Low Kick (move)

If you were looking for the move that is known as Low Kick in Japanese, see Low Sweep.

Low Kick
けたぐり Kick Down
Low Kick.png
[[File:|center]]
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

Low Kick (Japanese: けたぐり Kick Down) is a damage-dealing Fighting-type move introduced in Generation I that deals varying damage. Prior to Pokémon Yellow, it was the signature move of the Machop evolution line.

Effect

Generation I

Low Kick has a power of 50 and has a 30% chance of causing the target to flinch. Accuracy in this Generation is 90%.

Low Kick can't make a target with a substitute flinch.

Generation II

Same as before, but with a 100% accuracy.

Generation III and on

Low Kick doesn't have a standard power; rather, it inflicts greater damage on a heavier target. Low Kick's power is calculated as follows (note that Game Freak used weight in kilograms for all the cutoffs):

Target's Weight (metric) (US customary) Power
0.1 - 9.9 kg 0.1 - 21.8 lb
20
10.0 - 24.9 kg 21.9 - 54.9 lb
40
25.0 - 49.9 kg 55.1 - 110.0 lb
60
50.0 - 99.9 kg 110.2 - 220.2 lb
80
100.0 - 199.9 kg 220.4 - 440.7 lb
100
200.0 kg or more 440.9 lb or more
120


It has also lost its ability to cause flinching.

Mystery Dungeon

Low Kick has fixed base power, but the damage is multiplied by a factor based on the Pokédex weight of the Pokémon.

Target's Weight Multiplier
Less than 20 kg 153/256 (60%)
20 kg - 29.9 kg 179/256 (70%)
30 kg - 39.9 kg 204/256 (80%)
40 kg - 49.9 kg 230/256 (90%)
50 kg - 59.9 kg 256/256 (100%)
60 kg - 69.9 kg 281/256 (110%)
70 kg - 79.9 kg 307/256 (120%)
80 kg - 199 kg 332/256 (130%)
200 kg or more 358/256 (140%)


Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
A Fighting-type attack. Has a one-in-three chance of making the target flinch if it connects.
A Fighting-type attack. Has a one-in-three chance of making the target flinch if it hits.
An attack that may cause flinching.
RSE A kick that inflicts more damage on heavier foes.
FRLG A low, tripping kick that inflicts more damage on heavier foes.
A kick that inflicts more damage on heavier targets.
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Conq Unleash a powerful kick to knock the enemy off their feet.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
056   Mankey Fighting Fighting   9 9 9 6 -- -- ''''
057   Primeape Fighting Fighting   --, 9 --, 9 --, 9 --, 6 -- -- ''''
066   Machop Fighting Fighting 20 -- -- -- -- ''''
067   Machoke Fighting Fighting --, 20 -- -- -- -- ''''
068   Machamp Fighting Fighting --, 20 -- -- -- -- ''''
125   Electabuzz Electric Electric       10 11 8 '
185   Sudowoodo Rock Rock   19 17 --, 9 --, 9 --, 8 '
239   Elekid Electric Electric       10 11 8 '
438   Bonsly Rock Rock       9 9 8 '
466   Electivire Electric Electric       --, 11 --, 11 --, 8 '
505   Watchog Normal Normal         -- '
532   Timburr Fighting Fighting         12 ''''
533   Gurdurr Fighting Fighting         12 ''''
534   Conkeldurr Fighting Fighting         12 ''''
559   Scraggy Dark Fighting         -- ''''
560   Scrafty Dark Fighting         -- ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
077   Ponyta Fire Fire no      
255   Torchic Fire Fire no      
331   Cacnea Grass Grass            
427   Buneary Normal Normal                   
447   Riolu Fighting Fighting                   
511   Pansage Grass Grass no      
513   Pansear Fire Fire no      
515   Panpour Water Water no      
619   Mienfoo Fighting Fighting no           
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2
055   Golduck Water Water
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
066   Machop Fighting Fighting
067   Machoke Fighting Fighting
068   Machamp Fighting Fighting
077   Ponyta Fire Fire
078   Rapidash Fire Fire
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
103   Exeggutor Grass Psychic
104   Cubone Ground Ground
105   Marowak Ground Ground
106   Hitmonlee Fighting Fighting
107   Hitmonchan Fighting Fighting
115   Kangaskhan Normal Normal
125   Electabuzz Electric Electric
126   Magmar Fire Fire
141   Kabutops Rock Water
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
157   Typhlosion Fire Fire
158   Totodile Water Water
159   Croconaw Water Water
160   Feraligatr Water Water
185   Sudowoodo Rock Rock
190   Aipom Normal Normal
209   Snubbull Normal Normal
210   Granbull Normal Normal
214   Heracross Bug Fighting
215   Sneasel Dark Ice
217   Ursaring Normal Normal
236   Tyrogue Fighting Fighting
237   Hitmontop Fighting Fighting
239   Elekid Electric Electric
248   Tyranitar Rock Dark
252   Treecko Grass Grass
253   Grovyle Grass Grass
254   Sceptile Grass Grass
255   Torchic Fire Fire
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
258   Mudkip Water Water
259   Marshtomp Water Ground
260   Swampert Water Ground
274   Nuzleaf Grass Dark
275   Shiftry Grass Dark
288   Vigoroth Normal Normal
289   Slaking Normal Normal
294   Loudred Normal Normal
295   Exploud Normal Normal
296   Makuhita Fighting Fighting
297   Hariyama Fighting Fighting
302   Sableye Dark Ghost
306   Aggron Steel Rock
307   Meditite Fighting Psychic
308   Medicham Fighting Psychic
327   Spinda Normal Normal
331   Cacnea Grass Grass
332   Cacturne Grass Dark
335   Zangoose Normal Normal
348   Armaldo Rock Bug
352   Kecleon Normal Normal
386   Deoxys Psychic Psychic
386   Deoxys Psychic Psychic
386   Deoxys Psychic Psychic
386   Deoxys Psychic Psychic
390   Chimchar Fire Fire
391   Monferno Fire Fighting
392   Infernape Fire Fighting
419   Floatzel Water Water
424   Ambipom Normal Normal
427   Buneary Normal Normal
428   Lopunny Normal Normal
438   Bonsly Rock Rock
447   Riolu Fighting Fighting
448   Lucario Fighting Steel
453   Croagunk Poison Fighting
454   Toxicroak Poison Fighting
461   Weavile Dark Ice
466   Electivire Electric Electric
467   Magmortar Fire Fire
475   Gallade Psychic Fighting
499   Pignite Fire Fighting
500   Emboar Fire Fighting
504   Patrat Normal Normal
505   Watchog Normal Normal
511   Pansage Grass Grass
512   Simisage Grass Grass
513   Pansear Fire Fire
514   Simisear Fire Fire
515   Panpour Water Water
516   Simipour Water Water
531   Audino Normal Normal
532   Timburr Fighting Fighting
533   Gurdurr Fighting Fighting
534   Conkeldurr Fighting Fighting
537   Seismitoad Water Ground
538   Throh Fighting Fighting
539   Sawk Fighting Fighting
552   Krokorok Ground Dark
553   Krookodile Ground Dark
559   Scraggy Dark Fighting
560   Scrafty Dark Fighting
565   Carracosta Water Rock
571   Zoroark Dark Dark
611   Fraxure Dragon Dragon
612   Haxorus Dragon Dragon
613   Cubchoo Ice Ice
614   Beartic Ice Ice
619   Mienfoo Fighting Fighting
620   Mienshao Fighting Fighting
622   Golett Ground Ghost
623   Golurk Ground Ghost
624   Pawniard Dark Steel
625   Bisharp Dark Steel
631   Heatmor Fire Fire
648   Meloetta Normal Psychic
648   Meloetta Normal Fighting
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation II

#   Pokémon Type Obtained with
0077   Ponyta Fire New York Pokémon Center
0084   Doduo Normal Flying New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0104   Cubone Ground Dream World - Icy Cave
0215   Sneasel Dark Ice Dream World - Icy Cave
0335   Zangoose Normal Dream World - Dream Park
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Conquest

Low Kick is the only move of Timburr.

In the anime

 
Sudowoodo
 
Watchog
The user delivers a powerful low kick that makes the foe fall over.
Pokémon Method
User First Used In Notes
  Sudowoodo swipes its leg and trips the opponent.
A wild Sudowoodo Type Casting Debut
  Watchog ducks down and swings one of its legs around, tripping the opponent, or Watchog jumps at the opponent and kicks its legs with one of its feet.
Lenora's Watchog The Battle According to Lenora! None
Three wild Watchog Emolga and the New Volt Switch! None


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • Low Sweep is called ローキック Low Kick in Japanese versions.
    • Similarly, Meteor Mash is called コメットパンチ Comet Punch in Japanese versions.
    • This caused a mistake in the English dub of the anime episode Ash and Trip's Third Battle!, where Low Sweep is mistakenly called Low Kick.

In other languages

Language Title
Mandarin Chinese 下踢 Xiàtī
  Dutch Lage Schop
  Finnish Alapotku
  French Balayage
  German Fußkick
  Greek Χαμηλή Κλωτσιά
  Italian Colpo Basso
  Korean 안다리걸기 Andarigeolgi
Portuguese   Brazil Rasteira
  Portugal Rasteira
  Serbian Niski Šut
Spanish   Latin America Patada Baja
  Spain Patada Baja


Variations of the move Low Kick
  Low Kick
  Grass Knot


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.