Poké Ball (Jungle 64)

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Trainer Item
Poké Ball
モンスターボール Monster Ball
PokéBallEXFireRedLeafGreen95.jpg
EX FireRed & LeafGreen print
Illus. K. Hoshiba

Poké Ball (Japanese: モンスターボール Monster Ball) is an Item card. It was first released in the Jungle expansion as a Trainer card.

Card text

Jungle print
  You can't have more than 1 ACE SPEC card in your deck.
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
  (Prism Star) Rule
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
 
 
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, you may search your deck for any Basic Pokémon or Evolution card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
EX Ruby & Sapphire print
  You can't have more than 1 ACE SPEC card in your deck.
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
  (Prism Star) Rule
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
 
 
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, search your deck for a Basic Pokémon or Evolution card, show it to your opponent and put it into your hand. Shuffle your deck afterward.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
EX Unseen Forces print
  You can't have more than 1 ACE SPEC card in your deck.
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
  (Prism Star) Rule
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
 
 
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Black & White print
  You can't have more than 1 ACE SPEC card in your deck.
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
  (Prism Star) Rule
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
 
 
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).


Release information

This card originated in the Jungle expansion with artwork by Keiji Kinebuchi. It was later included in the EX Ruby & Sapphire expansion, originating in the Treecko, Torchic, and Mudkip Constructed Starter Decks, with new artwork by K. Hoshiba and an updated effect. This print was used until the release of EX Unseen Forces, the Meganium, Typhlosion, and Feraligatr Constructed Starter Decks, which featured new artwork by Shin-ichi Yoshikawa. This print was used throughout the rest EX Series, and the first part of the Diamond & Pearl Series, up until the release of Majestic Dawn. The Majestic Dawn print, originating in the Magmortar vs Electivire Deck Kit, featured new artwork by Ryo Ueda.

Poké Ball was later reclassified in Japan as an Item card during the HeartGold & SoulSilver Series, though the English prints did not adopt this naming convention until the release of Black & White. HeartGold & SoulSilver featured new artwork by Hideaki Hakozaki, and the Japanese Battle Starter Decks featured yet another new illustration by Noriko Hotta. This card was released again in the Black & White expansion with new artwork by Yuri Umemura, originating in the Japanese Beginning Set. This print was later released in the Boundaries Crossed expansion in English, and in the National Beginning Set and the Everyone's Exciting Battle collection in Japan.

Gallery

Jungle print
Illus. Keiji Kinebuchi
EX FireRed & LeafGreen print
Illus. K. Hoshiba
Diamond & Pearl print
Illus. Shin-ichi Yoshikawa
Majestic Dawn print
Illus. Ryo Ueda
HeartGold & SoulSilver print
Illus. Hideaki Hakozaki
Battle Starter Decks print
Illus. Noriko Hotta
Black & White print
Illus. Yuri Umemura
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori


Trivia

This card was the only Trainer card released in the Jungle expansion, and by extension, the only non-Pokémon card in the same expansion.

Origin

Poké Balls are items in the Pokémon games used to capture wild Pokémon.


  This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.