Muddy Water (move)

Muddy Water
だくりゅう Muddy River
Type  Water
Category  Special
PP  10 (max. 16)
Power  90
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all adjacent foes, but not allies
Availability
Introduced  Generation III
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the judge's attention.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  2 ♥♥
Jamming  2 ♥♥
Startles all of the Pokémon to act before the user.

Muddy Water (Japanese: だくりゅう Muddy River) is a damage-dealing Water-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Marshtomp and Swampert.

Effect

Generations III to V

Muddy Water inflicts damage and has a 30% chance of lowering the target's accuracy by one stage. Muddy Water hits both opposing Pokémon in Double Battles. In a Triple Battle, Muddy Water will only hit opposing adjacent Pokémon.

Generation VI

Muddy Water's power changed from 95 to 90. In Horde Encounters, it will target all opponents. Muddy Water will also destroy stalagmites found in the background of battles.

Description

Games Description
RSEColoXD Attacks with muddy water. May lower accuracy.
FRLG The user attacks with muddy water. It may also lower the foe's accuracy.
DPPtHGSS The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
BWB2W2 The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
XYORAS The user attacks by shooting muddy water at the opposing Pokemon. This may also lower their accuracy.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
134   Vaporeon Water Water     78 78 37 37
194   Wooper Water Ground   47 47 47
195   Quagsire Water Ground   53 53 53
259   Marshtomp Water Ground 37 37 37 37
38
260   Swampert Water Ground 39 39 39 39
339   Barboach Water Ground       35
340   Whiscash Water Ground       39
382   Kyogre Water Water     20 20 20
60
422   Shellos Water Water   37 37 37
423   Gastrodon Water Ground   41 41 41
535   Tympole Water Water     27 27
536   Palpitoad Water Ground     28 28
537   Seismitoad Water Ground     28 28
618   Stunfisk Ground Electric     40 40
692   Clauncher Water Water       48
693   Clawitzer Water Water       53
704   Goomy Dragon Dragon       38
705   Sliggoo Dragon Dragon       38
706   Goodra Dragon Dragon       38
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007   Squirtle Water Water                                 
072   Tentacool* Water Poison           
108   Lickitung Normal Normal             
116   Horsea Water Water                                      
138   Omanyte Rock Water                                   
183   Marill Water Fairy                              
298   Azurill Normal Fairy                              
339   Barboach* Water Ground        
366   Clamperl Water Water                                   
369   Relicanth Water Rock                                   
550   Basculin* Water Water        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0116   Horsea
Water Pokéwalker - Winner's Path
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0138   Omanyte Rock Water Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0230   Kingdra Water Dragon Yamamoto's Tournament Kingdra
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB Inflicts damage on the target. It may also lower the target's Accuracy by one level.


In the anime

 
Cynthia's Gastrodon
 
Paul's Gastrodon
The user attacks by shooting out muddy water.
Pokémon Method
User First Used In Notes
  Gastrodon releases spiraling brown water from its body or Gastrodon releases multiple streams of brown water from its body at the opponent.
Cynthia's Gastrodon Double Team Turnover! Debut
  Gastrodon releases spiraling brown water from its body or Gastrodon releases multiple streams of brown water from its body at the opponent.
Paul's Gastrodon Familiarity Breeds Strategy! None


In the manga

In the Pokémon Adventures manga


In other generations


Trivia

  • Of all the signature moves of the Hoenn starters, Muddy Water was the only one that remained a special move from Generation III to IV.
  • Surf and Muddy Water have similar in-game animations since the latter's introduction, with the only difference being the color.
  • This move originated as a TCG attack.

In other languages

Language Title
Mandarin Chinese 濁流 Zhuó​liú​
  Dutch Troebel Water
  French Ocroupi
  German Lehmbrühe
  Greek Λασπόνερο
  Indonesian Air Berlumpur
  Italian Fanghiglia
  Korean 탁류 Takryu
  Polish Grzęzawisko
Portuguese   Brazil Água Viscosa (TCG)
  Portugal Água Lameada
  Serbian Blatnjava voda
  Spanish Agua Lodosa


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.