Maractus (Pokémon)

Darmanitan #555: Darmanitan
Pokémon
#557: Dwebble Dwebble
Maractus
マラカッチ Maracacchi
#556
556Maractus.png
Art by Ken Sugimori from Black and White
Type
Grass '
Category
Cactus Pokémon
Abilities
Water Absorb or Chlorophyll Storm Drain
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Unova
#062
Regional Browser numbers
Height
3'03"
Imperial
1.0 m
Metric
Weight
61.7 lbs.
Imperial
28.0 kg
Metric
Dex color
Green
Catch rate
255 (33.3%)
Body style
Body05.png BodyUnknown.png
Blue-Striped
Footprint
 F556.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Plant group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 161 Battle Exp.: 1611*

Maractus (Japanese: マラカッチ Maracacchi) is a Template:Type2 Pokémon introduced in Generation V.

It is not known to evolve to or from any other Pokémon.

Biology

Physiology

Maractus is a cactus-like Pokémon, with large ear-like extensions. These extensions feature dark green spiky arrangements at the base, yellow spikes further up, and flowers, with pink petals and yellow centers, at the top. It has a yellow spike on its head, yellow eyes and a spiky-looking mouth. Other dark green spiky arrangements adorn its neck, the wrists of its yellow-fingered arms, and base. Its base has three foot or root-like stubs.

Gender differences

None.

Special abilities

Moving its body rhythmically makes its body create maraca-like sounds.

Behavior

It will use up-tempo sounds and dancing to scare away any bird Pokémon that may feed on its flower seeds.

Habitat

Maractus live on dry land.

Diet

In the anime

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Major appearances

Minor appearances

In the manga

In the TCG

Main article: Maractus (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black It uses an up-tempo song and dance to drive away the bird Pokémon that prey on its flower seeds.
White Arid regions are their habitat. They move rhythmically, making a sound similar to maracas.
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Uncommon Desert Resort
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Game Held Item(s)
Black White   Miracle Seed (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
86
81 - 151 159 - 298
67
64 - 130 125 - 256
106
99 - 173 195 - 342
67
64 - 130 125 - 256
60
58 - 123 112 - 240
Total:
461
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Peck Flying Physical 03535 100100% 35
00Start Absorb Grass Special 02020 100100% 25
033 Sweet Scent Normal Status 0000 100100% 20
066 Growth Normal Status 0000 —% 40
1010 Pin Missile Bug Physical 01414 08585% 20
1313 Mega Drain Grass Special 04040 100100% 15
1515 Synthesis Grass Status 0000 —% 5
1818 Cotton Spore Grass Status 0000 100100% 40
2222 Needle Arm Grass Physical 06060 100100% 15
2626 Giga Drain Grass Special 07575 100100% 10
2929 Acupressure Normal Status 0000 —% 30
3333 Ingrain Grass Status 0000 —% 20
3838 Petal Dance Grass Special 120120 100100% 10
4242 Sucker Punch Dark Physical 08080 100100% 5
4545 Sunny Day Fire Status 0000 —% 5
5050 SolarBeam Grass Special 120120 100100% 10
5555 Cotton Guard Grass Status 0000 —% 10
5757 After You Normal Status 0000 —% 15
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bounce Flying Physical 85 85% 5
Bullet Seed Grass Physical 25 100% 30
GrassWhistle Grass Status 55% 15
Leech Seed Grass Status 90% 10
Seed Bomb Grass Physical 80 100% 15
Spikes Ground Status —% 20
Wood Hammer Grass Physical 120 100% 15
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Maractus in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Maractus in that game.
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Maractus can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Maractus cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Maractus

Special moves

TCG-only moves

Side game data

Evolution

 
Does not evolve
Maractus
 Grass 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Maractus images on Bulbagarden Archives.

Trivia

  • Maractus is the only Pokémon with a base stat total of 461.
  • Maractus is the only Template:Type2 Pokémon capable of learning Peck.
  • Maractus shares its species name with Cacnea. They are both known as Cactus Pokémon.
  • Two of Maractus's abilities revolve around a real-world cactus's tolerance to water: Water Absorb absorbs direct damage to restore health from them, also making it immune, while Storm Drain draws in Template:Type2 moves directed at another target, as well as making it immune to them.
  • Although Maractus can only be found at the Desert Resort where a permanent sandstorm rages, it cannot have the Sand Veil ability, nor is it Rock-, Ground-, or Steel-type, and thus is susceptible to damage by the sandstorm.

Origin

Maractus appears to be based on a flowering cactus, most likely the prickly pear, and a maraca. It also physically resembles a rabbit and may be a visual pun on the bunny ears cactus. It also seems to be based on traditional Mexican dress styles and, due to the fact that it dances and makes maraca-like sounds, may mean it probably may be based on Spanish dances, possibly the Mexican version of the Cuban Son.

Name origin

Maractus is likely a combination of maraca and cactus. Its Japanese name is likely a combination of maraca and mariachi.

In other languages

External links

  #555: Darmanitan
Pokémon
#557: Dwebble  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.