Kangaskhan (Pokémon)/Generation II learnset

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By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Comet Punch Normal 01818 085}}85% 15
077 Leer Normal 0000 100}}100% 30
1313 Bite Dark 06060 100}}100% 25
1919 Tail Whip Normal 0000 100}}100% 30
2525 Mega Punch Normal 08080 085}}85% 20
3131 Rage Normal 02020 100}}100% 20
3737 Endure Normal 0000 —}}—% 10
4343 Dizzy Punch Normal 07070 100}}100% 10
4949 Reversal Fighting 0000 100}}100% 15
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an evolution of Kangaskhan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 DynamicPunch Fighting 100 50% 5
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM05 Roar Normal 100% 20
  TM06 Toxic Poison 85% 10
  TM07 Zap Cannon Electric 100 50% 5
  TM08 Rock Smash Fighting 20 100% 15
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM14 Blizzard Ice 120 70% 5
  TM15 Hyper Beam Normal 150 90% 5
  TM16 Icy Wind Ice 55 95% 15
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM25 Thunder Electric 120 70% 10
  TM26 Earthquake Ground 100 100% 10
  TM27 Return Normal 100% 20
  TM30 Shadow Ball Ghost 80 100% 15
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM33 Ice Punch Ice 75 100% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM37 Sandstorm Rock —% 10
  TM38 Fire Blast Fire 120 85% 5
  TM41 ThunderPunch Electric 75 100% 15
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM48 Fire Punch Fire 75 100% 15
  TM49 Fury Cutter Bug 10 95% 20
  HM03 Surf Water 95 100% 15
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an evolution of Kangaskhan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Disable Normal 55% 20
Focus Energy Normal —% 30
Foresight* Normal 100% 40
Safeguard Normal —% 25
Stomp Normal 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Kangaskhan in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kangaskhan in that game.
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an evolution of Kangaskhan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Faint Attack Dark 60 —% 20
  • A superscript level indicates that Kangaskhan can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an evolution of Kangaskhan
  • Click on the generation numbers at the top to see event moves from other generations