Ice Ball (move)

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Ice Ball
アイスボール Ice Ball
Ice Ball.png
Ice Ball 2.png
Type  Ice
Category  Physical
PP  20 (max. 32)
Power  30
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Temporaily stops the crowd from growing excited.
Condition  Beauty
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Ice Ball (Japanese: アイスボール Ice Ball) is a damage-dealing Ice-type move introduced in Generation III. Prior to Generation VI, it was the signature move of Spheal's evolutionary line.

Effect

Ice Ball inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Ice Ball is interrupted. Ice Ball's power is doubled in addition if the user had previously used Defense Curl.

Generation VI

Pokémon with Bulletproof are immune to Ice Ball.

Description

Games Description
RSE A 5-turn attack that gains power on successive hits.
FRLG A 5-turn rolling attack that becomes stronger each time it rolls.
Colo.XD An attack lasting 5 turns with rising intensity.
DPPtHGSS The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
BWB2W2
XYORAS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.

Learnset

By leveling up

# Pokémon Egg Groups Level
I II III IV V VI VII
027 Sandshrew Sandshrew
Alola Form
Field Field 7
028 Sandslash Sandslash
Alola Form
Field Field 7
363 Spheal Spheal
Water 1 Field 13 13 13 13 13
364 Sealeo Sealeo
Water 1 Field 13 13 13 13 13
365 Walrein Walrein
Water 1 Field 13 13 13 13 13
712 Bergmite Bergmite
Monster Monster 30 30
713 Avalugg Avalugg
Monster Monster 30 30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Egg Groups Egg Move
II III IV V VI VII
060 Poliwag Poliwag
Water 1 Water 1
225 Delibird Delibird
Water 1 Field
258 Mudkip Mudkip
Monster Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Conquest

 
>
 
Table assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Power = 18 | Accuracy = 90% | Effect = Doubles in power with each consecutive hit.
Used by : Sealeo

Description

Games Description
MDRB Hits the target in succession until it misses. Its power rises with every hit. It may hit up to five times.
Conq. The user continually rolls into the target several times. It becomes stronger each time it hits.

In the anime

None.png Juan Sealeo Ice Ball.png Rocky Walrein Ice Ball.png None.png
Sealeo Walrein
The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used.
Pokémon Method
User First Used In Notes
365 Walrein Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up.
Rocky's Walrein Training Wrecks Debut
364 Sealeo Sealeo opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times in a row, and each time the ice ball gets bigger.
Juan's Sealeo The Great Eight Fate! None

In the manga

In the Pokémon Adventures manga


In other generations

Ice Ball III.png Ice Ball IV.png Ice Ball V.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Ice Ball PMD RB.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Ice Ball Colo.png Ice Ball XD.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

Trivia

  • Ice Ball can reach the highest base power of all moves, tied with Rollout; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, its base power will reach 960.
  • A level 100 Shuckle can potentially deal the most (virtual) damage in one single attack with Ice Ball.
  • Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact. A similar situation occurs with Petal Dance and Grass Knot, both of which have anime depictions that contradict the fact that they make contact in the games.
    • Conversely, the opposite is true for Sky Attack, which does not make contact in the games, but does so in the anime.

In other languages

Language Title
Chinese Cantonese 冰球 Bīng Kàuh
Mandarin 冰球 Bīng Qíu
The Netherlands Flag.png Dutch IJsbal
Finland Flag.png Finnish Jääpallo
France Flag.png French Ball'Glace
Germany Flag.png German Frostbeule
Greece Flag.png Greek Σφαίρα Πάγου
Italy Flag.png Italian Palla Gelo
South Korea Flag.png Korean 아이스볼 Ice Ball
Portuguese Brazil Flag.png Brazil Esfera de Gelo
Bola de Gelo (TCG)
Portugal Flag.png Portugal Bola de Gelo
Serbia Flag.png Serbian Ledena Lopta
Spanish CELAC Flag.png Latin America Bola de Hielo
Spain Flag.png Spain Bola Hielo


Variations of the move Rollout
Physical RolloutIce Ball


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.