Jigglypuff (Super Smash Bros.): Difference between revisions

adding back in the objective parts of my (understandably) undone edit
(Undo revision 1976759 by Toomai (talk)we don't list Pokemon tiers because they are subjective, so we shouldn't list SSB tiers either)
(adding back in the objective parts of my (understandably) undone edit)
Line 36: Line 36:
[[File:Jigglypuff Melee.jpg|thumb|300px|Jigglypuff in [[Super Smash Bros. Melee]] (Japanese)]]
[[File:Jigglypuff Melee.jpg|thumb|300px|Jigglypuff in [[Super Smash Bros. Melee]] (Japanese)]]
Jigglypuff appears again in the sequel, Super Smash Bros. Melee, but like the first game, it must be unlocked first by completing Classic Mode with any character. It shares the {{st|Pokémon Stadium}} with {{SSB|Pikachu}}, {{SSB|Mewtwo}} and {{SSB|Pichu}}. Jigglypuff's Pound attack is moved to its Side-B attack, and instead, {{m|Rollout}} is Jigglypuff's new B attack. When the player holds B Jigglypuff will begin to charge. It can be let go at any time, though the longer it is charged, the stronger the attack will be. The move is sometimes hard to control.  
Jigglypuff appears again in the sequel, Super Smash Bros. Melee, but like the first game, it must be unlocked first by completing Classic Mode with any character. It shares the {{st|Pokémon Stadium}} with {{SSB|Pikachu}}, {{SSB|Mewtwo}} and {{SSB|Pichu}}. Jigglypuff's Pound attack is moved to its Side-B attack, and instead, {{m|Rollout}} is Jigglypuff's new B attack. When the player holds B Jigglypuff will begin to charge. It can be let go at any time, though the longer it is charged, the stronger the attack will be. The move is sometimes hard to control.  
Jigglypuff has a combination of attributes - fast aerial movement, quick and strong aerial attacks, and multiple jumps - that give it very strong aerial combat abilities, while Rest can end an opponent's stock at surprisingly early percentages and can be comboed into with little chance of escape against fast-falling characters. On the other hand, many characters find it easy to KO Jigglypuff due to its light weight, and its grounded attacks are poor in speed.


{{SmashMoves|type=Normal|game=Melee|img=yes
{{SmashMoves|type=Normal|game=Melee|img=yes
Line 56: Line 58:
[[File:SSBB Jigglypuff.png|200px|thumb|right|Jigglypuff in [[Super Smash Bros. Brawl]]]]
[[File:SSBB Jigglypuff.png|200px|thumb|right|Jigglypuff in [[Super Smash Bros. Brawl]]]]
Jigglypuff appears again in Super Smash Bros. Brawl and must be unlocked. The player can unlock Jigglypuff through the {{sbw|Adventure Mode: The Subspace Emissary}}, which Jigglypuff plays no major role in. Like the other characters, Jigglypuff receives a [[Final Smash]] this time around. It is called "Puff Up" and it makes Jigglypuff grow to a giant state, knocking out players that come too close to it. After a short amount of time, Jigglypuff shrinks back down to normal size.
Jigglypuff appears again in Super Smash Bros. Brawl and must be unlocked. The player can unlock Jigglypuff through the {{sbw|Adventure Mode: The Subspace Emissary}}, which Jigglypuff plays no major role in. Like the other characters, Jigglypuff receives a [[Final Smash]] this time around. It is called "Puff Up" and it makes Jigglypuff grow to a giant state, knocking out players that come too close to it. After a short amount of time, Jigglypuff shrinks back down to normal size.
Jigglypuff remains mostly unchanged from ''Melee'' to ''Brawl'', possessing strong aerial combat while being slow and weak on the ground. It is mostly the game that changed around it - the lower falling speeds of all characters improved other characters' aerial abilities, reducing Jigglypuff's relative advantage. Rest has also been substantially weakened, and can no longer be used for surprise KOs at low percentages.


{{SmashMoves|type=Normal|game=Brawl|img=yes
{{SmashMoves|type=Normal|game=Brawl|img=yes
28

edits