Move variations: Difference between revisions

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==List of damage dealing move variations==
==List of damage dealing move variations==
===Elemental Fangs===
{{mvar/h|15|power=65|acc=95|notes=10% chance to inflict non-volatile [[Status ailment|status]] and/or flinch the target|other=Status ailment}}
{{mvar|Fire Fang|Fire|Physical|IV|other=Burn}}
{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}
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===Elemental Punches===
===Elemental Punches===
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{{mvar|Ice Punch|Ice|Physical|I|other=Freeze}}
{{mvar|Ice Punch|Ice|Physical|I|other=Freeze}}
{{mvar|ThunderPunch|Electric|Physical|I|other=Paralysis}}
{{mvar|ThunderPunch|Electric|Physical|I|other=Paralysis}}
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===Elemental Fangs===
{{mvar/h|15|power=65|acc=95|notes=10% chance to inflict non-volatile [[Status ailment|status]] and/or flinch the target|other=Status ailment}}
{{mvar|Fire Fang|Fire|Physical|IV|other=Burn}}
{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}
|}
|}
|}
|}