Memento (move): Difference between revisions

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Memento bypasses {{stat|accuracy}} checks to always hit<!--even though the status screen says 100-->, even if the target is in the [[semi-invulnerable turn]] of a move.
Memento bypasses {{stat|accuracy}} checks to always hit<!--even though the status screen says 100-->, even if the target is in the [[semi-invulnerable turn]] of a move.


The user will always faint if it is blocked by a {{cat|protection moves|protection move}}. The user will also faint even if Memento fails (such as if it is blocked by {{m|substitute}}) or if it is unable to affect the target's stats (such as due to {{a|Clear Body}} or {{m|Mist}}), but the user will not faint if Memento is unable to affect the target's stats due to both stats already being at -6.
The user will always faint if it is blocked by a {{cat|protection moves|protection move}}. The user will also faint even if Memento fails (such as if it is blocked by a {{OBP|substitute|doll}}) or if it is unable to affect the target's stats (such as due to {{a|Clear Body}} or {{m|Mist}}), but the user will not faint if Memento is unable to affect the target's stats due to both stats already being at -6.


===Generation IV onward===
===Generation IV onward===
Memento no longer bypasses accuracy checks, and has an accuracy of 100.
Memento no longer bypasses accuracy checks, and has an accuracy of 100.


The user will not faint if Memento fails (such as if it has no target or is blocked by {{m|substitute}}), if the target is immune (such as due to being {{type|Dark}} and Memento's priority is boosted by the user's {{a|Prankster}} in [[Generation VII]] onward), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint even if Memento is unable to affect the target's stats (such as due to {{a|Clear Body}} or if both stats are already at -6).
The user will not faint if Memento fails (such as if it has no target or is blocked by a {{OBP|substitute|doll}}), if the target is immune (such as due to being {{type|Dark}} and Memento's priority is boosted by the user's {{a|Prankster}} in [[Generation VII]] onward), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint even if Memento is unable to affect the target's stats (such as due to {{a|Clear Body}} or if both stats are already at -6).


Memento can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Block}}, {{m|Mean Look}} or {{m|Spider Web}} was used in the prior turn.
Memento can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Block}}, {{m|Mean Look}} or {{m|Spider Web}} was used in the prior turn.