Huntail (Pokémon)

366MS.png #366: Clamperl
Pokémon
#368: Gorebyss 368MS.png
Huntail
Deep Sea Pokémon
ハンテール
Huntail
#367
Huntail



Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Swift Swim Cacophony
Cacophony
Water Veil
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Group
Water 1
Hatch time
21 cycles
Height
5'07" 1.7 m
Huntail
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
59.5 lbs. 27.0 kg
Huntail
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
178
Gen. III-IV
Unknown
IV
170
V+
Leveling rate
Erratic
EV yield
Total: 2
Huntail
0
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body02.png
Footprint
F367.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Huntail (Japanese: ハンテール Huntail) is a Water-type Pokémon introduced in Generation III.

It evolves from Clamperl when traded holding a Deep Sea Tooth. It is one of Clamperl's final forms, the other being Gorebyss.

Biology

Huntail is a light-blue aquatic Pokémon with a serpentine body. Orange, semi-circular fins run the length of its spine, and there are two additional fins on the underside of its lower jaw. A large, fan-like fin projects from the top of its head. Its body and face is dotted with white spots that are bordered by orange rings. There are also orange rings surrounding its eyes, and it has a large mouth filled with sharp teeth. The tip of its tail is shaped similarly to a fish with a single dorsal and pectoral fin and glowing eyespots. It uses this fish-like tail to attract prey, and then uses its mouth to grab and swallow the prey whole. It swims by wiggling its body, and its eyes can see even in darkness. Its sturdy spine allows it to survive high pressure deep under the sea.

In the anime

In the main series

Major appearances

 
Huntail in the anime

Huntail first appeared in The Evolutionary War. In that particular episode a person has to be on Island C to evolve Clamperl into a Huntail.

Minor appearances

Huntail made a cameo appearance in The Relicanth Really Can.

A Huntail appeared in the opening of Lucario and the Mystery of Mew.

Multiple Huntail also appeared in Pokémon Ranger and the Temple of the Sea.

A Huntail appeared in Up Close and Personable!

Multiple Huntail appeared in one of the aquarium tanks in Going for the Gold!.

Pokédex entries

Episode Pokémon Source Entry
AG095 Huntail Ash's Pokédex Huntail, the Deep Sea Pokémon. Huntail is the evolved form of Clamperl. It uses its fish shaped tail to entice prey before snapping it up in its large jaws.

In Pokémon Generations

Two wild Huntail appeared in the waters that surrounded the Mossdeep Space Center in The Cavern.

In the manga

In the Pokémon Adventures manga

Huntail has appeared in aquariums belonging to Mr. Briney and Team Aqua in Stick This in Your Craw, Crawdaunt I.

It also made a cameo appearance as a Pokémon that Sapphire swam on while she trained herself to be part of the wild in Rayquaza Redemption II.

In the TCG

Main article: Huntail (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Huntail's presence went unnoticed by people for a long time because it lives at extreme depths in the sea. This Pokémon's eyes can see clearly even in the murky dark depths of the ocean.
Sapphire Huntail's tail is shaped like a fish. It uses the tail to attract prey, then swallows the prey whole with its large, gaping mouth. This Pokémon swims by wiggling its slender body like a snake.
Emerald To withstand the crushing pressure of water deep under the sea, its spine is very thick and sturdy. Its tail, which is shaped like a small fish, has eyes that light up.
FireRed It lives deep in the sea where no light ever filters down. It lights up its small fish-like tail to attract prey.
LeafGreen
Generation IV
Diamond It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
Pearl
Platinum
HeartGold It lives deep in the pitch-dark sea. It attracts prey by moving its tail in mimicry of a small animal.
SoulSilver
Generation V
Black It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
White
Black 2 It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
White 2
Generation VI
X It lives deep in the sea where no light ever filters down. It lights up its small fishlike tail to attract prey.
Y It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
Omega Ruby Huntail’s presence went unnoticed by people for a long time because it lives at extreme depths in the sea. This Pokémon’s eyes can see clearly even in the murky dark depths of the ocean.
Alpha Sapphire Huntail’s tail is shaped like a fish. It uses the tail to attract prey, then swallows the prey whole with its large, gaping mouth. This Pokémon swims by wiggling its slender body like a snake.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Clamperl
Emerald
Evolve Clamperl
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Evolve Clamperl
Platinum
Trade
HeartGold SoulSilver
Evolve Clamperl
Pal Park
Sea
Generation V
Black
Route 4 (Fishing in rippling water)
White
Evolve Clamperl
Black 2
Route 4 (Fishing in rippling water)
White 2
Evolve Clamperl
Generation VI
X
Route 12 (Super Rod)
Y
Evolve Clamperl
Omega Ruby Alpha Sapphire
Evolve Clamperl
Generation VII
Sun Moon
Pokémon Bank


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Clamperl
Trozei!
Endless Level 55, Forever Level 5, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Clamperl
Generation IV
MD Time MD Darkness
Miracle Sea (B1-B18, Deep Miracle Sea B1-B4)
MD Sky
Miracle Sea (B1-B18, Deep Miracle Sea B1-B4)
Ranger: SoA
Sea of Wailord
Ranger: GS
Canal Ruins
Generation V
Rumble Blast
Beach: Echo Valley (post-ending)
Rumble U
Vehicle Gallery: Slithering Trains
Generation VI
Battle Trozei
Safari Jungle: Stage 2We
Shuffle
Violeta Palace: Stage 395
Rumble World
Pearl Marsh: Moonlit Island (All Areas, Entrance Boss)


Held items

Game Held Item(s)
Black White   DeepSeaTooth (5%)
Black 2 White 2   DeepSeaTooth (5%)
X Y   Deep Sea Tooth (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
104
98 - 171 191 - 337
105
99 - 172 193 - 339
94
89 - 160 173 - 315
75
72 - 139 139 - 273
52
51 - 114 98 - 223
Total:
485
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/4 ★★★★
Power
5/5 ★★★★★
Skill
1/2
Stamina
3/3 ★★★
Jump
2/3 ★★
Total
15/17 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Whirlpool Water Special 03535 08585% 15
011 Bite Dark Physical 06060 100100% 25
055 Screech Normal Status 0000 08585% 40
099 Scary Face Normal Status 0000 100100% 10
1111 Feint Attack Dark Physical 06060 —% 20
1414 Water Pulse Water Special 06060 100100% 20
1616 Ice Fang Ice Physical 06565 09595% 15
1919 Brine Water Special 06565 100100% 10
2323 Sucker Punch Dark Physical 07070 100100% 5
2626 Dive Water Physical 08080 100100% 10
2929 Baton Pass Normal Status 0000 —% 40
3434 Crunch Dark Physical 08080 100100% 15
3939 Aqua Tail Water Physical 09090 09090% 10
4545 Coil Poison Status 0000 —% 20
5050 Hydro Pump Water Special 110110 08080% 5
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 —}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Ring Water Status —% 20
Barrier* Psychic Status —% 20
Body Slam Normal Physical 85 100% 15
Brine Water Special 65 100% 10
Confuse Ray Ghost Status 100% 10
Endure Normal Status —% 10
Mud Sport Ground Status —% 15
Muddy Water Water Special 90 85% 10
Refresh Normal Status —% 20
Supersonic Normal Status 55% 20
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Huntail in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Huntail in that game.
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Huntail can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Huntail cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Clamp Water Physical 35 85% 15
  Water Gun Water Special 40 100% 25
  Iron Defense Steel Status —% 15
  Shell Smash Normal Status —% 15
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Deep-Sea Floor
Phrases
51%-100% HP I like the bottom of the sea where it's dark and relaxing.
26%-50% HP Darn... Only half my HP's still left.
1%-25% HP My time's up... Even my taillight's fading...
Level up I leveled up! I wish it were darker, though...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: F
Pokémon Ranger: Shadows of Almia
Group:
Water
Poké Assist:  
Dark
Field move:  
(Crush ×3)
Browser entry R-000
It attacks by letting loose dark pulses and biting.
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
 
Water
Field move:
(present)
 
(Crush ×3)
Not available in the past.
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It attacks by spitting bubbles that make Pokémon Slowed.
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Battle Trozei
Water
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Water
  Attack Power: 60 - 80   0

#539
 

Astonish
Can delay your opponent's disruptions for a turn.


Evolution

 
Unevolved
Clamperl
 Water 
 
Trade
holding Deep Sea Tooth
 
First evolution
Huntail
 Water 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Huntail images on the Bulbagarden Archives.


Trivia

Origin

It appears to have been based on the gulper eel, viperfish or moray eel. It also resembles the rarely seen oarfish, mainly because of its orange-colored crest and fins.

Name origin

Huntail may be a combination of hunt or 斑点 hanten (speck or fleck) and tail.

In other languages

Language Title Meaning
  Japanese ハンテール Huntail From hunt or 斑点 hanten (speck or fleck) and tail
  French Serpang From serpent and anguille and maybe fang
  Spanish Huntail Same as English name
  German Aalabyss From Aal and abyss
  Italian Huntail Same as English name
  Korean 헌테일 Huntail Transliteration of Japanese name
  Mandarin Chinese 獵斑魚 Liè Bān Yú From its Japanese name. Combination of , 斑點, and . Literally "Hunting speckled fish".
  Cantonese Chinese


External links


  #366: Clamperl
Pokémon
#368: Gorebyss  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.