33
edits
m (→In the core series games: Changed Pressure's "two PP" to "an additional PP", since the latter stacks per Pressure haver.) |
|||
Line 10: | Line 10: | ||
When the PP of a move has been depleted, the Pokémon will no longer be able to use that move until PP is restored. When all of a Pokémon's moves' PP have been depleted, ordering it to attack will result in the Pokémon using {{m|Struggle}}, a move that deals great damage to itself and minimal damage to the opponent. | When the PP of a move has been depleted, the Pokémon will no longer be able to use that move until PP is restored. When all of a Pokémon's moves' PP have been depleted, ordering it to attack will result in the Pokémon using {{m|Struggle}}, a move that deals great damage to itself and minimal damage to the opponent. | ||
All moves that target a Pokémon with {{a|Pressure}} use | All moves that target a Pokémon with {{a|Pressure}} use an additional PP, causing them to deplete their PP faster. A move that has only 1 PP remaining will execute as normal in these situations, i.e. the PP count will not become negative. Moves that do not target the Pokémon with Pressure, such as [[status move]]s which target the user, deplete as normal. Pressure will also not activate if the Pokémon with Pressure targets itself. | ||
A move that can be used outside of battle, such as {{m|Dig}} or one of the many [[HM]] moves, will be able to be used outside of battle regardless of its PP on the field, and will not subtract PP for its overworld uses. | A move that can be used outside of battle, such as {{m|Dig}} or one of the many [[HM]] moves, will be able to be used outside of battle regardless of its PP on the field, and will not subtract PP for its overworld uses. |
edits