Odor Sleuth (move)

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Odor Sleuth
かぎわける Find Scent
[[File:|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  %
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Worsens the condition of those that made appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Odor Sleuth (Japanese: かぎわける Find Scent) is a non-damaging Normal-type move introduced in Generation III.

Effect

Generation III

Odor Sleuth removes a Ghost-type Pokémon's immunity to Fighting-type and Normal-type attacks and restores the target's evasion stat to normal. It has an accuracy of 100%.

Generation IV

Same as before, only it has no particular accuracy, thus it never fails.

Generation V

Odor Sleuth can now be reflected with Magic Coat.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
RSE Negates the foe’s efforts to heighten evasiveness.
FRLG Completely negates the foe’s efforts to heighten its ability to evade.
Foils the target's efforts to heighten evasiveness.
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
058   Growlithe Fire Fire 19 14 14 10 '
059   Arcanine Fire Fire -- -- -- '
203   Girafarig Normal Psychic 25 5 5 '
220   Swinub Ice Ground -- -- -- '
221   Piloswine Ice Ground -- -- -- '
228   Houndour Dark Fire 31 22 20 '
229   Houndoom Dark Fire 35 22 20 '
231   Phanpy Ground Ground -- -- -- '
232   Donphan Ground Ground --     '
261   Poochyena Dark Dark 17 17 17 '
262   Mightyena Dark Dark 17 17 17 '
263   Zigzagoon Normal Normal 17 17 17 '
264   Linoone Normal Normal 17 17 17 '
309   Electrike Electric Electric 25 25 25 '
310   Manectric Electric Electric 25 25 25 '
325   Spoink Psychic Psychic 10 10 10 '
326   Grumpig Psychic Psychic --, 10 --, 10 --, 10 '
446   Munchlax Normal Normal   -- -- '
473   Mamoswine Ice Ground   -- -- '
498   Tepig Fire Fire     9 '
499   Pignite Fire Fighting     --, 9 '
500   Emboar Fire Fighting     --, 9 '
506   Lillipup Normal Normal     5 '
507   Herdier Normal Normal     --, 5 '
508   Stoutland Normal Normal     --, 5 '
527   Woobat Psychic Flying     4 '
528   Swoobat Psychic Flying     --, 4 '
631   Heatmor Fire Fire     6 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
052   Meowth Normal Normal                                               
179   Mareep Electric Electric                                                               
399   Bidoof Normal Normal                                               
418   Buizel Water Water                                               
585   Deerling Normal Grass                               
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

 
Mightyena
 
Stoutland
The user fires a white sphere of energy from its mouth at the opponent to identify any illusions.
Pokémon Method
User First Used In Notes
  The inside of Mightyena's mouth starts to glow white and it becomes surrounded in white static. It then opens its mouth and fires a white orb of energy surrounded by a clear bubble of energy and two white rings around it from its mouth at the ground. When the orb hits, a bright yellow light shines throughout the battlefield, getting rid of all illusions.
Joe's Mightyena Zoroark: Master of Illusions Debut
  Stoutland's nose glows green, allowing it to smell out where the opponent is.
Davy's Stoutland Team Eevee and the Pokémon Rescue Squad! None


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 氣味偵測 Qìwèi Zhēncè
  French Flair
  German Schnüffler
  Greek Μυκτήρισμα
  Italian Segugio
  Korean 냄새구별 Naemsae Gubyeol
  Brazilian Portuguese Rastrear
  Serbian Njuškanje
  Spanish Rastreo


Variations of the move Foresight
  ForesightOdor SleuthMiracle Eye


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.