MissingNo.: Difference between revisions

(Why was I waiting, when I could just post this?)
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Missingno.'s appearance in-battle allows the [[Item duplication glitch#Pokédex 000 item duplication glitch|item duplication glitch]], which increases the number of items in the 6th bag slot by 128 unless the number of items in the slot already exceeds 128.
Missingno.'s appearance in-battle allows the [[Item duplication glitch#Pokédex 000 item duplication glitch|item duplication glitch]], which increases the number of items in the 6th bag slot by 128 unless the number of items in the slot already exceeds 128.


Encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] saved data and (if its stats are viewed) messing with some graphics until the stats of a normal Pokémon are viewed. When a Trainer battles with Missingno. in their [[party]], both the Trainer sprite and their Pokémon's sprites will be scrambled, and all other sprites will be reversed. Viewing the [[stats]] screen of a non-glitch Pokémon will remove the effects.
Encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] saved data and (if its stats are viewed) messing with some graphics until the stats of a normal Pokémon are viewed. When a Trainer battles with Missingno. in their [[party]], both the Trainer sprite and their Pokémon's sprites will be scrambled, and all other sprites will be reversed. Viewing the [[stats]] screen of a non-glitch Pokémon will remove the effects. It is popularly believed that it has the potential to erase the game's save file, but this is false.


In Pokémon Yellow, capturing Missingno. will cause multiple player sprites to walk around the screen.
In Pokémon Yellow, capturing Missingno. will cause multiple player sprites to walk around the screen.
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==Trading Missingno.==
==Trading Missingno.==
Missingno. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, Missingno. levels down to level 1 if it gains any experience, and cannot grow any higher. The only way to use a Missingno. at a different level in battle is to use a [[link cable]] to battle between two games.
Missingno. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, Missingno. levels down to level 1 if it gains any experience, and cannot grow any higher. The only way to use a Missingno. at a different level in battle is to use a [[link cable]] to battle between two games.
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