Move variations: Difference between revisions

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===Variations of Octazooka===
===Variations of Octazooka===
{{mvar/h|10|power=65|acc=85|notes=May lower target's Accuracy one stage}}
{{mvar/h|10|power=65|acc=85|notes=May lower target's accuracy one stage}}
{{mvar|Octazooka|Water|Special|II|sig=Octillery}}
{{mvar|Octazooka|Water|Special|II|sig=Octillery}}
{{mvar|Mud Bomb|Ground|Special|IV}}
{{mvar|Mud Bomb|Ground|Special|IV}}
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{{mvar/h|15 or 20|notes=Increases user's stat by two stages|other=Stat affected|PP=PP}}
{{mvar/h|15 or 20|notes=Increases user's stat by two stages|other=Stat affected|PP=PP}}
{{mvar|Amnesia|Psychic|Status|I|other=Special Defense|note=Raises Special by two stages in Generation I|PP=20}}
{{mvar|Amnesia|Psychic|Status|I|other=Special Defense|note=Raises Special by two stages in Generation I|PP=20}}
{{mvar|Minimize|Normal|Status|I|other=Evasion|note=Raises Evasion one stage prior to Generation V|PP=20}}
{{mvar|Minimize|Normal|Status|I|other=Evasion|note=Raises evasion one stage prior to Generation V|PP=20}}
{{mvar|Iron Defense|Steel|Status|III|other=Defense|PP=15}}
{{mvar|Iron Defense|Steel|Status|III|other=Defense|PP=15}}
{{mvar|Nasty Plot|Dark|Status|IV|other=Special Attack|PP=20}}
{{mvar|Nasty Plot|Dark|Status|IV|other=Special Attack|PP=20}}
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===Variations of Flash===
===Variations of Flash===
{{mvar/h|15 or 20|acc=100|notes=Decreases Accuracy or Evasion by one stage|other=Stat affected|PP=PP}}
{{mvar/h|15 or 20|acc=100|notes=Decreases accuracy or evasion by one stage|other=Stat affected|PP=PP}}
{{mvar|Flash|Normal|Status|I|other=Accuracy|note=70% accuracy prior to Generation IV|PP=20}}
{{mvar|Flash|Normal|Status|I|other=Accuracy|note=70% accuracy prior to Generation IV|PP=20}}
{{mvar|SmokeScreen|Normal|Status|I|other=Accuracy|PP=20}}
{{mvar|SmokeScreen|Normal|Status|I|other=Accuracy|PP=20}}
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