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Hydro Cannon inflicts damage and then forces the user to recharge during the next turn. Unless this attack misses, the user will always have to recharge. | Hydro Cannon inflicts damage and then forces the user to recharge during the next turn. Unless this attack misses, the user will always have to recharge. | ||
==Description== | ==Description== | ||
{{movedesc|Water}} | {{movedesc|Water}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|XD}}|Powerful, but leaves the user immobile the next turn.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|XD}}{{gameabbrev3|Colo}}|Powerful, but leaves the user immobile the next turn.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a watery cannon. The user can’t move on the next turn.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a watery cannon. The user can’t move on the next turn.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is hit with a watery blast. The user must rest on the next turn, however.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is hit with a watery blast. The user must rest on the next turn, however.}} |
edits