Meganium (Pokémon)/Generation II learnset

Revision as of 19:11, 14 April 2013 by BulbaBot (talk | contribs) (r2.7.3) (Robot: Adding zh:大菊花/第二世代技能表)

← Meganium Meganium

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
00Start Growl Normal 0000 100}}100% 40
00Start Razor Leaf Grass 05555 095}}95% 25
00Start Reflect Psychic 0000 —}}—% 20
088 Razor Leaf Grass 05555 095}}95% 25
1212 Reflect Psychic 0000 —}}—% 20
1515 PoisonPowder Poison 0000 075}}75% 35
2222 Synthesis Grass 0000 —}}—% 5
3131 Body Slam Normal 08585 100}}100% 15
4141 Light Screen Psychic 0000 —}}—% 30
5151 Safeguard Normal 0000 —}}—% 25
6161 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Meganium
  • Italic indicates a move that gets STAB only when used by an evolution of Meganium
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM08 Rock Smash Fighting 20 100% 15
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM12 Sweet Scent Normal 100% 20
  TM13 Snore Normal 40 100% 15
  TM15 Hyper Beam Normal 150 90% 5
  TM17 Protect Normal —% 10
  TM19 Giga Drain Grass 60 100% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM22 SolarBeam Grass 120 100% 10
  TM23 Iron Tail Steel 100 75% 15
  TM26 Earthquake Ground 100 100% 10
  TM27 Return Normal 100% 20
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM43 Detect Fighting —% 5
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM49 Fury Cutter Bug 10 95% 20
  HM01 Cut Normal 50 95% 30
  HM04 Strength Normal 80 100% 15
  HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Meganium
  • Italic indicates a move that gets STAB only when used by an evolution of Meganium
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
AncientPower* Rock 60 100% 5
Counter Fighting 100% 20
Flail* Normal 100% 15
Leech Seed Grass 90% 10
Swords Dance Normal —% 30
Vine Whip Grass 35 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Meganium in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Meganium in that game.
  • Bold indicates a move that gets STAB when used by Meganium
  • Italic indicates a move that gets STAB only when used by an evolution of Meganium
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Meganium can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Meganium cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Meganium
  • Italic indicates a move that gets STAB only when used by an evolution of Meganium
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Petal Dance Grass 70 100% 20
  • Bold indicates a move that gets STAB when used by Meganium
  • Italic indicates a move that gets STAB only when used by an evolution of Meganium
  • Click on the generation numbers at the top to see moves from other generations