Play Nice (move)

Play Nice
なかよくする Make Friends
Play Nice IX.png
Play Nice IX 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  1
Jamming  0  
Works better the more the crowd is excited.

Play Nice (Japanese: なかよくする Make Friends) is a non-damaging Normal-type move introduced in Generation VI.

Effect

Play Nice lowers the target's Attack stat by one stage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. It will hit the target even if it has used Protect, Detect, Spiky Shield, or Max Guard but will fail if the target is protected by Crafty Shield. Play Nice bypasses substitutes.

If powered up by a Normalium Z into Z-Play Nice, the user's Defense stat rises by one stage.

Play Nice can be used as a part of a Contest Spectacular combination, causing certain moves (Circle Throw, Seismic Toss, Sky Drop, Smack Down, Storm Throw and Vital Throw) to give an extra three appeal points if any of them is used in the next turn.

Description

Games Description
XYORAS
SMUSUM
SwShBDSPLA
SV
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0025     Field Fairy 7 7 1 1 1
0026     Field Fairy 1 1 1
0026  
Raichu
Alolan Form
 
 
Field Fairy 1 1
0039    
 
Fairy Fairy 10XY
8ORAS
9
0172     No Eggs Discovered No Eggs Discovered 4 4 1
0216     Field Field 25 25 25 25
0217     Field Field 25 25 25 25
0311     Fairy Fairy 1, 21XY
1ORAS
1 1 1
0312     Fairy Fairy 1 1 1 1
0313     Bug Human-Like 1
0314     Bug Human-Like 1 1 1 1
0511     Field Field 1 1
0513     Field Field 1 1
0515     Field Field 1 1
0531     Fairy Fairy 1 1 1
0574     Human-Like Human-Like 8 8 4 4
0575     Human-Like Human-Like 1 1 1 1
0576     Human-Like Human-Like 1 1 1 1
0594     Water 1 Water 2 1 1
0613     Field Field 15 15 12 12
0614     Field Field 9 15 12 12
0684     Fairy Fairy 8 8 3
0685     Fairy Fairy 8 1, 8 1
0761     Grass Grass 5 4 4
0762     Grass Grass 1, 5 1 1
0763     Grass Grass 1 1
0780    
 
Monster Dragon 1 1
0856     Fairy Fairy 1 1
0857     Fairy Fairy 1 1
0858    
 
Fairy Fairy 1 1
0876  
Indeedee
All forms
 
 
Fairy Fairy 1 1
0901    
 
Field Field 25
0901  
Ursaluna
Bloodmoon
 
 
Field Field 25
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Play Nice lowers the enemy's Attack by one stage.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD - - 20 99 —% - Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Play Nice could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Play Nice could be seen as a move used by opposing Swirlix.

  Play Nice
Charge time 0.86 seconds
Range type Homing
Target Enemy
Additional effect Lowers the foe's Attack

Description

Games Description
SMD
MDRTDX
It lowers the enemy's Attack.


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 和睦相處 Wòhmuhk Sēungchyu
Mandarin 和睦相處 / 和睦相处 Hémù Xiāngchǔ
  French Camaraderie
  German Kameradschaft
  Italian Simpatia
  Korean 친해지기 Chinhaejigi
  Polish Miła Gra
  Spanish Camaradería


Variations of the move Confide
  ConfidePlay Nice


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.