Mach Punch (move)

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Mach Punch
マッハパンチ Mach Punch
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Type  Fighting
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  +1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
The next appeal can be made earlier next turn.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Mach Punch (Japanese: マッハパンチ Mach Punch) is a damage-dealing Fighting-type move introduced in Generation II. Prior to Generation III, it was the signature move of Hitmonchan.

Effect

Mach Punch inflicts damage. It has a priority of +1, so is used before all moves that do not have increased priority.

Description

Games Description
Stad2 An incredibly fast punch that always lands first.
GSC A fast punch that lands first.
RSEColoXD A punch is thrown at wicked speed to strike first.
FRLG A punch thrown at blinding speed. It is certain to strike first.
DPPtHGSS
BWB2W2
The user throws a punch at blinding speed. It is certain to strike first.
XYORAS
SM
The user throws a punch at blinding speed. This move always goes first.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0107     Human-Like Human-Like 32 32 32 16 16 1, 16
0165    
 
Bug Bug 17 17 17 15
0166    
 
Bug Bug 17 17 17 15
0286    
 
Fairy Grass 23 23 23 23 1, Evo.
0391    
 
Field Human-Like 14 14 14 1, Evo.
0392    
 
Field Human-Like 14 14 14 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0236     Human-Like Human-Like
0240     Human-Like Human-Like
0532     Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0236     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Dream World - Rugged Mountain
0533     Human-Like Human-Like Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts damage on a target up to two tiles ahead.


In the anime

 
Breloom
 
Monferno
 
Hitmonchan
 
Infernape
The user's fist glows and it punches the opponent.
Pokémon Method
User First Used In Notes
  Hitmonchan's fist glows light blue as it gathers energy in it. It then punches the air, making a huge see-through boxing glove come out and punch the opponent.
Kiyo's Hitmonchan A Tyrogue Full of Trouble Debut
Kyle Hamm's Hitmonchan Pasta La Vista! None
  Breloom's fist becomes covered in a white orb and it punches the opponent.
Multiple wild Breloom A Shroomish Skirmish None
Kenny's Breloom Journey to the Unown! None
A wild Breloom A Windswept Encounter! None
  Infernape's fist glow light blue and it punches the opponent, or both of Infernape's fists or whole arm glow light blue and it repeatedly punches the opponent. Sometimes, its eyes flash yellow before it uses the attack.
Allegra's Infernape The Rise of Darkrai None
Ash's Infernape Fighting Ire with Fire! None
Flint's Infernape Flint Sparks the Fire! None
Narissa's Ditto Two in the form of Infernape Dealing With a Fierce Double Ditto Drama! Used via Transform
  One or both of Monferno's fists glow light blue and it punches the opponent.
A Monferno Angie used briefly Camping It Up! None
Ash's Monferno Evolving Strategies! None
Flint's Monferno Four Roads Diverged in a Pokémon Port! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Pocket Monsters manga


In other generations

In other languages

Language Title
Mandarin Chinese 音速拳 Yīnsù Quán
  Dutch Machslag
  Finnish Yliääni-isku (Advanced Challenge)
Täysmäjäys (Battle Frontier)
  French Mach Punch
  German Tempohieb
  Greek Υπερηχητική Γροθιά
  Hindi माक मुक्का Mach Mukka
  Indonesian Pukulan Kilat
Pukulan Secepat Kilat
  Italian Pugnorapido
  Korean 마하펀치 Mach Punch
  Polish Mach Cios
Portuguese   Brazil Soco Rápido
Soco Mach (TCG)
  Portugal Golpe Supersónico
  Romanian Pumnul Mach
  Serbian Probijanje zvučnog zida
Spanish   Latin America Super Golpe (AG145-DP060, DP132-present)
Golpe Veloz (DP088)
  Spain Ultrapuño
  Vietnamese Đục Lỗ Siêu Âm Thanh


Variations of the move Quick Attack
  Quick AttackMach PunchBullet Punch
Ice ShardShadow Sneak
  Vacuum Wave


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.