Pickup (Ability): Difference between revisions

m
(→‎Pokémon Diamond, Pearl and Platinum: corrected 3%/5% to 4%4%; also Hyper Potion in first row - see discussion for source)
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Abilities first appeared in {{game|Ruby and Sapphire|s}}. These are the items that Pokémon with this Ability may pick up:
Abilities first appeared in {{game|Ruby and Sapphire|s}}. These are the items that Pokémon with this Ability may pick up:


{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- style="background:#{{items color light}};"
|- style="background:#{{items color light}};"
! Rarity
! Rarity
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In {{game|FireRed and LeafGreen|s}}, the Ability focused on Berries, which are not as readily available in [[Kanto]] and the [[Sevii Islands]] as they are in [[Hoenn]]:
In {{game|FireRed and LeafGreen|s}}, the Ability focused on Berries, which are not as readily available in [[Kanto]] and the [[Sevii Islands]] as they are in [[Hoenn]]:


{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- style="background:#{{items color light}};"
|- style="background:#{{items color light}};"
! Rarity
! Rarity
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=====Pokémon Emerald=====
=====Pokémon Emerald=====
In {{game|Emerald}}, the Ability was changed to be affected by the Pokémon's level:
In {{game|Emerald}}, the Ability was changed to be affected by the Pokémon's level:
{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- align=center
|-  
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" | 30%
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{{incomplete|section|needs items}}
{{incomplete|section|needs items}}
As in Pokémon Emerald, the item gained from Pickup is dependent on level:
As in Pokémon Emerald, the item gained from Pickup is dependent on level:
{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- align=center
|-  
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level
! style="{{roundytl|5px}}; background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" | 30%
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=====Pokémon Diamond, Pearl and Platinum=====
=====Pokémon Diamond, Pearl and Platinum=====
The only changes in {{game2|Diamond|Pearl|Platinum}} were a few tweaks to the items received:
The only changes in {{game2|Diamond|Pearl|Platinum}} were a few tweaks to the items received:
{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- align=center
|-  
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" | 30%
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=====Pokémon HeartGold and SoulSilver=====
=====Pokémon HeartGold and SoulSilver=====
While the Pickup items remained very similar to {{3v2|Diamond|Pearl|Platinum}}, several changes were made in {{2v2|HeartGold|SoulSilver}}. Some evolutionary stones and TMs were replaced with similar items; new items were also added.
While the Pickup items remained very similar to {{3v2|Diamond|Pearl|Platinum}}, several changes were made in {{2v2|HeartGold|SoulSilver}}. Some evolutionary stones and TMs were replaced with similar items; new items were also added.
{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- align=center
|-  
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" | 30%
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While the Pickup items remain very similar to {{2v2|HeartGold|SoulSilver}} overall, changes include previously-obtainable TMs replaced by Prism Scales, and where it was previously possible to obtain Ethers between levels 31 and 50, it is now possible to obtain a Lucky Egg between levels 41 and 60.
While the Pickup items remain very similar to {{2v2|HeartGold|SoulSilver}} overall, changes include previously-obtainable TMs replaced by Prism Scales, and where it was previously possible to obtain Ethers between levels 31 and 50, it is now possible to obtain a Lucky Egg between levels 41 and 60.


{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- align=center
|-  
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" | 30%
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Again, only minor changes have been made to the item table. Lucky Eggs have been removed and Ethers have been re-inserted in the same place as in {{2v2|HeartGold|SoulSilver}}. The Max Repel available between levels 1 to 10 has been replaced by a Hyper Potion.
Again, only minor changes have been made to the item table. Lucky Eggs have been removed and Ethers have been re-inserted in the same place as in {{2v2|HeartGold|SoulSilver}}. The Max Repel available between levels 1 to 10 has been replaced by a Hyper Potion.


{| class="roundy" align="left" style="background: #{{items color}}; border: 3px solid #{{items color dark}}"
{| class="roundy" style="float:left; background: #{{items color}}; border: 3px solid #{{items color dark}}"
|- align=center
|-  
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | Level
! style="background: #{{items color light}}" | 30%
! style="background: #{{items color light}}" | 30%
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