Magnezone (Pokémon)

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Weavile #461: Weavile
Pokémon
#463: Lickilicky Lickilicky
Magnezone
Magnet Area Pokémon
ジバコイル
Jibacoil
#462
Magnezone



Images on the Bulbagarden Archives
Type
Electric Steel
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Magnet Pull or Sturdy Cacophony
Cacophony
Analytic
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Genderless
Catch rate
30 (3.9%)
Breeding
Egg Group
Mineral
Hatch time
5140 - 5396 steps
Height
3'11" 1.2 m
Magnezone
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
396.8 lbs. 180.0 kg
Magnezone
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
Regional numbers
Pokédex
#462
Kanto
#000
Johto
#086
Hoenn
#180
Sinnoh
#050
Unova
Mountain
#071
Kalos
#049
Alola
Not in any regional Pokédex
Browser
R-000
Fiore
R-064
Almia
R-112/N-180
Oblivia
Not in any Browser
Base experience yield
211
Gen. IV
Unknown
IV
241
V+
Leveling rate
Medium Fast
EV yield
Total: 3
Magnezone
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body04.png BodyUnknown.png
{{{form2}}}
Footprint
F462.png None.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Magnezone (Japanese: ジバコイル Jibacoil) is a dual-type Electric/Steel Pokémon introduced in Generation IV.

It evolves from Magneton when leveled up in a special magnetic field. It is the final form of Magnemite.

Biology

Magnezone is the result of Magneton leveling up in the presence of a special magnetic field. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magnezone's body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. Its main eye is in the center, containing a large, red pupil. On each side of its body, it has a ball shaped addition, with each side containing an eye, horseshoe magnet, and Phillips head screw. On top of its head is a tall, thin, yellow rod, closely resembling an antenna, which it uses for certain attacks. Behind its body is a third horseshoe magnet, positioned like a tail.

Magnezone is a seemingly-mechanical, genderless creature, but it has emotions, a way of reproducing, and the need for nourishment. With its magnets, it has the ability to control anti-gravity and float through the air at will. As seen in Giratina and the Sky Warrior and Phantom Thief Pokémon 7, Magnezone's anti-gravity is strong enough to carry humans with ease. Magnezone is rarely seen in the wild, but as seen in the anime, Magnezone can be very aggressive and territorial. However, it will rarely attack unless provoked. Magnezone is said to be one of the best defensive Pokémon yet.

In the anime

Magnezone in the anime

Major appearances

Magnezone made its debut in the movie Giratina and the Sky Warrior under the ownership of the main antagonist, Zero. Despite Zero's maniacal behavior, Magnezone was very loyal to him. Magnezone generally acted as a leader to the Magnemite/Magneton army.

A wild Magnezone appeared in Regaining the Home Advantage!, where it battled non-stop with a Metagross. These two Pokémon normally battled with each other on a regular basis until their "battle arena" (a deep crater) became filled with water. Because their crater was no longer usable, they took their battle to the streets of a nearby town, and continued fighting, causing much collateral damage.

A Magnezone appeared in Secrets From Out of the Fog!, Meowth, Colress and Team Rivalry! and Ash and N: A Clash of Ideals! under the ownership of Barret, a Team Plasma Grunt.

A Magnezone appeared in Confronting the Darkness! under the ownership of Belmondo.

Minor appearances

Six Magnezone appeared in The Future Is Now, Thanks to Determination!.

Pokédex entries

Episode Pokémon Source Entry
DP158 Magnezone Ash's Pokédex Magnezone, the Magnet Area Pokémon. It evolves from Magneton in certain magnetic areas, and emits energy from each of its three magnets.
This concludes the entries from the Diamond & Pearl series.

In the manga

Magnezone in Pokémon Adventures

In the Phantom Thief Pokémon 7 manga

Magnezone was used by a Galactic Grunt that attacked Hiori and Rocco when they attempted to fly to the Team Galactic section base. In the air it fought Hiori's Drifblim, but despite the type advantage Magnezone and the Galactic Grunt were defeated by Hiori's quick thinking.

In the Pokémon Adventures manga

Cyrus has a Magnezone that evolved from a Magneton at Mt. Coronet.

A Magnezone appeared in PAORAS16 under the ownership of Wally.

In the Pokémon Diamond and Pearl Adventure! manga

Mars has a Magnezone which she used to battle Hareta while he was trying to get to the Spear Pillar.

In the TCG

Main article: Magnezone (TCG)

Other appearances

Super Smash Bros. Brawl

Magnezone appears on the Electric terrain of Pokémon Stadium 2.

Trophy information

"A Magnet Area Pokémon. It's a Magneton that evolved in a special magnetic field at Mt. Coronet. Its appearance is quite different after it evolves, but it still has three round eyes. Its shape changes but not its type--it's still both an Electric and Steel type. It learns Magnet Rise, a technique that temporarily nullifies Ground-type attacks, a traditional weakness."

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond It evolved from exposure to a special magnetic field. Three units generate magnetism.
Pearl
Platinum A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
HeartGold Exposure to a special magnetic field changed Magneton's molecular structure, turning it into Magnezone.
SoulSilver
Generation V
Black A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
White
Black 2 Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
White 2
Generation VI
X Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Y It evolved from exposure to a special magnetic field. Three units generate magnetism.
Omega Ruby Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Alpha Sapphire It evolved from exposure to a special magnetic field. Three units generate magnetism.
Generation VII
Sun Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.
Moon As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Evolve Magneton
Platinum
Evolve Magneton
HeartGold SoulSilver
Trade
Generation V
Black
Trade
White
Evolve Magneton
Black 2 White 2
P2 Laboratory (rustling grass)
Generation VI
X Y
Evolve Magneton
Omega Ruby Alpha Sapphire
Evolve Magneton
Generation VII
Sun Moon
Evolve Magneton

In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time MD Darkness
Spacial Rift (B1-B15, Deep Spacial Rift B1-B9)
MD Sky
Spacial Rift (B1-B15, Deep Spacial Rift B1-B9)
Ranger: SoA
Cargo Ship
Rumble
Fiery Furnace
PokéPark Wii
Cavern Zone
Ranger: GS
Rand's House, Thunder Temple, Light Temple
Generation V
Rumble Blast
Factory: Firebreathing Mountain
Rumble U
Conductor Room: Rumbling Magnetic Motors (Boss)
Generation VI
Battle Trozei
Distortion Island: Stage 2
Shuffle
Desert Umbra: Stage 330
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)

Held Items

Game Held Item(s)
Black 2 White 2 Metal Coat Metal Coat (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 70
67 - 134 130 - 262
Defense: 115
108 - 183 211 - 361
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 90
85 - 156 166 - 306
Speed: 60
58 - 123 112 - 240
Total: 535   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
2/2 ★★
Power
3/3 ★★★
Skill
4/5 ★★★★
Stamina
3/4 ★★★
Jump
4/5 ★★★★
Total
16/19 ★★★

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tri Attack Normal Special 08080 100100% 10
011 Zap Cannon Electric Special 120120 05050% 5
011 Magnetic Flux Electric Status 0000 —% 20
011 Mirror Coat Psychic Special 0000 100100% 20
011 Barrier Psychic Status 0000 —% 20
011 Electric Terrain Electric Status 0000 —% 10
011 Tackle Normal Physical 04040 100100% 35
011 Supersonic Normal Status 0000 05555% 20
011 Thunder Shock Electric Special 04040 100100% 30
011 Magnet Bomb Steel Physical 06060 —% 20
055 Thunder Shock Electric Special 04040 100100% 30
077 Magnet Bomb Steel Physical 06060 —% 20
1111 Thunder Wave Electric Status 0000 09090% 20
1313 Light Screen Psychic Status 0000 —% 30
1717 Sonic Boom Normal Special 0000 09090% 20
1919 Spark Electric Physical 06565 100100% 20
2323 Mirror Shot Steel Special 06565 08585% 10
2525 Metal Sound Steel Status 0000 08585% 40
2929 Electro Ball Electric Special 0000 100100% 10
3333 Flash Cannon Steel Special 08080 100100% 10
3939 Screech Normal Status 0000 08585% 40
4343 Discharge Electric Special 08080 100100% 15
4949 Lock-On Normal Status 0000 —% 5
5353 Magnet Rise Electric Status 0000 —% 10
5959 Gyro Ball Steel Physical 0000 100100% 5
6363 Zap Cannon Electric Special 120120 05050% 5
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM64Bag TM Normal VI Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM74Bag TM Steel VI Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Magnezone in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magnezone in that game.
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Magnezone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Magnezone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP462.png Body size: 1
Recruit rate: -12%
IQ group: A
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Electric PA.png
Electric
Field move: Electrify 3 field move.png
(Electrify ×3)
Browser entry
It generates magnetism from its body. It protects itself with an electric barrier.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Electric Assist.png
Electric
Field move:
(present)
Electrify 3 field move.png
(Electrify ×3)
Poké Assist:
(past)
Electric Assist.png
Electric
Field move:
(past)
Electrify 1 field move.png
(Electrify ×1)
Browser entry
It generates electricity and launches an orb of electricity to attack.
Pokémon Rumble
Attack ●●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW462.png PokéPark Pad entry:
Magnezone is a cousin of the Cavern Zone's Magnemite. He likes to rack up high scores at Rotom's Spooky Shoot-'em-Up and Rhyperior's Bumper Burn.
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

BT462.png

Pokémon Shuffle
None.png
Electric
None.png Attack Power: 70 - 90 Raise Max Level.png 0

#442
Shuffle462.png

Power of 4+
Attacks do even more damage when you make a match of four.


Evolution

081Magnemite.png
Unevolved
Magnemite
 Electric  Steel 
Rare Candy
Level 30
082Magneton.png
First evolution
Magneton
 Electric  Steel 
Town Map
Level up
at Mt. Coronet
or Chargestone Cave
or Kalos Route 13
or New Mauville
or Vast Poni Canyon
462Magnezone.png
Second evolution
Magnezone
 Electric  Steel 

Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 462.png Spr b 4d 462.png Spr 4p 462.png Spr b 4p 462.png Spr 4p 462.png Spr b 4p 462.png
Spr 4d 462 s.png Spr b 4d 462 s.png Spr 4p 462 s.png Spr b 4d 462 s.png Spr 4p 462 s.png Spr b 4d 462 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 462.png Spr b 5b 462.png Spr 5b 462.png Spr b 5b 462.png
Spr 5b 462 s.png Spr b 5b 462 s.png Spr 5b 462 s.png Spr b 5b 462 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 462.png Spr b 6x 462.png Spr 6x 462.png Spr b 6x 462.png
Spr 6x 462 s.png Spr b 6x 462 s.png Spr 6x 462 s.png Spr b 6x 462 s.png
Front Back Front Back
462MS.png For other sprites and images, please see Magnezone images on the Bulbagarden Archives.

Trivia

  • As there is no strongly electromagnetic location in Pokémon HeartGold and SoulSilver, it is impossible to evolve Magneton into a Magnezone in these games. The same applies for Probopass, Leafeon, and Glaceon. All have to be traded from Pokémon Diamond, Pearl, and Platinum to be obtained.
  • The colors on the ends of Magnezone's magnets can turn on and off at will, as seen in the Pokémon Mystery Dungeon series and the 3D Pokémon games.
  • In Pokémon Battle Revolution, if Magnezone is caused to fall asleep, its central "eye" remains open. The outer eyes, however, close.
    • This is reversed in Pokémon Black 2 and White 2, yet maintained in Pokémon X and Y, and Sun and Moon.
  • In the September 2013 Pokémon Direct, Magnezone was mistakenly labeled as a female Pokémon, when it should be genderless. It was later corrected on the official website.
  • Despite most depictions of Magnezone showing they are able to float through the air, Magnezone does not have the Ability Levitate, so it is still affected by Ground-type moves. However, Magnezone can learn Magnet Rise, which simulates Levitate for five turns.

Origin

Magnezone appears to be based on the concept of a fused Magneton; one of the Magnemite taking a larger form and the remaining two Magnemite taking the forms of the smaller bodies on each side. The Magnemite evolution line seem to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. Magnezone in particular is possibly based on electromagnetic forming caused by electromagnetic fields and combined with an objectification in the form of a flying saucer or a UFO.

Name origin

Magnezone is a shortening and combination of magnetic zone, an alternative name for a magnetic field.

Jibacoil is a combination of 磁場 jiba (magnetic field) and coil (referring to an electro-magnetic coil).

In other languages

Language Title Meaning
Japan Flag.png Japanese ジバコイル Jibacoil From 磁場 jiba and coil (referring to an electro-magnetic coil)
France Flag.png French Magnézone Same as English name
Spain Flag.png Spanish Magnezone Same as English name
Germany Flag.png German Magnezone Same as English name
Italy Flag.png Italian Magnezone Same as English name
South Korea Flag.png Korean 자포코일 Zapokoil From 자폭 (自爆) japok and 코일 Koil
Hong Kong Flag.png Cantonese Chinese 自爆磁怪 Jihbaauchìhgwaai Literally "Self-detonating magnetic monster"
China and Taiwan Flags.png Mandarin Chinese 自爆磁怪 Zìbàocíguài Literally "Self-detonating magnetic monster"


External links


Weavile #461: Weavile
Pokémon
#463: Lickilicky Lickilicky
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.