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Pokémon HeartGold and SoulSilver, as remakes of Pokémon Gold and Silver, implemented redone elements of the original games. Nonetheless, as individual games, they have gone through similar stages of development as all the other core series games.
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Reason: What is Cyndaquil's beta front sprite while the opening of the games.
In addition, there is a shiny sprite for the Spiky-eared Pichu within the coding of the games. However, it's impossible to legitimately obtain such form, due to the fact that this Pokémon is assigned a fixed personality value.
Earlier screenshots also depict the Slowpoke Well with a Team Rocket Grunt standing where Proton is in the final release, as was the case with the original Pokémon Gold and Silver. Another screenshot depicts the Mystri Stage in the Sinjoh Ruins with the three circles being identically colored. In the final release, they have three different colors specific to each circle.
Cyndaquil's front sprite in the opening of the games is different from its front sprite used during regular gameplay.
|Ethan's prototype back sprite||Silver's prototype front sprite||Chikorita's prototype front sprite||Pikachu's prototype front sprite||Pikachu-colored Pichu's prototype front sprite||Shiny Spiky-eared Pichu's sprite|
Earlier version of the Mystri Stage
- Photo Album, a key item for storing photos. It was replaced with photo storage integration in the PC;
- SlowpokeTail, an expensive but useless item. It makes a comeback from the original games and can be obtained through modification of the saved game but it has no function. Interestingly, it was made a key item (it was a regular item in the Generation II games).
| Unused PokéGear icon from|
HeartGold and SoulSilver
Unused map description data in the Pokégear exists for several locations.
- "A Battle Stadium with five different sets of rules to enjoy."
- "A mountain where something mysterious awaits you underfoot."
- "A place where Pokémon can compete against each other's strengths."
- "A path said to always be bathed in sunset, no matter what the season."
Due to legal issues related with gambling, the interior design of both Goldenrod and Celadon Game Corners was completely overhauled in all non-Japanese releases of Pokémon HeartGold and SoulSilver. However, the original design is still present within the internal data of the localized releases, despite being severely limited, since most dialogue scripts were removed (with the exception of the Coin purchase interface, which is still completely functional and translated) and the slot machine interface pointers are redirected to the Voltorb Flip interface instead.
|This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.|