The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This is a list of all items that appear in the internal data of Pokémon games, but are not obtainable as inventoryitems by any legitimate means in that game or set of games.
This does not include items which are carried over between successive game releases within a particular generation, such as items in Pokémon Ruby and Sapphire that remain in the internal data of Pokémon FireRed and LeafGreen. Instead, it includes items that are not available in non-successive game releases or in any game within a particular generation, items which availability differs between regional releases of one or more games within a particular generation, and items that are used and programmed in as inventory items but that are otherwise unobtainable (only accessible) during regular gameplay.
None (intended to be reward for defeating Brock at Pewter Gym)
Secondary effect:
When used in the overworld (except dungeons and caves), it changes the background music to a single channel of Guide; if used in a dungeon or cave, it changes the background music to a single channel of Title Screen. This is due to the function that plays the "throw Bait or Rock" sound effect attempting to load it but referring to the wrong soundbank.
Note: Index number 0x15. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
When used in the overworld (except dungeons and caves), it changes the background music to a single channel of Guide; if used in a dungeon or cave, it changes the background music to a single channel of Title Screen. This is due to the function that plays the "throw Bait or Rock" sound effect attempting to load it but referring to the wrong soundbank.
Note: Index number 0x16. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
Note: Index number 0x17. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
Note: Index number 0x18. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
None (intended to be reward for defeating Koga at Fuchsia Gym)
Note: Index number 0x19. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
Note: Index number 0x1A. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
Note: Index number 0x1B. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
Note: Index number 0x1C. Along with the other Badge Key Items, it is internally used in the list of Badges presented by the Gym Badge man in Cerulean City. Treated like a regular item in Stadium.
None (probably intended to be the actual PP Up, suggesting it was to be found at the same multiple locations)
Note: Index number 0x32; the actual PP Up has index number 0x4F. While the actual PP Up can be sold and/or bought for $0, this one can be sold for $4900 and bought for $9800.
Note: Index number 0x3B. It can be bought for half the price of actual Coin Case-stored Coins in the Game Corner, which cost $20 per Coin. It cannot be used in the slot machines, exchanged for prizes, or put into a Coin Case. It also appears listed in the Trainer's Guide (manual) of Red and Blue as a "miscellaneous item", being the only item that fits into this category.
If held by a Pokémon, the game behaves as if the Pokémon is not holding an item. Triggers a crash in all localizations of Crystal due to an oversight.[1]
Variations with index numbers 0x46, 0x73, 0x74, and 0x81 become the Clear Bell, GS Ball, Blue Card, and Egg Ticket in Crystal, respectively. Variations with index numbers 0x06 and 0x38 are the Town Map (broken) and Poké Flute from the Generation I games, respectively. Variation with index number 0xBE triggers an invalid pointer when its usage is forced.
Note: Index number 0xB1 in Generation II. It should not be confused with the Park Ball (Japanese: パークボール Park Ball) used at the Pal Park in the Generation IV games. In HeartGold and SoulSilver, it was renamed to Sport Ball (Japanese: コンペボール Compé Ball) precisely to avoid this confusion.
Note: Index number 0xC3 and is stored in the Items pocket of the player's Bag; the real TM04 has index number 0xC2 and is stored in the TMs and HMs pocket of the player's Bag.
Note: Index number 0xDC and is stored in the Items pocket of the player's Bag; the real TM28 has index number 0xDB and is stored in the TMs and HMs pocket of the player's Bag.
Note: Index number 0xFF. It is similar to TM55 (0xFF) in the Generation I games. It does not trigger the USE/GIVE/TOSS/SEL/CANCEL menu, it cannot be held by a Pokémon, and it cannot be purchased or sold.
A 100% pure juice. It restores the HP of one Pokémon by 20 points.
Note: Index number 0x002C in all Generation III games. It is programmed to be held by wild Shuckle in FireRed and LeafGreen; however, the only way to encounter one in these games is through Altering Cave's unused data. Since it's impossible to trade with Generations II, IV and/or V, this item remains unavailable outside of cheating in the Generation III games.
Causes the secondary effect of Thief and Covet to fail when used on holder. Causes Trick and Switcheroo to fail when used by or on the holder. Causes Fling to fail when used by holder. Pokémon holding this cannot be placed in the PC.
A special Poké Ball that was used in the Safari Zone in the Kanto region and in the Great Marsh in the Sinnoh region.
Note: Index number 0x0005 in all Generation III, IV, V, VI games. The description in HeartGold and SoulSilver was not altered from Diamond, Pearl, and Platinum since it still refers to the Great Marsh; it remains unaltered in the Generation V, VI, and VII games.
A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front.
Note: Index number 0x01C8 in all Generation IV, V, VI, and VII games. Index number 0x02E0 contains the S.S. Ticket obtainable in Omega Ruby and Alpha Sapphire.
A very tasty tail of something. It can be sold at a high price to shops.
Note: Index number 0x01D9 in HeartGold, SoulSilver, and all Generation V, VI, and VII games. It is a regular item in Generation II. Formatted as Slowpoke Tail in Generation VI.
A special Poké Ball that was used during the Bug-Catching Contest in the Johto region.
Note: Index number 0x01F3 in HeartGold, SoulSilver, and all Generation V, VI, and VII games. In Generation II, it is called Park Ball (Japanese: パークボール Park Ball), which should not be confused with the Park Ball (Japanese: パークボール Park Ball) used at the Pal Park in the Generation IV games.
Only accessible inside the Pal Park in Route 221 during regular gameplay; cannot be obtained as an item in the player's Bag as it is not programmed in as an inventory item
Note: Index number 0x01F4 in HeartGold, SoulSilver, and all Generation V, VI, and VII games. Pokémon recaught with this Poké Ball at the Pal Park will retain the Poké Ball in which they were originally caught in the Generation III game of origin. Not to be confused with the Sport Ball (Japanese: コンペボール Compé Ball), which was known as Park Ball (Japanese: パークボール Park Ball) in Generation II.
A sturdy Capsule that can only be opened with a special key.
Note: Index number 0x0215 in HeartGold, SoulSilver, and all Generation V, VI, and VII games. It is rendered useless from Black 2 and White 2 onwards since TM95 can be obtained without it.
None (intended to be given to the player by unlocking the Lock Capsule, which requires the assistance of Mr. Lock, a Harlequin found in Castelia City on 11F of the left building in the junction between Central Plaza and the gate to Route 4; may be obtained via cheating)
A light and yet incredibly effective trunk, which can contain every last piece of clothing that can be bought.
Note: Index number 0x02C2 in all Generation VI games and 0x02C3 in all Generation VI and VII games. The silver Travel Trunk is replaced by the Makeup Bag in Generation VII. The gold Travel Trunk sprite is used to represent the Clothing Trunk in Let's Go, Pikachu! and Let's Go, Eevee!.
This charm contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle.
Note: Index number 0x02CC in all Generation VI and VII games. Used by DianthaXY and May during Contest SpectacularsORAS. Has an icon in Omega Ruby, Alpha Sapphire, and all Generation VII games.
The key to New Mauville, which was constructed beneath Mauville City.
Note: Index number 0x02D3 in Omega Ruby, Alpha Sapphire, and all Generation VII games. The gate to New Mauville uses eye recognition software in Omega Ruby and Alpha Sapphire, and does not require a key for entry.
A stone filled with an unexplained power. It makes Pokémon that battle with a Mega Stone Mega Evolve.
Note: Index number 0x0305 in Omega Ruby, Alpha Sapphire, and all Generation VII games. Used by the HoennElite Four members. Has an icon in Sun and Moon.
By entering certain numbers on this pager, you can summon Ride Pokémon in an instant.
Note: Index number 0x0352 in all Generation VII and VIII games. As the Ride Pager can be used at any time with the Ⓨ button, the item in the Bag is never obtained.
A long loaf sliced into top and bottom halves. Its aroma of wheat and its straightforward, salty flavor make it pair well with all kinds of sandwich ingredients.
Note: Index numbers 0x0248-0x0251. While turning on Battle CDs 51-55, the player blacks out immediately (since there are no data for the player or the opponent), but 56-60 have the same data as the first five Battle Sims.
In addition, the following items have item descriptions in the code but cannot be obtained in the inventory even through cheating.
せっけいずBlueprints
A set of plans with complex diagrams and formulas.
Changes the status of the target to Paused, making it incapable of action. Range: Foe in front
Note: Index number 0xC2
Possess Orb とりつきだまPossess Orb
TREASURE BAG
ONLY IN
GEN III
Price:300
Sell for:150
Effect:
If the leader is holding this item and it faints, it will cause an adjacent ally to faint instead, move the leader to its place, and fully restore leader's HP, PP and Belly.