Pinsir (Pokémon): Difference between revisions

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===Special abilities===
===Special abilities===
Pinsir's horns have enough crushing power to shatter thick logs and allow it to {{m2|Seismic Toss|lift things}} twice its own weight.
Pinsir's horns have enough crushing power to shatter thick logs and allow it to {{m|Seismic Toss|lift things}} twice its own weight.


===Behavior===
===Behavior===
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|type=bug
|type=bug
|gen=1
|gen=1
|redbluedex=If it fails to crush the victim in its pincers, it will swing it around and {{m2|Seismic Toss|toss}} it hard.
|redbluedex=If it fails to crush the victim in its pincers, it will swing it around and {{m|Seismic Toss|toss}} it hard.
|yellowdex=Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
|yellowdex=Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
|golddex=With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
|golddex=With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
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|firereddex=Its two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
|firereddex=Its two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
|leafgreendex=If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
|leafgreendex=If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
|stadiumdex=Grips and tears at its enemy with the two pincers on its head. Enemies with hard bodies are {{m2|ViceGrip|gripped}} and {{m2|Seismic Toss|tossed}}.
|stadiumdex=Grips and tears at its enemy with the two pincers on its head. Enemies with hard bodies are {{m|ViceGrip|gripped}} and {{m|Seismic Toss|tossed}}.
|diamonddex=It grips prey with its pincers until the prey is {{m|Guillotine|torn in half}}. What it can't tear, it tosses far.
|diamonddex=It grips prey with its pincers until the prey is {{m|Guillotine|torn in half}}. What it can't tear, it tosses far.
|pearldex=It grips prey with its pincers until the prey is {{m|Guillotine|torn in half}}. What it can't tear, it tosses far.
|pearldex=It grips prey with its pincers until the prey is {{m|Guillotine|torn in half}}. What it can't tear, it tosses far.