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Mind Reader (Japanese: こころのめ Mind's Eye) is a non-damaging Normal-type move introduced in Generation II.
Generations II and III
The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Mind Reader wears off. This can be Baton Passed.
Mind Reader does not allow the user to bypass protection moves.
Mind Reader's accuracy is 100%.
Mind Reader can also be used as part of a Pokémon Contest combination, causing certain moves (DynamicPunch, Hi Jump Kick, Sheer Cold, Submission and Superpower) to have their base appeal doubled.
Generation IV onwards
The move Mind Reader now bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Mind Reader can also be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.
If powered up by a Normalium Z into Z-Mind Reader, the user's Special Attack rises by one stage.
|| It predicts the opponent's movement. The user's next attack will never miss.
|| Ensures the next attack will hit.
|| Senses the foe's action to ensure the next move's hit.
|| The user predicts the foe's action to ensure its next attack hits.
|| Senses the target's move so the next attack will hit.
|| The user senses the foe's movements with its mind to ensure its next attack does not miss.
| The user senses the target's movements with its mind to ensure its next attack does not miss the target.
In other games
|| Gives the user Sure Shot status, making all its moves and attacks completely accurate.
In the manga
In the Pokémon Adventures manga
In the Pokémon Gold & Silver: The Golden Boys manga
In other generations
Core series games
Spin-off series games
In other languages