Move Gauge Refresh (Skill)
Move Gauge Refresh (Japanese: 技後技ゲージ増加 Move Gauge Boost After Move) is a family of skills in Pokémon Masters EX.
Move Gauge Refresh | 技後技ゲージ増加 | ||||
Move Gauge Boost After Move | |||||
Flavor text
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Effect
When the Pokémon successfully lands an attack on the target, it has a chance to increase the team's move gauge by one. The skill can range from Move Gauge Refresh 1 to Move Gauge Refresh 9, with higher numbered skills resulting in a higher chance of charging the team's move gauge. Move Gauge Refresh 9 will always charge the move gauge by one.
The skill applies to the Pokémon's usual attack moves, including Buddy moves, but not sync moves or Max moves.
Skill rank | Chance of effect |
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Move Gauge Refresh 1 | 20% |
Move Gauge Refresh 2 | 30% |
Move Gauge Refresh 3 | 40% |
Move Gauge Refresh 4 | 50% |
Move Gauge Refresh 5 | 60% |
Move Gauge Refresh 6 | 70% |
Move Gauge Refresh 7 | 80% |
Move Gauge Refresh 8 | 90% |
Move Gauge Refresh 9 | 100% |
Availability
Move Gauge Refresh 1
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Move Gauge Refresh 2
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Move Gauge Refresh 3
Sync pairs (innate)
Sync pairs (sync grid - red tiles)
All sync pairs with expanded sync grids have access have access to Move Gauge Refresh as a red tile sync grid, except those listed below.. Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Sync pair |
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Move Gauge Refresh 4
Sync pairs (innate)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Move Gauge Refresh 9
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
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