Mew glitch: Difference between revisions

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:''This method is also known as "Method #3".''  
:''This method is also known as "Method #3".''  


For this method, the player first needs a Pokémon with a {{stat|Special}} stat of 21. It doesn't matter if the stat was naturally leveled or boosted with {{EV|stat experience}}, as long as it's not due to an in-battle Special-stat boosting skill. The player needs to find any Trainer in the game that will engage in battle the moment the Trainer is on screen and the player is in the Trainer's line of sight. The player then needs to take one step down closer to the Trainer, but make sure that the Trainer does not see the player, and then immediately press the "START" button. Once the player has pressed start and the menu appears, the player needs to {{m|Fly}} or {{m|Teleport}} elsewhere. The location being traveled to must have a path via which the player can walk both to a place where there are wild {{p|Ditto}} ({{rt|15|Kanto}}{{sup/1|RB}} or {{ka|Pokémon Mansion}}{{sup/1|Y}}) and a Trainer to fight. This is because the start button will no longer work until after a battle with a Trainer (to be mentioned) because the game has been tricked into thinking it's in battle mode. Once the battle with the Trainer the player picked (the first Trainer) was evaded successfully with Fly or Teleport, the player then needs to battle any Trainer in the new location; there needs to be one space between the player and the second Trainer when the battle is initiated so that the second Trainer has to walk up to the player. After defeating the Trainer, the player needs to encounter a wild {{p|Ditto}}, and battle it until it uses {{m|Transform}} on the player's Pokémon with the Special Stat of 21. After defeating the Ditto (with any of the player's Pokémon), the player must not battle, and go back to the location where the first Trainer the player first evaded is located. Once the location is approached, the menu will automatically appear. The player must press the B button. A battle will begin with a wild {{p|Mew}}.
For this method, the player first needs a Pokémon with a {{stat|Special}} stat of 21. It doesn't matter if the stat was naturally leveled or boosted with {{EV|stat experience}}, as long as it's not due to an in-battle Special-stat boosting skill. The player needs to find any Trainer in the game that will engage in battle the moment the Trainer is on screen and the player is in the Trainer's line of sight. The player then needs to take one step down closer to the Trainer, but make sure that the Trainer does not see the player, and then immediately press the "START" button. Once the player has pressed Start and the menu appears, the player needs to {{m|Fly}} or {{m|Teleport}} elsewhere. The location being traveled to must have a path via which the player can walk both to a place where there are wild {{p|Ditto}} ({{rt|15|Kanto}}{{sup/1|RB}} or {{ka|Pokémon Mansion}}{{sup/1|Y}}) and a Trainer to fight. This is because the Start button will no longer work until after a battle with a Trainer (to be mentioned) because the game has been tricked into thinking it's in battle mode. Once the battle with the Trainer the player picked (the first Trainer) was evaded successfully with Fly or Teleport, the player then needs to battle any Trainer in the new location; there needs to be one space between the player and the second Trainer when the battle is initiated so that the second Trainer has to walk up to the player. After defeating the Trainer, the player needs to encounter a wild {{p|Ditto}}, and battle it until it uses {{m|Transform}} on the player's Pokémon with the Special Stat of 21. After defeating the Ditto (with any of the player's Pokémon), the player must not battle, and go back to the location where the first Trainer the player first evaded is located. Once the location is approached, the menu will automatically appear. The player must press the B button. A battle will begin with a wild {{p|Mew}}.


This method can be used to catch any Pokémon in the game, even some glitch Pokémon. While a Pokémon with a special stat of 21 will give one Mew, using a Pokémon with a different special stat will give the player a different Pokémon. For example, in the Red/Blue versions, if a Pokémon with a Special stat of 198 is used, [[ゥL ゥM 4]] will appear instead of Mew. Some Special stats will cause [[glitch Trainer]]s to appear.
This method can be used to catch any Pokémon in the game, even some glitch Pokémon. While a Pokémon with a special stat of 21 will give one Mew, using a Pokémon with a different special stat will give the player a different Pokémon. For example, in the Red/Blue versions, if a Pokémon with a Special stat of 198 is used, [[ゥL ゥM 4]] will appear instead of Mew. Some Special stats will cause [[glitch Trainer]]s to appear.