Pokémon Emerald Version: Difference between revisions

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===Aesthetic changes===
===Aesthetic changes===
* {{p|Vigoroth}} move boxes into Brendan's or May's house instead of {{p|Machoke}} (though the cries are not changed due to an oversight, but this was corrected in the v1.1 release), while a {{p|Zigzagoon}} replaces the {{p|Poochyena}} chasing [[Professor Birch]].
* {{p|Vigoroth}} move boxes into Brendan's or May's house instead of {{p|Machoke}} (though the cries are not changed due to an oversight, but this was corrected in the v1.1 release), while a {{p|Zigzagoon}} replaces the {{p|Poochyena}} chasing [[Professor Birch]].
** Similarly, the first [[Pokémon Trainer]] fought aside from the [[rival]] has a Poochyena.
** Similarly, the first [[Pokémon Trainer]] fought aside from the [[rival]] has a Poochyena instead of a Zigzagoon.
* Animated Pokémon front sprites return for the first time since {{game|Crystal}}. This feature was defined as standard for the main series Pokémon games ever since. Emerald is also the first game to have animated back sprites.
* Animated Pokémon front sprites return for the first time since {{game|Crystal}}. This feature was defined as standard for the main series Pokémon games ever since. Emerald is also the first game to have animated back sprites.
* Every [[Gym]] has received at least a slight reorganization due to the addition of Trainers for the option of Double Battles. Some of these Gyms received complete overhauls in their designs, such as the [[Mossdeep Gym]], which was given a new, rearranged puzzle that the player must navigate through.
* Every [[Gym]] has received at least a slight reorganization due to the addition of Trainers for the option of Double Battles. Some of these Gyms received complete overhauls in their designs, such as the [[Mossdeep Gym]], which was given a new, rearranged puzzle that the player must navigate through.
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