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==Trivia== | ==Trivia== | ||
[[File:MissingNo artwork.jpg|thumb|175px|The now-deleted fan-art by TOKIYA]] | |||
[[File:MissingNo artwork.jpg|thumb| | |||
* The {{game|Yellow}} normal form MissingNo. have 0 base speed. This ties with various [[Generation I]] glitch Pokémon for the lowest base Speed stat. | * The {{game|Yellow}} normal form MissingNo. have 0 base speed. This ties with various [[Generation I]] glitch Pokémon for the lowest base Speed stat. | ||
* In the Spanish versions of Pokémon Red and Blue, viewing the stat screen of any Pokémon in the player's party changes MissingNo.'s sprite.<ref>[https://www.youtube.com/watch?v=4T1j_BV7NMM Change the sprite of MissingNo with view the stats of any Pokémon in your team]</ref> | * In the Spanish versions of Pokémon Red and Blue, viewing the stat screen of any Pokémon in the player's party changes MissingNo.'s sprite.<ref>[https://www.youtube.com/watch?v=4T1j_BV7NMM Change the sprite of MissingNo with view the stats of any Pokémon in your team]</ref> | ||
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* Normal form MissingNo.'s stats in {{v2|Red and Blue|s}} are actually determined by the [[Party|parties]] of several {{tc|Biker}}s, read as base stats.<ref name="TheSmogIssue27">[http://www.smogon.com/smog/issue27/glitch Smogon - The Smog Issue #27]</ref> | * Normal form MissingNo.'s stats in {{v2|Red and Blue|s}} are actually determined by the [[Party|parties]] of several {{tc|Biker}}s, read as base stats.<ref name="TheSmogIssue27">[http://www.smogon.com/smog/issue27/glitch Smogon - The Smog Issue #27]</ref> | ||
* MissingNo. is the only [[glitch Pokémon]] in [[Generation I]] whose English name is entirely composed of typographical characters. Although other glitch Pokémon such as [[Trainer (glitch Pokémon)|Trainer]] and [[C (uppercase)|C]] may appear to be entirely composed of typographical characters, they contain illegible characters which change depending on the current tileset loaded into memory. | * MissingNo. is the only [[glitch Pokémon]] in [[Generation I]] whose English name is entirely composed of typographical characters. Although other glitch Pokémon such as [[Trainer (glitch Pokémon)|Trainer]] and [[C (uppercase)|C]] may appear to be entirely composed of typographical characters, they contain illegible characters which change depending on the current tileset loaded into memory. | ||
* In the [[Generation IV]] games, there is a sprite that contains text that reads {{ | * In the [[Generation IV]] games, there is a sprite ([[File:GenIVKetsuban.png]]) that contains text that reads {{ruby|欠番|けつばん}}, MissingNo.'s Japanese name in {{wp|kanji}}. However, unlike the Generation I placeholder text "MissingNo.", it exists only to substitute blank tile data, not blank species data. This means that the game will display this if a sprite is referenced that does not exist or cannot be accessed. | ||
* MissingNo. is referred to as "Pokémon 000" on [[Nintendo]]'s consumer support website, referencing its Pokédex number. | * MissingNo. is referred to as "Pokémon 000" on [[Nintendo]]'s consumer support website, referencing its Pokédex number. | ||
** The only Pokémon to legitimately have the number 000 in any Pokédex listing is {{p|Victini}}, whose number in the [[Unova Pokédex]] is 000. | ** The only Pokémon to legitimately have the number 000 in any Pokédex listing is {{p|Victini}}, whose number in the [[Unova Pokédex]] is 000. |