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Last modified on 15 July 2015, at 11:56

Mystery Gift

Mystery Gift

Mystery Gift (Japanese: ふしぎなおくりもの Mystery Gift, occasionally called ふしぎなもらいものFRLGE Mystery Gift) is a system available in the core series games since Generation II that allows players to receive exclusive items and Pokémon.

Differences between generations

Generation II

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Is it language-dependent? Japanese-Korean, Japanese-international, and Korean-international linking is impossible but Western localizations are compatible with each other in Generations I and II so how is Mystery Gift affected by this?
Can Mystery Gift be activated on the Game Boy Player?.

In Generation II, the Mystery Gift system is used in conjunction with the infrared port on top of the Game Boy Color to communicate with other Mystery Gift-enabled games in order to provide other players with room decorations or items. It can also be used with Pokémon Stadium 2 and Pokémon Pikachu 2 GS. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player.

To activate the Mystery Gift system in the Generation II games, players must use a Game Boy Color or Game Boy Advance (including the Game Boy Advance SP), then talk to the girl in green on the fifth floor of the Goldenrod Department Store and save the game; after doing this, the option to use the system will be available from the main menu. If the player tries to unlock the Mystery Gift system while playing Pokémon Gold and Silver on a Game Boy (including the Game Boy Light and Game Boy Pocket) or Super Game Boy (including the Super Game Boy 2), the girl will say that the feature requires a Game Boy Color and won't enable it (in the Japanese versions, she instead claims that her Game Boy "no can do" in regards to activating Mystery Gift). While it can be activated on the Game Boy Advance (and its alternate models), Mystery Gift cannot be used on it due to the lack of an infrared port; the Game Boy (and its alternate models) and Super Game Boy (and its alternate models) also lack an infrared port, which is why the girl refuses to activate when playing on one of those systems.

Once activated, each player will receive a random item if a connection to another Generation II core series game is established, or if only the player of the core series game connects to Stadium 2—note that some items can only be found when communicating with Stadium 2. When connecting to Pikachu 2 GS, the player selects a number of Watts to transfer, and different items result from transferring different amounts of Watts.


The following items are obtainable randomly by Mystery Gift.

Common Uncommon Rare Very Rare
Berry Jigglypuff Doll MiracleBerry Water Stone HP Up
PrzCureBerry Poliwag Doll Gold Berry Fire Stone PP Up
Mint Berry Diglett Doll Revive Leaf Stone Big Lapras Doll
Ice Berry Staryu Doll Great Ball Thunderstone Surf Pikachu Doll
Burnt Berry Magikarp Doll Super Repel Max Ether Pikachu BedStad2
PsnCureBerry Oddish Doll Max Repel Max Elixir Unown DollStad2
Guard Spec. Gengar Doll Elixir Max Revive Tentacool DollStad2
X Attack Shellder Doll Ether Scope Lens
X Defend Grimer Doll MagnaPlant Red Carpet
Bitter Berry Voltorb Doll TropicPlant Blue Carpet
Dire Hit Clefairy Poster NES Yellow Carpet
X Special Jigglypuff Poster Nintendo 64 Green Carpet
X Accuracy Super NES Bulbasaur Doll JumboPlant
Eon Mail Weedle Doll Squirtle Doll Virtual Boy
Morph Mail Geodude Doll Pink Bed Big Onix Doll
Music Mail Machop Doll Polkadot Bed Pikachu Poster
Stad2 means that the item can only be obtained from Pokémon Stadium 2.

In Pokémon Pikachu 2 GS

The following is a list of items obtainable in Pokémon Pikachu 2 GS and their cost in Watts.

Item Watts
Eon Mail 50
Berry 100
Bitter Berry 200
Great Ball 300
Max Repel 400
Ether 500
MiracleBerry 600
Gold Berry 700
Elixir 800
Revive 900
Rare Candy 999

Generation III

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Wonder Card info.

In Generation III, the primary use of the Mystery Gift system is to receive special items at Nintendo events. It is language-dependent so players will not be able to receive items using games that don't match the language of the Mystery Gift.

In this generation, Mystery Gift is only available in Pokémon FireRed, LeafGreen, and Emerald, and an e-Reader (Japan) or Game Boy Advance Wireless Adapter (international) must be used. To activate the Mystery Gift system in these games, players need to walk up to the questionnaire found at any Poké Mart, fill it by entering the phrase below using the easy chat system (based on the language of the game) and save the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the main menu from that point on.

Language Top Left Top Right Lower Left Lower Right
Japanese ともだち いっぱい ふしぎ つうしん
Spanish CONEXIÓN CON TODOS (blank)

In Pokémon Ruby and Sapphire, there is a similar system called Mystery Events (Japanese: ふしぎなできごと Mystery Events), which requires an e-Reader. To access this feature, players must talk to the NPC near the PC on the Pokémon Center in Petalburg City and enter the phrase below using the easy chat system while being interviewed (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. It will then be accessible from the main menu after saving the game from that point on. Mystery Events can only be unlocked after defeating Norman and receiving the Balance Badge.

Language Top Left Top Right Lower Left Lower Right
Japanese ふしぎ できごと わくわく ドキドキ

In the Japanese version of Emerald, both Mystery Events and Mystery Gift are available. They are enabled using the same mechanism; the player fills the same questionaire at any Poké Mart a second time but with the phrase for the other system and saves the game.

Generation IV

Mystery Gift in Generation IV
050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Which core series games can connect to the listed spin-offs?.

In Generation IV, the Mystery Gift system can be used to transfer Pokémon from Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs, or receive items and Pokémon from Pokémon Battle Revolution. Players are able to receive gifts wirelessly, from the defunct Nintendo Wi-Fi Connection service, or from a friend. A specific gift can only be received once. As a result, a player can only get one of each item and Pokémon from said games and also only one of each Pokémon from events. Gifts are transferred via Wonder Card, which players can store up to three of. This forces players to discard used Wonder Cards so that they will have no more than two cards before receiving another Mystery Gift.

In Pokémon Diamond, Pearl, and Platinum, the Mystery Gift system is activated at Jubilife TV. There is a TV producer on the third floor who will activate the Mystery Gift system if players answer his questions with the correct keywords as shown below (based on the language of the game) and save the game. If the player receives a Wonder Card via a Nintendo event or another compatible game prior to activating the feature, Mystery Gift will be activated automatically regardless.

Language Answer 1 left Answer 1 right Answer 2 left Answer 2 right
Japanese みんな ハッピー Wi-Fi つうしん
Korean 모두 두근두근 Wi-Fi 통신

In Pokémon HeartGold and SoulSilver, the Mystery Gift system is automatically unlocked after receiving the Pokédex. Due to the addition of an option for connecting to the Pokéwalker in the main menu and its placement as the third entry, players must scroll down on the touch screen to access the Mystery Gift option.

Generation V

Mystery Gift in Generation V

The Mystery Gift system is now always enabled in the main menu of the game, even when a save file is not present.

Like in Generation IV, players are able to receive gifts wirelessly and from the defunct Nintendo Wi-Fi Connection service. The Get from a friend feature has been removed but new methods for obtaining event items were added. Players can now receive items through the use of serial codes and infrared.

The maximum amount of Wonder Cards a game can hold is increased to 12 for saved games. Games without a save file can only hold at most three Wonder Cards.

Generation VI

The Mystery Gift system works like in Generation V. One notable difference is that all non-Nintendo Zone local events are no longer region-locked. The maximum amount of Wonder Cards a game can hold is now 24. In order to use Mystery Gift, the game must have a save file.

Shiny Pokémon locking

Usually Pokémon obtained via Mystery Gift are either always Shiny or never Shiny.

If the Shiny lock is enabled, Eggs cannot hatch into Shiny Pokémon on the game they are received in, but if they are hatched in another game they can be. This is because the Shiny check uses the ID of the player who obtained the Egg, not the player who hatches it.

In other languages

Language Title
France Flag.png French Cadeau Mystère
Germany Flag.png German Geheimgeschehen
Italy Flag.png Italian Dono Segreto
South Korea Flag.png Korean 이상한 소포 Mystery Gift
Spain Flag.png Spanish Regalo Misterioso

See also

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.