Mean Look (move)

Mean Look
くろいまなざし Dark Look
[[File:|300px|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Beauty
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Mean Look (Japanese: くろいまなざし Dark Look) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generations II to IV

Mean Look prevents the target from switching out or fleeing (including via Teleport). It bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. The effect only applies as long as the Pokémon that used it remains in battle.

The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Affected Pokémon can also switch out with U-turn. Conversely, the Pokémon that used Mean Look can switch out with Baton Pass and the effects of Mean Look will still apply. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.

If a wild Pokémon uses Mean Look on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has Run Away or is holding a Smoke Ball.

Generation V

If a Pokémon traps a target with Mean Look and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Mean Look can switch out with Volt Switch. Also, Dragon Tail and Circle Throw will force the affected Pokémon to switch out.

Generation VI

Mean Look no longer affects Ghost-type Pokémon.

Description

Games Description
Stad2 A probing stare that prevents the target from escaping until the attacking Pokémon is gone.
GSC Prevents fleeing or switching.
RSE Fixes the foe with a mean look that prevents escape.
FRLG The foe is fixed with a mean look that prevents it from escaping.
ColoXD Fixes the target with a look that prevents escape.
DPPtHGSS The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
BWB2W2
XYORAS
SM
The user pins the target with a dark, arresting look. The target becomes unable to flee.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0041     Flying Flying 36 36 29 29BW
34B2W2
34XY
29ORAS
0042     Flying Flying 42 42 33 33BW
38B2W2
38XY
32ORAS
0092     Amorphous Amorphous 13 13RSE
48FRLG
8 8 8
0093     Amorphous Amorphous 13 13RSE
64FRLG
8 8 8
0094     Amorphous Amorphous 13 13RSE
64FRLG
8 8 8
0124     Human-Like Human-Like 35 35 21 25 25
0169     Flying Flying 42 42 33 33BW
38B2W2
38XY
32ORAS
0197     Field Field 42 42 57 57BW
37B2W2
37
0198     Flying Flying 41 48 41 41 41
0200     Amorphous Amorphous 19 23 19 19 19
0238     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 35 33 21 25 25
0302     Human-Like Human-Like 45 57 60 1, 60XY
46ORAS
0355     Amorphous Amorphous 45 38 41 41XY
46ORAS
0356     Amorphous Amorphous 51 43 49 49XY
52ORAS
0477     Amorphous Amorphous 43 49 49XY
52ORAS
0504     Field Field 31 31
0505     Field Field 36 36
0562     Mineral Amorphous 45 45
0563     Mineral Amorphous 51 51
0678     Field Field 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0088     Amorphous Amorphous
0203     Field Field
0280     Amorphous Amorphous
0302     Human-Like Human-Like
0359     Field Field
0495     Field Field
0551     Field Field
0574     Human-Like Human-Like
0624     Human-Like Human-Like
0629     Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0553     Field Field Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0235     Field Field 2013 World Championships Smeargle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Leg Hold status on the target, making it incapable of movement.


In the anime

 
Haunter
 
Dusknoir
 
Watchog
 
Oshawott failing to return due to Mean Look
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
Pokémon Method
User First Used In Notes
  Haunter's eyes glow light purple, preventing the opponent from escaping.
Morty's Haunter From Ghost to Ghost Debut
  Misdreavus opens its eyes wide and its body flashes black. The opponent can no longer run away from the battle.
Nelson's Misdreavus Entei at Your Own Risk None
  Dusclops's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, the opponent becomes surrounded by a purple aura, causing the opponent to no longer be able to be recalled into its Poké Ball.
Brandon's Dusclops Gathering the Gang of Four! None
  Dusknoir's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, it flips around so it's above the opponent, and it falls down onto it. The ring then disappears and the opponent's body flashes black, preventing it from escaping.
Conway's Dusknoir Working on a Right Move! None
  Watchog closes its eyes and its body becomes surrounded in a dark purple aura. It then opens its eyes and they start glowing bright red. The purple aura then rises into the air and forms together into an oval shape. The aura then solidifies and forms into a black oval. The top part of the oval then opens, forming itself into an eye with a pure black pupil. The eye itself and the pupil then becomes surrounded in a magenta aura and multiple smaller eyes, each with a magenta aura around it, form and appear around it and spread throughout the battlefield. The opponent's body then becomes surrounded in a magenta colored aura. Once it does, the eyes disappear. The opponent can then no longer go back into its Poké Ball. If the Trainer tries, a purple forcefield appears around the opponent.
Lenora's Watchog The Battle According to Lenora! None
  Gengar's iris's and pupils turn purple, with a light purple glow around them. The opponent then glows purple, its eyes glow bright red, and a dark purple shadowy mist appears around the opponents body and then opponent turns towards the user.
Alva's Gengar Volcanion and the Mechanical Marvel None


In the manga

In the Be the Best! Pokémon B+W manga


In the Pokémon Adventures manga


In the Pokémon Gold and Silver: The Golden Boys manga


In the Pokémon Pocket Monsters manga


In other generations

In other languages

Language Title
Mandarin Chinese 黑色眼光 Hēi​sè​ Yǎn​guāng
  Danish Ondt Blik
  Dutch Boze Oog
  Finnish Inhonaama
  French Regard Noir
  German Horrorblick
  Greek Άγρια Ματιά
  Indonesian Tatapan Gelap
Mata Hitam
  Italian Malosguardo
  Korean 검은눈빛 Geom-eun Nunbit
  Polish Ciemne Spojrzenie
Portuguese   Brazil Olhar Malvado
  Portugal Olhar Paralisante
  Serbian Zao pogled
Spanish   Latin America Mirada Maligna (EP182)
Cara Mala (EP259)
Mirada Mala (AG189, BW015-BW016)
Mal de Ojo (DP185)
  Spain Mal de Ojo
  Vietnamese Cái Nhìn Ác Ý



Variations of the move Mean Look
  BlockMean LookSpider Web


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.