Infernape (Pokémon)

Revision as of 01:13, 27 August 2013 by Mikoro (talk | contribs) (→‎Trivia)
Monferno #391: Monferno
Pokémon
#393: Piplup Piplup
This article is about the species. For a specific instance of this species, see Infernape (disambiguation).
Infernape
ゴウカザル Goukazaru
#392
392Infernape.png
Art by Ken Sugimori from Diamond and Pearl
Type
Fire Fighting
Category
Flame Pokémon
Abilities
Blaze Iron Fist
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Sinnoh
#006
Regional Browser numbers
Almia
R-170
Oblivia
R-196 N-205
Height
3'11"
Imperial
1.2 m
Metric
Weight
121.3 lbs.
Imperial
55.0 kg
Metric
Dex color
Brown
Catch rate
45 (5.9%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F392.png   F487O.png
Blue-Striped
Gender ratio
87.5% male, 12.5% female
Breeding
Field and
Human-Like groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
1
Sp.Def
0
Speed
1
Base Exp.: 209 Battle Exp.: 2091*

Infernape (Japanese: ゴウカザル Goukazaru) is a dual-type Fire/Fighting Pokémon.

It evolves from Monferno starting at level 36. It is the final form of Chimchar.

Biology

Physiology

Its body is primarily a brownish-red color, with sections of white fur on its chest, head and legs, and a large flame burning on its head that never goes out. The tail flame it had as a Monferno has disappeared. Infernape wears two gold chest rings in place of a chest plate. Its former hair crest has presumably formed into the flame on its head. It also has swirl-patterned gold shoulder pads, knee pads, and wrist bands. The blue and red markings it had on its forehead as a Monferno have now changed to a deep blood-red color. Infernape's scleras are yellow, and its irises are blue. Its hands, toes, and inner ears are also blue. Unlike Chimchar and Monferno, Infernape's head flame never goes out.

Gender differences

None.

Special abilities

Infernape uses a special kind of martial art that utilizes all four of its limbs. It can also use unique fighting moves with fire on its hands and feet. Having fully evolved, Infernape can learn Hyper Beam, Giga Impact, and Blast Burn.

Behavior

Infernape is said to have a fiery nature, and is most competitive when it comes to speed. Being powerful fighters, Infernape test their fighting abilities against each other. An Infernape's fighting spirit is determined by the size of the flame on its head. Infernape uses its hands and feet to pull off special combat moves.

Habitat

Infernape are very rare and only make their nests in cliffsides and rocky mountains.

Diet

Main article: Pokémon food

In the anime

 
Infernape in the anime

Major appearances

Ash's Infernape

Infernape made its official debut in the series in Fighting Ire With Fire! when Ash's Monferno evolved.

Flint's Infernape

An Infernape belonging to Flint appeared in Flint Sparks the Fire!.

Other

Infernape made its first appearance in The Rise of Darkrai, under the ownership of Allegra. It battled against Brock's Croagunk, and alongside Maury's Torterra and Kai's Empoleon to stop the consequences of Dialga and Palkia's battle. It was later used in the Alamos Town Pokémon Contest, where it helped Allegra win a Ribbon.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
DP163 Infernape Dawn's Pokédex Infernape, the Flame Pokémon and the evolved form of Monferno. Infernape's fiery crown reflects its fiery nature, and its speed is unmatched.

In the manga

 
Infernape in Pokémon Diamond and Pearl Adventure!

In the Pokémon Adventures manga

Main article: Chimler

Pearl owns a Chimchar named Chimler who later evolves into a Monferno, and then into an Infernape.

In the Pokémon Diamond and Pearl Adventure! manga

Infernape is the final form of Mitsumi's starter Pokémon, Chimchar. It made its debut in Beauty Contest: The Pokémon Super Contest!!, where it represented its Trainer in a Beauty Contest.

In the Pocket Monsters Platinum: Aim to Be Battle King!! manga

Main article: Yū Shirogane's Infernape

Yū Shirogane has an Infernape which he received it as a Chimchar.

In the TCG

Main article: Infernape (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It uses a special kind of martial arts involving all its limbs. Its fire never goes out.
Pearl Its crown of fire is indicative of its fiery nature. It is beaten by none in terms of quickness.
Platinum It uses unique fighting moves with fire on its hands and feet. It will take on any opponent.
HeartGold It tosses its enemies around with agility. It uses all its limbs to fight in its own unique style.
SoulSilver
Generation V
Black It uses unique fighting moves with fire on its hands and feet. It will take on any opponent.
White
Black 2 It uses unique fighting moves with fire on its hands and feet. It will take on any opponent.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Monferno
Platinum
None Evolve Monferno
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Poké Transfer
Black 2 White 2
None Poké Transfer
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Dark Crater Pit (B6-B14)
Pokémon Ranger:
Shadows of Almia
Volcano Cave
Pokémon Ranger:
Guardian Signs
Mt. Sorbet
Dark Temple
Pokémon Rumble Fiery Furnace
Pokémon Rumble Blast Lava: Sunny Seashore
PokéPark Wii: Pikachu's Adventure Lava Zone
Pokémon Conquest Evolve Monferno

In events

Games Event Language Location Level Distribution period
Pokémon Center 15th Anniversary Infernape Japanese Japan 100 June 12 to 18, 2013;
July 3 to 7, 2013


Held items

Game Held Item(s)
Events*   Focus Sash (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
76
136 - 183 262 - 356
104
98 - 171 191 - 337
71
68 - 135 132 - 265
104
98 - 171 191 - 337
71
68 - 135 132 - 265
108
101 - 176 198 - 346
Total:
534
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/4 ★★★★
Power
4/5 ★★★★
Skill
4/5 ★★★★
Stamina
1/2
Jump
3/3 ★★★
Total
16/19 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Scratch Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
00Start Ember Fire Special 04040 100100% 25
00Start Taunt Dark Status 0000 100100% 20
077 Ember Fire Special 04040 100100% 25
099 Taunt Dark Status 0000 100100% 20
1414 Mach Punch Fighting Physical 04040 100100% 30
1616 Fury Swipes Normal Physical 01818 08080% 15
1919 Flame Wheel Fire Physical 06060 100100% 25
2626 Feint Normal Physical 03030 100100% 10
2929 Punishment Dark Physical 0000 100100% 5
3636 Close Combat Fighting Physical 120120 100100% 5
4242 Fire Spin Fire Special 03535 08585% 15
5252 Acrobatics Flying Physical 05555 100100% 15
5858 Calm Mind Psychic Status 0000 —% 20
6868 Flare Blitz Fire Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 —}}—% 15
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM08 Bulk Up Fighting Status 0000 —}}—% 20
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM43 Flame Charge Fire Physical 05050 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM47 Low Sweep Fighting Physical 06060 100}}100% 20
  TM48 Round Normal Special 06060 100}}100% 15
  TM50 Overheat Fire Special 140140 090}}90% 5
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM62 Acrobatics Flying Physical 05555 100}}100% 15
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM83 Work Up Normal Status 0000 —}}—% 30
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Assist Normal Status —% 20
Blaze Kick Fire Physical 85 90% 10
Counter Fighting Physical 100% 20
Double Kick Fighting Physical 30 100% 30
Encore Normal Status 100% 5
Fake Out Normal Physical 40 100% 10
Fire Punch Fire Physical 75 100% 15
Focus Energy Normal Status —% 30
Focus Punch Fighting Physical 150 100% 20
Heat Wave Fire Special 100 90% 10
Helping Hand Normal Status —% 20
Quick Guard Fighting Status —% 15
Submission Fighting Physical 80 80% 25
ThunderPunch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Infernape in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Infernape in that game.
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Blast Burn Fire Special 150 90% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Pledge Fire Special 50 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Infernape can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Infernape cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Nasty Plot Dark Status —% 20
   Slack Off Normal Status —% 10
 * UproarB2W2 Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Fire  Poké Assist:  
( Fire )
Field move:  
(Burn ×3)
Browser entry  
It spits blobs of fire to attack. It also has an explosive attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Fire   
( Fire )
Past
 
( Normal )
 
(Burn ×3)
Past
 
(Electrify ×1)
Browser entry  
It attacks by spitting fire.
Attack ●●●●
Defense ●●●
Speed ●●●●
Attack Not
Available
Defense
Speed
Attack ●●●●
Defense ●●●
Speed ●●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Infernape came to the Lava Zone to battle. He likes to cut loose at Venusaur's Vine Swing, Tangrowth's Swing-Along, and a few other Attractions, too.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: ★★★ Move: Fire Spin
Attack: ★★★ Ability 1: Blaze
Defense: ★★★ Ability 2: Climber
Speed: ★★★★ Ability 3: Conqueror
Evolves from Monferno when its Speed is 102 or higher
Range: 3 Perfect Links: Hideyori, Hideyoshi, and Sasuke

Evolution

 
Unevolved
Chimchar
 Fire 
 
Level 14


 
First evolution
Monferno
 Fire  Fighting 
 
Level 36


 
Second evolution
Infernape
 Fire  Fighting 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Infernape images on Bulbagarden Archives.

Other sprites

 
Platinum intro's sprite

Trivia

  • Infernape is the only final form Sinnoh starter Pokémon not to have an immunity, since Empoleon is immune to Poison-type attacks and Torterra is immune to Electric-type attacks.
  • Infernape shares the same species name as Charmeleon, Charizard, Flareon, and Moltres. They are all known as the Flame Pokémon.
  • Infernape is the fastest Fire-type Pokémon, with a Speed base stat of 108.
    • It also has the highest base stat total of all non legendary Fighting-type Pokémon, with 534.
  • Infernape is the only fully evolved starter Pokémon who has no base stats that are divisible by 5.
  • As of Generation V, Infernape is the shortest fully evolved starter.

Origin

Infernape is based on a monkey. The gold elements in its design as well as its Japanese name are most likely linked to Son Goku, the Japanese interpretation of the character Sun Wukong. Sun Wukong is the main character in the Chinese epic Journey to the West and is a monkey with powerful abilities. It is also similar to the Vanara, a race of ape-like humanoids in the Hindu epic Ramayana. It is most likely based off the martial art Muay Thai which uses all the limbs and possibly Monkey Kung Fu, another type of martial arts. It may have also be loosely based on Crazy Monkey Defense, a boxing style that incorporated elements from other martial arts such as Muay Thai.

Name origin

Infernape is a combination of inferno and ape

Goukazaru is a combination of 業火 gōka (hellfire or inferno) and 猿 saru (monkey).

In other languages

Language Title Meaning
  Japanese ゴウカザル Goukazaru From 業火 gōka and saru
  French Simiabraz From simian and braise
  Spanish Infernape Same as English name
  German Panferno From Schimpanse and Inferno
  Italian Infernape Same as English name
  Korean 초염몽 Choyeommong From 초 (超) cho, 염 (焰) yeom and monkey
  Mandarin Chinese 烈焰猴 Lièyànhóu Literally "Raging flame monkey".
  Cantonese Chinese


Related articles

  #391: Monferno
Pokémon
#393: Piplup  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.