List of Pokémon by weight: Difference between revisions

→‎Game mechanics affected by weight: why I have no idea how to profesionally call these SFXs? second one seems slower and lower in pitch, and third one sounds like dropping something heavy or akin to that. But someone good at that should check these.
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(→‎Game mechanics affected by weight: why I have no idea how to profesionally call these SFXs? second one seems slower and lower in pitch, and third one sounds like dropping something heavy or akin to that. But someone good at that should check these.)
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==Game mechanics affected by weight==
==Game mechanics affected by weight==
{{incomplete|section|What more exactly/profesionally are the other two SFXs compared to first one?}}
Weight affects the following {{pkmn|games|game}} mechanics. Note that Game Freak uses weight in kilograms for all the cutoffs and therefore, metric values are shown first, followed by US customary values.
Weight affects the following {{pkmn|games|game}} mechanics. Note that Game Freak uses weight in kilograms for all the cutoffs and therefore, metric values are shown first, followed by US customary values.


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* In {{2v2|HeartGold|SoulSilver}}, Pokémon weighing less than 204.8 kg (451.5 lbs.) have a -20 catch rate when using a Heavy Ball, while Pokémon weighing between 204.8 kg (451.5 lbs.) and 307.2 kg (677.3 lbs.) have a +20 catch rate when using a Heavy Ball, Pokémon weighing between 307.2 kg (677.3 lbs.) and 409.6 kg (903.0 lbs.) have a +30 catch rate when using a Heavy Ball, and Pokémon weighing more than 409.6 kg (903.0 lbs.) have a +40 catch rate when using a Heavy Ball.
* In {{2v2|HeartGold|SoulSilver}}, Pokémon weighing less than 204.8 kg (451.5 lbs.) have a -20 catch rate when using a Heavy Ball, while Pokémon weighing between 204.8 kg (451.5 lbs.) and 307.2 kg (677.3 lbs.) have a +20 catch rate when using a Heavy Ball, Pokémon weighing between 307.2 kg (677.3 lbs.) and 409.6 kg (903.0 lbs.) have a +30 catch rate when using a Heavy Ball, and Pokémon weighing more than 409.6 kg (903.0 lbs.) have a +40 catch rate when using a Heavy Ball.
* Pokémon with {{a|Heavy Metal}} and {{a|Light Metal}} function as if they weighed twice or half the weight listed in the Pokédex, respectively.
* Pokémon with {{a|Heavy Metal}} and {{a|Light Metal}} function as if they weighed twice or half the weight listed in the Pokédex, respectively.
* In Generation V, appropiate special and sound effect is applied for Pokémon landing on the floor, depending on its weight:
** Small shake and normal SFX for Pokémon weighing less than 50kg (110.2 lbs.) <!---to Hitmonlee !--->
** Medium shake and slower/lower SFX  for Pokémon weighing at least 50kg but (110.2 lbs.) less than 150kg (330.7 lbs.) <!--- from Zweilous to Bastodion !--->
** Heavy shake and "heavy" SFX for Pokémon weighting 150kg or more (330.7 lbs.) <!--- from Emboar !--->


==List of Pokémon by weight==
==List of Pokémon by weight==