
| Enemies in the room have their [[Defense]] and [[Special Defense]] stats lowered.
| style="background: #FFF;" | Lowers the {{stat|Defense}} and {{stat|Special Defense}} of enemies.
|- style="background: #{{Ground color light}}"
|-
| {{type|ground}}
! style="background: #{{ground color light}};" | {{tcolor|Ground}}
| Enemies in the room have their [[Accuracy]] lowered.
| style="background: #FFF;" | Lowers the {{stat|Accuracy}} of enemies.
|- style="background: #{{Rock color light}}"
|-
| {{type|rock}}
! style="background: #{{rock color light}};" | {{tcolor|Rock}}
| Team members have their [[Defense]] and [[Special Defense]] stats boosted.
| style="background: #FFF;" | Boosts the {{stat|Defense}} and {{stat|Special Defense}} of team members.
|- style="background: #{{Bug color light}}"
|-
| {{type|bug}}
! style="background: #{{bug color light}};" | {{tcolor|Bug}}
| Team members have all their stats boosted by one level.
| style="background: #FFF;" | Boosts each [[stat]] of team members.
|- style="background: #{{Ghost color light}}"
|-
| {{type|ghost}}
! style="background: #{{ghost color light}};" | {{tcolor|Ghost}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Sleep-related_conditions|Nightmare]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts {{DL|status condition (Mystery Dungeon)|nightmare}} on enemies.
|- style="background: #{{Steel color light}}"
|-
| {{type|steel}}
! style="background: #{{steel color light}};" | {{tcolor|Steel}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Visibility-related_status_conditions|Blinker]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts {{DL|status condition (Mystery Dungeon)|blinker}} on enemies.
|- style="background: #{{Fire color light}}"
|-
| {{type|fire}}
! style="background: #{{fire color light}};" | {{tcolor|Fire}}
| Fire-type moves are boosted.
| style="background: #FFF;" | Increases the power of {{type|Fire}} moves.
|- style="background: #{{Water color light}}"
|-
| {{type|water}}
! style="background: #{{water color light}};" | {{tcolor|Water}}
| Enemies in the room have their [[Travel Speed]] lowered.
| style="background: #FFF;" | Lowers the [[Travel Speed]] of enemies.
|- style="background: #{{Grass color light}}"
|-
| {{type|grass}}
! style="background: #{{grass color light}};" | {{tcolor|Grass}}
| Team members are healed +100 HP.
| style="background: #FFF;" | Heals each team member by 100 [[HP]].
|- style="background: #{{Electric color light}}"
|-
| {{type|electric}}
! style="background: #{{electric color light}};" | {{tcolor|Electric}}
| Inflicts [[Paralysis]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts {{status|paralysis}} on enemies.
|- style="background: #{{Psychic color light}}"
|-
| {{type|psychic}}
! style="background: #{{psychic color light}};" | {{tcolor|Psychic}}
| Inflicts [[Confusion]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts {{status|confusion}} on enemies.
|- style="background: #{{Ice color light}}"
|-
| {{type|ice}}
! style="background: #{{ice color light}};" | {{tcolor|Ice}}
| Inflicts [[Frozen]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts {{status|freeze}} on enemies.
|- style="background: #{{Dragon color light}}"
|-
| {{type|dragon}}
! style="background: #{{dragon color light}};" | {{tcolor|Dragon}}
| Team members have their [[Attack]] stat boosted.
| style="background: #FFF;" | Boosts the {{stat|Attack}} of team members.
|- style="background: #{{Dark color light}}"
|-
| style= "{{roundybl|5px}};" | {{type|dark}}
! style="background: #{{dark color light}};" | {{tcolor|Dark}}
| style= "{{roundybr|5px}};" | Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Status_conditions_affecting_move_execution_or_move_effects|Terrified]] status to all enemies in the room.
| style="background: #FFF;" | Inflicts {{DL|status condition (Mystery Dungeon)|terrified}} on enemies.
|-
! style="height: 20px; {{roundybottom|20px}};" |
|}
|}


2,252

edits