Minimize (move): Difference between revisions

Line 35: Line 35:


==Effect==
==Effect==
===Generation I===
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
===Generations I and II===
Minimize raises the user's {{stat|evasion}} stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.
Minimize raises the user's {{stat|evasion}} stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.


===Generations III and IV===
===Generation II===
Minimize now causes [[#Vulnerability to moves|certain moves]] to double their [[damage]].
 
===Generation III===
Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.
Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.
===Generation IV===
Minimize now causes the boosted moves to double their power instead of damage, which results in virtually the same effect.


===Generation V===
===Generation V===
Minimize now raises the user's {{stat|evasion}} by two stages, instead of one.
Minimize now raises the user's {{stat|evasion}} by two stages, instead of one.
Minimize's move boost is now applied to damage instead of power, which mimics its behavior from Generations II and III.


===Generation VI onwards===
===Generation VI onwards===
Minimize's PP changed from 20 to 10.
Minimize's PP changed from 20 to 10.
 
If a boosted move hits a Pokémon that has used Minimize, it now bypasses accuracy and evasion checks. This effect is reverted when the Pokémon undergoes [[Dynamax]] after using Minimize.


If powered up by a [[Normalium Z]] into Z-Minimize, all of the user's lowered stats are reset.
If powered up by a [[Normalium Z]] into Z-Minimize, all of the user's lowered stats are reset.


===Vulnerability to moves===
===Vulnerability to moves===
Specific moves will hit with double power (Generation IV) or have their [[damage]] doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes [[Dynamax]] after using Minimize, these moves will revert to dealing their usual damage.
Specific moves will hit with double power (Generation IV) or have their damage doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage.


{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
7,173

edits