Lock-On (move)

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Lock-On
ロックオン Lock-On
Lock-On V.png
[[File:|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  %
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Lock-On (Japanese: ロックオン Lock-On) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generations II and III

The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Lock-On wears off.

Lock-On does not allow the user to bypass protection moves.

Lock-On's accuracy is 100%.

Generation IV

Lock-On now bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.

Description

Games Description
Stad2 An attack that locks on to the target to ensure that the next attack will hit without fail.
GSC Ensures the next attack will hit.
RSE Locks on to the foe to ensure the next move hits.
FRLG The user locks on to the foe, making the next move sure to hit.
Colo.XD Locks onto the target to ensure the next move hits.
DPPtHGSS The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
BWB2W2 The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
XYORAS
SM
The user takes sure aim at the target. This ensures the next attack does not miss the target.

Learnset

By leveling up

# Pokémon Egg Groups Level
I II III IV V VI VII
081 Magnemite Magnemite
Mineral Mineral 27 32 27 30BW
46B2W2
46XY
41ORAS
41
082 Magneton Magneton
Mineral Mineral 27 35 27 30BW
56B2W2
56XY
49ORAS
49
137 Porygon Porygon
Mineral Mineral 32 32 45 45 45 45
223 Remoraid Remoraid
Water 1 Water 2 11 11 6 6 6 6
233 Porygon2 Porygon2
Mineral Mineral 32 32 45 45 45 45
299 Nosepass Nosepass
Mineral Mineral 46 67DP
73PtHGSS
73BW
50B2W2
50XY
43ORAS
43
377 Regirock Regirock
Undiscovered Undiscovered 57 57 57 1, 57XY
55ORAS
55
378 Regice Regice
Undiscovered Undiscovered 57 57 57 1, 57XY
55ORAS
55
379 Registeel Registeel
Undiscovered Undiscovered 57 57 57 1, 57XY
55ORAS
55
462 Magnezone Magnezone
Mineral Mineral 27 30BW
56B2W2
56XY
49ORAS
49
474 Porygon-Z Porygon-Z
Mineral Mineral 45 45 45 45
476 Probopass Probopass
Mineral Mineral 67DP
73PtHGSS
73BW
50B2W2
50XY
43ORAS
43
599 Klink Klink
Mineral Mineral 51 50 50
600 Klang Klang
Mineral Mineral 56 56 56
601 Klinklang Klinklang
Mineral Mineral 60 60 60
649 Genesect Genesect
Undiscovered Undiscovered 11 11 11
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Egg Groups Egg Move
II III IV V VI VII
524 Roggenrola Roggenrola
Mineral Mineral
707 Klefki Klefki
Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Description

Games Description
MDRB Gives the user the Sure Shot status, making all its moves and attacks completely accurate.

In the anime

None.png Brandon Regirock Lock-On.png Brandon Registeel Lock-On.png None.png
Regirock Registeel
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
Pokémon Method
User First Used In Notes
377 Regirock The Braille pattern on Regirock's face glows red, and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it hits it, turning into a red target that sticks to the opponent. The next attack Regirock uses cannot miss, and will curve should the target move.
Brandon's Regirock Battling the Enemy Within! Debut
379 Registeel The Braille pattern on Registeel's face glows red and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it reaches the opponent, turning into a red target that sticks to the opponent. The next attack Registeel uses cannot miss, and will curve should the target move.
Brandon's Registeel Overjoyed! None

In the manga

In the Pokémon Adventures manga


In the Pocket Monsters Platinum: Aim to Be Battle King manga


In other generations

Lock-On II.png Lock-On III.png Lock-On IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Lock-On PMD RB.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Lock-On Stad2.png Lock-On Colo.png Lock-On XD.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Mandarin Chinese 鎖定 Suǒdìng
France Flag.png French Verrouillage
Germany Flag.png German Zielschuss
Greece Flag.png Greek Κλείδωμα Στόχου
Italy Flag.png Italian Localizza
South Korea Flag.png Korean 록온 Lock On
Portugal Flag.png Portuguese Mira
Brazil Flag.png Brazilian Portuguese Mirar
Serbia Flag.png Serbian Nišanjenje
Spain Flag.png Spanish Fijar Blanco



Variations of the move Lock-On
Status Lock-OnMind Reader


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.