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(→Pokémon Diamond, Pearl and Platinum: corrected 3%/5% to 4%4%; also Hyper Potion in first row - see discussion for source) |
ArcToraphim (talk | contribs) |
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Abilities first appeared in {{game|Ruby and Sapphire|s}}. These are the items that Pokémon with this Ability may pick up: | Abilities first appeared in {{game|Ruby and Sapphire|s}}. These are the items that Pokémon with this Ability may pick up: | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- style="background:#{{items color light}};" | |- style="background:#{{items color light}};" | ||
! Rarity | ! Rarity | ||
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In {{game|FireRed and LeafGreen|s}}, the Ability focused on Berries, which are not as readily available in [[Kanto]] and the [[Sevii Islands]] as they are in [[Hoenn]]: | In {{game|FireRed and LeafGreen|s}}, the Ability focused on Berries, which are not as readily available in [[Kanto]] and the [[Sevii Islands]] as they are in [[Hoenn]]: | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- style="background:#{{items color light}};" | |- style="background:#{{items color light}};" | ||
! Rarity | ! Rarity | ||
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=====Pokémon Emerald===== | =====Pokémon Emerald===== | ||
In {{game|Emerald}}, the Ability was changed to be affected by the Pokémon's level: | In {{game|Emerald}}, the Ability was changed to be affected by the Pokémon's level: | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- | |- | ||
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level | ! style="{{roundytl|5px}}; background: #{{items color light}}" | Level | ||
! style="background: #{{items color light}}" | 30% | ! style="background: #{{items color light}}" | 30% | ||
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{{incomplete|section|needs items}} | {{incomplete|section|needs items}} | ||
As in Pokémon Emerald, the item gained from Pickup is dependent on level: | As in Pokémon Emerald, the item gained from Pickup is dependent on level: | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- | |- | ||
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level | ! style="{{roundytl|5px}}; background: #{{items color light}}" | Level | ||
! style="background: #{{items color light}}" | 30% | ! style="background: #{{items color light}}" | 30% | ||
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=====Pokémon Diamond, Pearl and Platinum===== | =====Pokémon Diamond, Pearl and Platinum===== | ||
The only changes in {{game2|Diamond|Pearl|Platinum}} were a few tweaks to the items received: | The only changes in {{game2|Diamond|Pearl|Platinum}} were a few tweaks to the items received: | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- | |- | ||
! style="background: #{{items color light}}" | Level | ! style="background: #{{items color light}}" | Level | ||
! style="background: #{{items color light}}" | 30% | ! style="background: #{{items color light}}" | 30% | ||
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=====Pokémon HeartGold and SoulSilver===== | =====Pokémon HeartGold and SoulSilver===== | ||
While the Pickup items remained very similar to {{3v2|Diamond|Pearl|Platinum}}, several changes were made in {{2v2|HeartGold|SoulSilver}}. Some evolutionary stones and TMs were replaced with similar items; new items were also added. | While the Pickup items remained very similar to {{3v2|Diamond|Pearl|Platinum}}, several changes were made in {{2v2|HeartGold|SoulSilver}}. Some evolutionary stones and TMs were replaced with similar items; new items were also added. | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- | |- | ||
! style="background: #{{items color light}}" | Level | ! style="background: #{{items color light}}" | Level | ||
! style="background: #{{items color light}}" | 30% | ! style="background: #{{items color light}}" | 30% | ||
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While the Pickup items remain very similar to {{2v2|HeartGold|SoulSilver}} overall, changes include previously-obtainable TMs replaced by Prism Scales, and where it was previously possible to obtain Ethers between levels 31 and 50, it is now possible to obtain a Lucky Egg between levels 41 and 60. | While the Pickup items remain very similar to {{2v2|HeartGold|SoulSilver}} overall, changes include previously-obtainable TMs replaced by Prism Scales, and where it was previously possible to obtain Ethers between levels 31 and 50, it is now possible to obtain a Lucky Egg between levels 41 and 60. | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- | |- | ||
! style="background: #{{items color light}}" | Level | ! style="background: #{{items color light}}" | Level | ||
! style="background: #{{items color light}}" | 30% | ! style="background: #{{items color light}}" | 30% | ||
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Again, only minor changes have been made to the item table. Lucky Eggs have been removed and Ethers have been re-inserted in the same place as in {{2v2|HeartGold|SoulSilver}}. The Max Repel available between levels 1 to 10 has been replaced by a Hyper Potion. | Again, only minor changes have been made to the item table. Lucky Eggs have been removed and Ethers have been re-inserted in the same place as in {{2v2|HeartGold|SoulSilver}}. The Max Repel available between levels 1 to 10 has been replaced by a Hyper Potion. | ||
{| class="roundy" | {| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}" | ||
|- | |- | ||
! style="background: #{{items color light}}" | Level | ! style="background: #{{items color light}}" | Level | ||
! style="background: #{{items color light}}" | 30% | ! style="background: #{{items color light}}" | 30% |
edits