Pokémon Medallion Battle: Difference between revisions

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==Gameplay==
==Gameplay==
{{cleanup|section|Second-person writing|width=50%}}
Pokémon Medallion Battle is a game where players can face each other to increase their {{DL||Rating}}, participate in {{DL||Raids}}, and {{DL||Obtainable Pokémon|collect Pokémon}}.
===Battles===
In Pokémon Medallion Battle, two players face off with teams consisting of six Pokémon. Up to two of these Pokémon may either be Great Ball or Ultra Ball tier; this amount increases as players progress through the various Gyms. In addition, no two Pokémon from the same evolutionary family may be used simultaneously, and no more than two Legendary Pokémon (as indicated by a Crown at the top of each medal) per team.


Players take turns playing Pokémon from their Bench face down; their tier is visible on the back of the medallion, putting the player who goes first at a disadvantage. On the first turn, the player with the higher Rating goes first; otherwise, the winner of the previous turn goes first. After both medallions are played, they are turned face up and any applicable powers activate. Once a power is activated, it cannot be used again for the remainder of the match.
When starting the game, the player is given a random [[first partner Pokémon]]; if desired, they can click "try again" to get a new one. This is followed by a tutorial, starting with a guided battle against a CPU opponent. After the battle, the player is prompted to evolve a Pokémon and then start another battle to try out their new Pokémon, this time against a human opponent.
 
The Pokémon with the higher CP wins the fight, scoring their side a point. The player who goes first wins any tie. The first player to score 3 points wins the match.


====Powers====
Most battles in Pokémon Medallion Battle are against human opponents. {{DL||Duel}}s can be played against CPU opponents with Quick Match, and Raids are group fights of multiple players against a Boss Pokémon (a {{pkmn2|Legendary}} or [[Mythical Pokémon]]).
Many Pokémon have powers, which activate after they are revealed. There is a priority to the activation of these powers:


1. Clearance
Pokémon are gained by opening different types of {{DL||Medals}} and Medal Packs or through the {{DL||Shop}}'s Exchange.
* Removes all Entry Powers from the field
** Only occurs if there are Entry Powers from the previous turn
* Entry Powers from the previous turn then take effect


2. Priority
===Battle format===
* Pokémon with Priority attempt to fight
In Pokémon Medallion Battle, two players face off with teams consisting of six Pokémon. Up to two of these Pokémon may either be Great Ball or Ultra Ball tier; this amount increases as players progress through the various Gyms. In addition, no two Pokémon from the same evolutionary family may be used simultaneously, and no more than two Legendary Pokémon (as indicated by a Crown at the top of each medal) per team.


3. Arena
Players take turns playing Pokémon from their '''Bench''' face down; Pokémon are ordered left to right from lowest CP to highest and their tier is visible on the back of the medallion, putting the player who goes first at a disadvantage. On the first turn, the player with the higher Rating goes first; otherwise, the winner of the previous turn goes first. After both medallions are played, they are turned face up and any applicable powers activate. Once a power is activated, it cannot be used again for the remainder of the match.
* Increases the CP of any Pokémon of a certain type or tier
* Unlike Entry Powers, Arena takes effect immediately and lasts for the remainder of the match
* Pokémon with Priority attempt to fight again after Arena effects are applied


4. Entry Powers
The Pokémon with the higher CP wins the fight, scoring their side a point. The player who goes first wins any tie. The first player to score 3 points wins the match.
 
5. Super Effective
* If activated, multiplies the CP of a Pokémon by either 1.5×, 2×, or 2.
** May be activated by your opponent's Pokémon's type or tier
 
6. Reveal
* Reveals a random Pokémon on your opponent's Bench
 
7. Protect
* Prevents your Pokémon from losing
** Only occurs if your Pokémon's CP is lower
* Using Protect will cause you to go first in the next turn
 
===Pokémon===
Pokémon are represented in medallion form with these properties:
* One of seven types, based on the original Pokémon TCG types: {{TCG|Colorless}}, {{TCG|Grass}}, {{TCG|Fire}}, {{TCG|Water}}, {{TCG|Lightning}}, {{TCG|Fighting}}, {{TCG|Psychic}}
* One of three tiers: [[Poké Ball]] < [[Great Ball]] < [[Ultra Ball]]
* CP, which currently ranges from 150 to 1300 in increments of 50
** IV, which is bonus CP ranging from 0-31
* Rarity, which is rated on a scale of 1 to 5 stars
* 4 to 5 star Pokémon are considered Legendary, and only two can be used in any team


===Evolution===
Defeating Pokémon earns the player {{DL||PokéCoins}} and {{DL||Star Medal|Stars}}. After the battle, the game may prompt the player to send a {{DL||Candy}} or Star Medal gift to a friend.
Pokémon may be evolved by spending Candy in the following amounts based on their rarity and the resulting tier:
{| class="roundy" style="background:#{{red color}}; border:3px solid #{{white color}}"
|-
! style="padding: 0px 5px 0px 5px; background:#{{red color light}}; {{roundytl|5px}}" | Rarity
! style="padding: 0px 5px 0px 5px; background:#{{red color light}}" | To Poké
! style="padding: 0px 5px 0px 5px; background:#{{red color light}}" | To Great
! style="padding: 0px 5px 0px 5px; background:#{{red color light}}; {{roundytr|5px}}" | To Ultra
|- style="padding: 0px 5px 0px 5px; background: #FFF; text-align: center"
| ★
| 50
| 100
| 200
|- style="background: #FFF; text-align:center"
| ★★
| 100
| 200
| 400
|- style="background: #FFF; text-align:center"
! style="font-weight: normal; {{roundybl|5px}}" | ★★★
| 200
| 400
! style="font-weight: normal; {{roundybr|5px}}" | 800
|}
The evolved forms of Pokémon have higher CP and possibly higher tier as well.


If a Pokémon has a power, it will learn the same type of power after evolving. Otherwise, it has a chance to learn any power.
===Rating===
The player's main progress in Pokémon Medallion Battle is measured by their '''Rating''' and the Gym they're currently in. Each Gym requires a certain Rating in order to obtain its Badge and advance to the next Gym. The player starts with a Rating of 1150 after the tutorial and gains or loses Rating by winning or losing battles. Duels and Raids do not affect Rating. The player's Rating also will not fall below the required amount for the last Badge they earned. When the player earns all Badges, they advance to the Champion's Cup where they can attempt to reach a high rank on country-based or global leaderboards.


Pokémon with multiple branching evolutions (such as [[Eevee]]) will randomly evolve into one of the possible options. In this case, Pokémon may learn any power, even if they already had a power prior to evolution.
At the end of a season, the player can earn Medal Packs if they were a high rank.
* Global rank...
** 1-10: Gold League Pack
** 11-50: Silve League Pack
** 51-100: League Pack
* Country rank...
** 1-50: Silver League Pack
** 51-100: League Pack


===Gyms===
====Gym requirements====
As you accumulate Rating, you earn Badges. Once a Badge is earned, you advance to the next Gym, unlocking additional Pokémon. You cannot fall back down to a previous Gym.
Earning a Badge unlocks the next Gym and {{DL||Obtainable Pokémon|additional Pokémon}} that can be obtained from Medals and Packs.


{| class="roundy" style="background:#{{red color}}; border:3px solid #{{white color}}"
{| class="roundy" style="text-align:center; background:#{{red color}}; border:3px solid #{{white color}}"
|-
|-
! style="padding: 0px 15px 0px 15px; background:#{{red color light}}; {{roundytl|5px}}" | #
! style="background:#{{red color light}}; {{roundytl|5px}}" | #
! style="padding: 0px 15px 0px 15px; background:#{{red color light}}" | Gym Name
! style="background:#{{red color light}}" | Gym name
! style="padding: 0px 15px 0px 15px; background:#{{red color light}}" | Badge
! style="background:#{{red color light}}" | Badge
! style="padding: 0px 5px 0px 5px; background:#{{red color light}}; {{roundytr|5px}}" | Req. Rating
! style="background:#{{red color light}}; {{roundytr|5px}}" | Req. Rating
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 1
| 1
| Trainer Town
| Trainer Town
| Trainee
| Trainee
| 1200
| 1200
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 2
| 2
| Greenwood Grove
| Greenwood Grove
| Grass
| Grass
| 1400
| 1400
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 3
| 3
| Scorchfire Summit
| Scorchfire Summit
| Fire
| Fire
| 1600
| 1600
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 4
| 4
| Clearwater Coast
| Clearwater Coast
| Water
| Water
| 1800
| 1800
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 5
| 5
| Power Plant
| Power Plant
| Lightning
| Lightning
| 2200
| 2200
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 6
| 6
| Dustrock Dojo
| Dustrock Dojo
| Fighting
| Fighting
| 2600
| 2600
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 7
| 7
| Shadowmoss Shrine
| Shadowmoss Shrine
| Psychic
| Psychic
| 3000
| 3000
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 8
| 8
| Dragon's Den
| Dragon's Den
| Dragon
| Dragon
| 3600
| 3600
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 9
| 9
| Silverglade Safari
| Silverglade Safari
| Jungle
| Jungle
| 4200
| 4200
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 10
| 10
| Mistwreath Mountains
| Mistwreath Mountains
| Geyser
| Geyser
| 5000
| 5000
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
! style="font-weight: normal; {{roundybl|5px}}" | 11
| 11
| Mooncreast Meadow
| Mooncreast Meadow
| Fairy
| Fairy
! style="font-weight: normal; {{roundybr|5px}}" | 6000
| 6000
|}
|}


After earning all 11 Badges, you may compete in the Champions Cup, which is a globally ranked leaderboard.
After earning the Fairy Badge, the player advances to the Champion's Cup.
 
===Pokémon===
Pokémon are represented in medallion form with several properties shown.
 
Pokémon have one of seven '''types''', indicated by an icon at the top-right of the Pokémon's image. The types are based on the original Pokémon TCG types: {{TCG|Colorless}}, {{TCG|Grass}}, {{TCG|Fire}}, {{TCG|Water}}, {{TCG|Lightning}}, {{TCG|Fighting}}, or {{TCG|Psychic}}. The Pokémon's '''tier''' is indicated by the pattern at the top of the medallion: [[Poké Ball]], [[Great Ball]], or [[Ultra Ball]] (lowest to highest). A team is limited in the number of Pokémon of higher tiers it can have.
 
In the bottom-right corner of the Pokémon's image is an icon indicating the Pokémon's {{DL||Powers|power}}. For Super Effective powers, this is accompanied by a CP value that shows the Pokémon's CP if its effect is triggered. Some Pokémon also have a Dual power, in which case two icons appear here.
 
At the bottom of the medallion is a Pokémon's '''CP''', indicating its strength. Base CP currently ranges from 150 to 1300 in increments of 50. {{IV}}s range from 0-31 and apply a flat bonus to CP (for example, base 150 CP and a 31 IV would result in 181 CP total). Pokémon with perfect 31 IVs are "[[Shiny Pokémon]]", indicated by a gold tint to the medallion.
 
'''Rarity''' appears as red stars on the left side of the medallion. Pokémon can have 1 to 5 stars. Only Legendary and Mythical Pokémon have 4 or 5 stars; they are also marked with a crown above their name. Only two Legendary or Mythical Pokémon can be used in any team.
 
====Powers====
Most Pokémon have one or two possible '''powers'''; only a few Pokémon have no possible powers. Some Pokémon will always have their power (such as {{p|Metapod}} and {{m|Harden}}), but for others it's random.


===Raids===
There are eight broad types of powers, as denoted by the icon on the Pokémon's medallion.
Raids are events where players work together in parties to defeat Bosses.
* Arena: increases the CP of any Pokémon of a certain type or tier (until the end of the Battle); marked by a field on a green background
* Clearance: removes all Entry and Support powers from the field; marked by a fan on a teal background
* Entry: decreases the CP of the next opponents for a time; marked by an exclamation point on an orange background
* Priority: the Pokémon attacks before other powers activate; marked by a doulbe arrow on a purple background
* Protect: if the Pokémon is weaker than its opponent, both Pokémon are sent back to their Benches and the player whose Pokémon used Protect goes first on the next turn; marked by a shield on a blue background
* Reveal: reveals a random Pokémon on the opponent's Bench; marked by a Poké Ball with a magnifying glass on a purple background
* Super Effective: boosts the CP of the Pokémon if it is facing an opponent of a certain type or tier; marked by a "VS" and a type or tier icon
* Support: increases the CP of the player's next Pokémon for a time; marked by a plus sign on a red background
Some Pokémon also have Dual powers, which are combinations of any of the types above (including the same power, such as {{p|Ho-Oh}}'s Dual power that combines Super Effective powers against Grass and Water). If one component of a Dual power activates, the other component is automatically activated at the same time.


Raid parties can contain up to 6 players. The leader of a Raid party can invite other players to help. He or she may also expel players that have not dealt any damage to the Boss.
If a Pokémon has a power and it is evolved, its new power will be the same type (unless it is a first partner Pokémon who can have a Priority power or a Pokémon with branched evolutions, such as {{p|Eevee}}); otherwise, whether it gains one of its evolution's powers is random chance. For example, if a Bulbasaur with {{m|Vine Whip}} (a Super Effective Power) is evolved, it will have {{m|Power Whip}} (and if evolved again, {{m|Solar Beam}}); but if a Bulbasaur does not have a power, it may evolve into an Ivysaur with {{m|Leech Seed}} (a Support power), in which case, if it is evolved again, it will still have Leech Seed.


In a Raid battle, the Boss is accompanied into the battle with 5 other Pokémon. Unlike in normal Gym battles, the Boss always plays first, and you score points based on the difference in CP. If one of your Pokémon loses, the battle ends and your score is dealt as damage to the Boss's HP. Players can watch an ad when their first Pokémon loses to revive it; the Boss's Pokémon will be removed, but your revived Pokémon will return to the Bench.
Some Pokémon will always gain a power when they are acquired or evolved into. These include the final evolutions of first partner Pokémon, Eevee's evolutions, and Legendary or Mythical Pokémon.


Players are eligible for rewards if they deal damage equal to 1/8th of the Boss's HP. The top 2 high scores get one medal each, and the top 3 damage get 2/1/1 medals.
In battle, Pokémon can only use a power once. After it is used, the power disappears from the Pokémon for the remainder of the battle.


At the start of each stage, a Boss is randomly generated. After a Boss is defeated, the Raid party advances to the next stage. Raid stages grow more difficult and yield better rewards up to Stage 15.
=====Activation order=====
# Clearance
# Priority
# Arena
# Entry
# Super Effective
# Reveal
# Protect


Note: You can only join one Raid party every 24 hours.
====Evolution====
Evolving a Pokémon requires Candy. The amount of Candy required is based on their rarity and the tier of the Pokémon they will evolve into, as shown in the table below. Pokémon with branching evolutions (such as {{p|Eevee}}) will evolve to a random branch.


{| class="roundy" style="background:#{{red color}}; border:3px solid #{{white color}}"
{| class="roundy" style="text-align:center; background:#{{red color}}; border:3px solid #{{white color}}"
|-
|-
! style="padding: 0px 15px 0px 15px; background:#{{red color light}}; {{roundytl|5px}}" | #
! style="background:#{{red color light}}; {{roundytl|5px}}" | Rarity
! style="padding: 0px 10px 0px 10px; background:#{{red color light}};" | Boss HP
! style="background:#{{red color light}}" | To Poké
! style="padding: 0px 15px 0px 15px; background:#{{red color light}};" | Starter
! style="background:#{{red color light}}" | To Great
! style="padding: 0px 15px 0px 15px; background:#{{red color light}};" | ★★★★
! style="background:#{{red color light}}; {{roundytr|5px}}" | To Ultra
! style="padding: 0px 10px 0px 10px; background:#{{red color light}}; {{roundytr|5px}}" | ★★★★★
|- style="background: #FFF"
|- style="background: #FFF; text-align:center"
| ★ || 50 || 100 || 200
|- style="background: #FFF"
| ★★ || 100 || 200 || 400
|- style="background: #FFF"
| ★★★ || 200 || 400 || 800
|}
 
A Pokémon's evolution will have higher CP. As described {{DL||Powers|above}}, if a Pokémon has a power, it will usually have a version of that same power after evolving.
 
Pokémon with multiple branching evolutions (such as Eevee) will randomly evolve into one of the possible options.
 
===Main interface===
The main interface contains several buttons.
 
* {{DL||Duel}}
* Battle: begins a battle against a live opponent with the player's {{DL||Rating}} at stake
* {{DL||Tasks}}
* Mail: this is where the player receives Raid rewards and end-of-season League rewards
* {{DL||Shop}}
* Bag: contains all of the player's Pokémon; Candy can be used to purchase more slots (5 at a time), up to a maximum capacity of 300
* [[Pokédex]]: shows all species the player has obtained and information about them, such as their available powers and the artist that drew their image
 
==Medals==
There are four basic types of medals: Poké Medals, Star Medals, Raid Medals, and League Medals. Claiming or buying a medal immediately gives the player a Pokémon. Each medal type also has a pack version (such as Poké Pack) that gives the player five Pokémon at once, usually with some minor benefit like guaranteeing at least a 2-star Pokémon.
 
Most medals can give {{DL||Obtainable Pokémon|any Pokémon}} from any Gym up to the player's current Gym. Star and League Medals can also give other special Pokémon outside of Gym Pokémon (largely consisting of first partner Pokémon).
 
===Poké Medal===
Poké Medals and Packs only give Pokémon from the player's unlocked Gyms. A Poké Pack guarantees at least one 2-star Pokémon.
 
Poké Medals and Packs can be obtained from the Shop and as rewards for Tasks (Daily and Achievements).
 
===Star Medal===
Star Medals and Packs can give Pokémon from the player's unlocked Gyms and special Pokémon.
 
Star Medals and Packs can be obtained from the Shop, by earning Stars from Battles (one Star is earned per Pokémon defeated; 20 Stars make one Star Pack, once per day), from Duels, or from gifts from friends.
 
===Raid Medal===
Raid Medals and Packs contain Raid-exclusive Pokémon, as well as special Pokémon like first partners. A Raid Medal or Pack earned from a given Raid can give any Raid Pokémon from the current or previous Raids, except previous Raid headliners. Medals and Packs from higher stages have a greater chance of giving rare Pokémon.
 
Raid Packs are earned by dealing enough damage to a Raid Boss. Raid Medals are earned for Total Damage (top three players, with the top player earning two Medals) and High Score (top two players).
 
===League Medals===
There are three types of League Medals (and Packs): League (featuring a 6-colored rainbow emblem), Silver League (featuring a silver Poké Ball emblem), and Gold League Medals (featuring a gold Poké Ball emblem). The latter may also be called simply Silver Medals and Silver Packs and Gold Medals and Gold Packs.
 
All varieties of League Packs contain one first partner Pokémon, two 3-star Pokémon, and two 2-star Pokémon, including special Pokémon. In addition, Silver League Packs guarantee IVs of at least 16 for their Pokémon and Gold League Packs guarantee perfect (31) IVs.
 
League Packs can be obtained by having Rank 1-100 in a country or globally in the Champion's Cup at the end of a season, from some Achievement Tasks, from the Shop (Silver Pack), or by inviting a friend to the game (Silver Pack).
 
==Raids==
'''Raids''' are events where players work together in parties to defeat Bosses. Each Raid lasts a week and challenging a stage costs a Raid Pass. Raid Passes are generated over time, but the player can only hold a maximum of six.
 
Raid parties can contain up to 6 players. The leader of a Raid party can invite other players to help. They may also expel players that have not dealt any damage to the Boss. A player can only join one Raid party every 24 hours.
 
Raids are made up of stages, with battles growing more difficult with higher stages. The difficulty caps after stage 15, but play can still continue. The opposing team for each stage is randomly selected, consisting of five other Pokémon and a Boss (either a first partner Pokémon or a Legendary or Mythical Pokémon), with all members drawing from specific pools depending on the Raid stage. The lists of possible opponents in each Raid can be seen in the following sections.
 
Unlike in normal Battles, the Boss always plays first, and if one of the player's Pokémon loses, the battle ends. When the first Pokémon is defeated, the player is offered the chance to revive the Pokémon by watching an ad (the opponent does not return to the Raid Boss's Bench, but the player's Pokémon does return to their Bench). The player earns points during the battle according to the difference in CP when they defeat a Pokémon. At the end of the battle, the points become damage to the Boss's HP. Early stages are designed to be clearable by a single player, but higher stages require multiple players in the party to deplete the Boss's HP.
 
Players can earn a Raid Pack by dealing damage worth at least 1/8th of the Boss's HP. The two players with high scores and the three players with the top damage also receive a Raid Medal (two Raid Medals for the player with the top damage). These rewards have better chances to contain rare Pokémon in higher stages (up to stage 15).
 
===Raid Boss characteristics===
The stage number determines how much HP the Boss has. The stage also influences what Pokémon the Boss can be: a first partner Pokémon, a 4-star Pokémon, or a 5-star Pokémon (broadly, Legendary or Mythical Pokémon). The specific possible Bosses for each Raid can be seen in the lists of Raid opponents following this section.
 
{| class="roundy" style="text-align: center; background: #{{red color}}; border: 3px solid #{{white color}}"
|-
! style="background:#{{red color light}}; {{roundytl|5px}}" | #
! style="background:#{{red color light}};" | Boss HP
! style="background:#{{red color light}};" | First partner
! style="background:#{{red color light}};" | ★★★★
! style="background:#{{red color light}}; {{roundytr|5px}}" | ★★★★★
|- style="background: #FFF"
| 1
| 1
| 500
| 500
| Yes
| rowspan="3" | Yes
| No
| rowspan="3" | No
| No
| rowspan="3" | No
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 2
| 2
| 1,000
| 1,000
| Yes
|- style="background: #FFF"
| No
| No
|- style="background: #FFF; text-align:center"
| 3
| 3
| 2,000
| 2,000
| Yes
|- style="background: #FFF"
| No
| No
|- style="background: #FFF; text-align:center"
| 4
| 4
| 20,000
| 20,000
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
| No
| rowspan="3" | No
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 5
| 5
| 40,000
| 40,000
| Yes
|- style="background: #FFF"
| Yes
| No
|- style="background: #FFF; text-align:center"
| 6
| 6
| 60,000
| 60,000
| Yes
|- style="background: #FFF"
| Yes
| No
|- style="background: #FFF; text-align:center"
| 7
| 7
| 80,000
| 80,000
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 8
| 8
| 100,000
| 100,000
| Yes
|- style="background: #FFF"
| Yes
| Yes
|- style="background: #FFF; text-align:center"
| 9
| 9
| 120,000
| 120,000
| Yes
|- style="background: #FFF"
| Yes
| Yes
|- style="background: #FFF; text-align:center"
| 10
| 10
| 140,000
| 140,000
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 11
| 11
| 160,000
| 160,000
| Yes
|- style="background: #FFF"
| Yes
| Yes
|- style="background: #FFF; text-align:center"
| 12
| 12
| 200,000
| 200,000
| Yes
|- style="background: #FFF"
| Yes
| Yes
|- style="background: #FFF; text-align:center"
| 13
| 13
| 240,000
| 240,000
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
| Yes
| rowspan="3" | Yes
|- style="background: #FFF; text-align:center"
|- style="background: #FFF"
| 14
| 14
| 280,000
| 280,000
| Yes
|- style="background: #FFF"
| Yes
| 15+
| Yes
|- style="background: #FFF; text-align:center"
! style="font-weight: normal; {{roundybl|5px}}" | 15+
| 320,000
| 320,000
| Yes
| Yes
! style="font-weight: normal; {{roundybr|5px}}" | Yes
|}
|}
==List of Raid Stages==
The Boss will always appear with 5 of the following Pokémon:


===Raid 1: The Molten Monument===
===Raid 1: The Molten Monument===
Line 1,047: Line 1,066:
|}
|}


==List of Pokémon==
==Obtainable Pokémon==
Each Gym the player advances to unlocks additional Pokémon that the player can obtain from Medals and Packs. Each Gym unlocks six Pokémon (not counting any Pokémon that can be obtained by evolving those). Raids also have exclusive Pokémon that can be obtained from Raid Medals and Packs. In addition, Star, Raid, and League Medals can give special Pokémon (largely consisting of first partner Pokémon).


===Special Pokémon===
===Special Pokémon===
These Pokémon can only be obtained through Star and League Packs. One Starter Pokémon can also be chosen at the start of the game.
These Pokémon can only be obtained through Star, Raid, and League Packs. One of the first partner Pokémon can also be chosen at the start of the game.


{| class="roundy" style="width:100%; background:#{{red color}}; border:3px solid #{{white color}}"
{| class="roundy" style="width:100%; background:#{{red color}}; border:3px solid #{{white color}}"
Line 1,956: Line 1,976:
|-
|-
|- style="background: #FFF; text-align:center"
|- style="background: #FFF; text-align:center"
! style="{{roundybl|5px}}" | {{ArtP|0222|Corsola}}
! {{ArtP|0222|Corsola}}
| {{p|Corsola}}
| {{p|Corsola}}
| ★★★
| ★★★
Line 1,965: Line 1,985:
| Gains 2× CP against Legendary Pokémon
| Gains 2× CP against Legendary Pokémon
|  
|  
! style="font-weight: normal; {{roundybr|5px}}" |  
|  
|-
|-
|}
|- style="background: #FFF; text-align:center"
 
! style="{{roundybl|5px}}" | {{ArtP|0777|Togedemaru}}
===Gym 1: Trainer Town===
| {{p|Togedemaru}}
| ★★★
| {{e|Lightning}}
| [[Image:Medallion Battle Tier 1.png|20px]]
| 400
| Electric Terrain
| {{ene|Lightning}} Pokémon get +50 CP
|
! style="font-weight: normal; {{roundybr|5px}}" |
|}
 
===Gym 1: Trainer Town===
{| class="roundy" style="width:100%; background:#{{red color}}; border:3px solid #{{white color}}"
{| class="roundy" style="width:100%; background:#{{red color}}; border:3px solid #{{white color}}"
|- style="color:black"
|- style="color:black"
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|-
|-
|}
|}
==Duel==
In a '''Duel''', the player can directly challenge their friends to a battle or play a Quick Match against a CPU opponent. Duels do not affect the player's Rating and they have their own point and reward system.
Points are earned at the end of each Duel, with points granted for "Victories", "Live Opponent Bonus", and "Quick Match Bonus" (5 points). A Star Medal can be claimed after obtaining a total of 20, 50, or 80 points, and a Star Pack can be obtained at 120 points. Rewards reset daily.
==Tasks==
===Daily===
Completing daily tasks earns points that can be used to claim rewards. At 25, 50, and 75 points, the player can claim a Poké Medal; at 100 points, they can claim a Poké Pack. After gaining 100 points, no more daily tasks can be completed. Daily tasks and their rewards reset every day.
There are five daily tasks. Each day, the easiest of each type of task is available, and completing that unlocks the next one.
{| class="roundtable" style="text-align:center; background:#{{red color}}; border:3px solid #{{white color}}"
|-
! style="background:#{{red color light}}; {{roundytl|5px}}" | Task type
! style="background:#{{red color light}}" | Amount
! style="background:#{{red color light}}; {{roundytr|5px}}" | Points
|-
| rowspan="4" | Play [amount] Gym Battles
| 1 || 5
|-
| 3 || 10
|-
| 5 || 10
|-
| 10 || 10
|-
| colspan="2" | Win 1 Gym Battles<!--sic--> || 20
|-
| rowspan="3" | Evolve [amount] Pokémon
| 1 || 5
|-
| 2 || 10
|-
| 4 || 10
|-
| rowspan="3" | Send [amount] Pokémon to the Lab
| 1 || 5
|-
| 5 || 10
|-
| 10 || 10
|-
| rowspan="3" | Spend [amount] PokéCoin
| 200 || 5
|-
| 400 || 10
|-
| 600 || 10
|}
===Achievements===
There are six types of achievements. Achievements never reset.
{| class="roundtable" style="text-align:center; background:#{{red color}}; border:3px solid #{{white color}}"
|-
! style="background:#{{red color light}}; {{roundytl|5px}}" | Task type
! style="background:#{{red color light}}" | Amount
! style="background:#{{red color light}}; {{roundytr|5px}}" | Reward
|-
| rowspan="7" | Evolve [amount] Pokémon
| 1 || 50 PokéCoin
|-
| 2 || 100 PokéCoin
|-
| 4 || 100 PokéCoin
|-
| ? || ?
|-
| 160 || 200 PokéCoin
|-
| ? || ?
|-
| 400 || 200 PokéCoin
|-
| rowspan="6" | Collect [amount] distinct Pokémon
| 10 || 50 PokéCoin
|-
| 20 || 100 PokéCoin
|-
| ? || ?
|-
| 230 || 50 Candy
|-
| 280 || 500 Candy
|-
| 350 || 600 Candy
|-
| rowspan="10" | Win [amount] Gym Battles
| 5 || Poké Medal
|-
| 10 || Poké Medal
|-
| ? || ?
|-
| 500 || League Pack
|-
| 900 || Silver Pack
|-
| 2000 || Gold Pack
|-
| 4000 || Gold Pack
|-
| 6000 || Gold Pack
|-
| 8000 || Gold Pack
|-
| 10000 || League Pack
|-
| rowspan="7" | Play [amount] Gym Battles
| 5 || 100 PokéCoin
|-
| 10 || 100 PokéCoin
|-
| 20 || 200 PokéCoin
|-
| 50 || 200 PokéCoin
|-
| 80 || 400 PokéCoin
|-
| ? || ?
|-
| 1000 || 400 PokéCoin
|-
| rowspan="5" | Send [amount] Pokémon to the Lab
| 10 || 50 Candy
|-
| 20 || 50 Candy
|-
| 40 || 100 Candy
|-
| ? || ?
|-
| 2000 || 200 Candy
|-
| rowspan="2" | Log in [amount] consecutive days
| ? || ?
|-
| 7 || League Pack
|}
==Shop==
The shop contains the Exchange and a selection of Medals and Packs.
The Medals and Packs and their prices are as follows.
* Star Medal: free, with an 8 hour cooldown
* Poké Medal: watch an ad, up to 5
* Poké Pack: 200 PokéCoin
* Silver Pack: 400 Candy
At the '''Exchange''', the player can buy and sell Pokémon akin to an auction. The player can offer up Pokémon for an Exchange currency and then buy Pokémon that other players have listed using that currency.
==Currencies==
===PokéCoin===
PokéCoin can be used in the Shop to buy Poké Packs. They can be acquired...
* By defeating Pokémon in Battle (10 PokéCoin per Pokémon, up to 500 PokéCoin per day)
* Watching an ad after Battle (10 PokéCoin per Pokémon defeated)
* By completing achievement Tasks
The player starts with 200 PokéCoin after the tutorial.
===Candy===
Candies are used to evolve Pokémon. They can be acquired...
* By sending Pokémon to the Lab from the Bag, 10 Candy per star of the Pokémon's rarity
* By completing achievement Tasks
* From gifts sent by friends after a Battle
The player starts with 100 Candy after the tutorial.


==References==
==References==
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[[Category:Mobile games]]
[[Category:Mobile games]]
<!--[[Category:Defunct games]]-->
[[Category:Defunct games]]


[[zh:Pokémon Medallion Battle]]
[[zh:Pokémon Medallion Battle]]