No Retreat (move): Difference between revisions

(→‎In other languages: As seen in Pokémon Unite)
 
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==Effect==
==Effect==
No Retreat raises the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each. It also [[Escape prevention|prevents]] the user from [[switching out]] or [[escape|fleeing]], unless the user has Ghost type.<!--SwSh displays "Can't Escape"--> No Retreat fails if the user is prevented from switching out or fleeing from No Retreat.
{{MoveResearch|Do moves that switch out the target Pokémon, such as Whirlwind or Dragon Tail, fail if the target has used this move?}}
No Retreat raises the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each. It also [[Escape prevention|prevents]] the user from [[switching out]] or [[escape|fleeing]], unless the user has Ghost type. No Retreat fails if the user is prevented from switching out or fleeing from No Retreat.


If the user has already been given the "Can't Escape" status by another move such as {{m|Mean Look}}, No Retreat will successfully grant its stat boosts but will not create an additional status line to trap the user again. In this case, using No Retreat multiple times will create multiple boosts.
If the user has already been given the "Can't Escape" status by another move such as {{m|Mean Look}}, No Retreat will successfully grant its stat boosts but will not create an additional status line to trap the user again. In this case, using No Retreat multiple times will create multiple boosts.
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