Horn Drill (move)

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Horn Drill
つのドリル Horn Drill
Horn Drill.png
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles all Pokémon that successfully showed their appeal.

Horn Drill (Japanese: つのドリル Horn Drill) is a Normal-type one-hit knockout move introduced in Generation I. It was TM07 in Generation I.

Effect

Generation I

Horn Drill has 30% accuracy and inflicts damage equal to the target's current HP. Horn Drill will break a substitute if it hits, and can be countered for infinite damage when it does so.

Horn Drill will not affect a target whose current Speed stat is greater than the user's current Speed stat.

Generation II

Unlike in Generation I, Horn Drill can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Horn Drill depends on the level of the user and the level of the target and is worked out with the formula

Accuracy = ((level of user - level of target)*0.78 + 30)%.

Horn Drill cannot be countered for infinite damage if it misses in Pokémon Stadium 2.

Generations III to VI

Horn Drill's chance of hitting is now independent of accuracy and evasion stats; instead, it depends on the level of the user and the level of the target and is worked out with the formula

Accuracy = ((level of user - level of target) + 30)%.

Horn Drill can no longer be countered for infinite damage if it misses.

Horn Drill can be used as part of a Pokémon Contest combination, with the user gaining an extra two appeal points if the move Horn Attack was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if any of the moves Lock-On, Mind Reader and Miracle Eye was used in the prior turn.

Generation VII

Horn Drill's accuracy is now displayed as 30%; however, its accuracy calculation remains unchanged.

Description

Games Description
StadStad2 A single-hit knockout attack. Learned only by Pokémon with a horn or horns.
GSC A one-hit KO, drill attack.
RSEColo.XD A one-hit KO attack that uses a horn like a drill.
FRLG The horn is rotated like a drill to ram. The foe will faint if it hits.
DPPtHGSSPBR The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
BWB2W2 The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
XYORAS
SM
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0032     Monster Field 36RGB
38Y
38 47 45 45 45 45
0033     Monster Field 41RGB
46Y
46 53 58 58 58 58
0111    
 
Monster Field 45 37 38 37 63 63XY
53ORAS
53
0112    
 
Monster Field 48 37 38 37 71 1, 71XY
1, 62ORAS
1, 62
0118     Water 2 Water 2 45 43 43 41 41 41XY
37ORAS
37
0119     Water 2 Water 2 48 49 49 47 47 47XY
40ORAS
40
0464    
 
Monster Field 37 71 1, 71XY
1, 62ORAS
1, 62
0530    
 
Field Field 31 31 1, Evo.
0696    
 
Monster Dragon 49 49
0697    
 
Monster Dragon 53 53
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0077     Field Field
0086     Water 1 Field
0131    
 
Monster Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM07
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
--
IX
--
0030     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0031    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0032     Monster Field
0033     Monster Field
0034    
 
Monster Field
0077     Field Field
0078     Field Field
0086     Water 1 Field
0087    
 
Water 1 Field
0111    
 
Monster Field
0112    
 
Monster Field
0118     Water 2 Water 2
0119     Water 2 Water 2
0128     Field Field
0131    
 
Monster Water 1
0139    
 
Water 1 Water 3
0148     Water 1 Dragon
0149    
 
Water 1 Dragon
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0131    
 
Monster Water 1 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0206     Field Field New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Horn Drill will cause a Pokémon to instantly faint through "calamitous damage" (changed to "It's a one-hit KO!" in Gates to Infinity), regardless of level, but is prone to missing.

Description

Games Description
MDRB Defeats the target in one shot--if it hits. It has no effect on a Ghost-type foe.


In the anime

In the main series

 
Goldeen
 
Seaking
 
Rhyperior
 
Excadrill
The foe is stabbed with a horn rotating like a drill.
Pokémon Method
User First Used In Notes
  Rhydon's horn spins like a drill and it charges at the opponent. It then stabs the opponent with its horn.
Blaine's Rhydon Riddle Me This Debut
An archeologist's Rhydon Shell Shock! None
Pietra's Rhydon Right on, Rhydon! None
A Coordinator's Rhydon Harley Rides Again None
Head engineer's Rhydon Bibarel Gnaws Best! None
  Seaking's horn begins to spin like a drill. Then, it rams its spinning horn into the opponent, sometimes repeatedly.
Cerulean Gym's Seaking The Misty Mermaid None
Juan's Seaking The Great Eight Fate! None
  Goldeen's horn spins like a drill and it hits the opponent with it.
Misty's Goldeen Just Add Water None
  Rhyperior's horn spins like a drill and it hits the opponent with it.
Forrest's Rhyperior SS025 None
Pokémon hunter's Rhyperior A Fork in the Road! A Parting of the Ways! None
  The silver protrusion on the top of Excadrill's head glows silver and extends. It then begins to spin like a drill. Excadrill then stabs the opponent with it.
Clay's Excadrill Battling the King of the Mines! None


In Pokémon Origins

 
Rhyhorn
 
Rhydon
The foe is stabbed with a horn rotating like a drill. A hit will always result a knockout.
Pokémon Method
User First Used In Notes
  Rhyhorn's body becomes surrounded by light blue, spiraling streaks of energy. It then charges at the opponent and stabs it with its horn. If hit, the target will faint instantly.
Giovanni's Rhyhorn File 3: Giovanni Debut
  Rhydon's horn spins like a drill and its body becomes surrounded by light blue, spiraling streaks of energy. It then charges at the opponent and stabs it with its horn. If hit, the target will faint instantly.
Giovanni's Rhydon File 3: Giovanni None


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • Despite the implied need for a horn or horn-like apparatus to use this move, at least two Pokémon that don't have a horn but gain one upon evolution (Nidorina and Ponyta) can learn Horn Drill.

In other languages

Language Title
Chinese Cantonese 角鑽 Gokjyun
Mandarin 角鑽 / 角钻 Jiǎozuān *
獨角鑽 / 独角钻 Dújiǎozuān *
  Danish Hornboring
  Dutch Hoornboor
  Finnish Sarvipora
  French Empal'Korne
  German Hornbohrer
  Greek Τρυπανοκέρατο Trupanokérato
  Italian Perforcorno
  Korean 뿔드릴 Ppul Drill
  Norwegian Horndrill
  Polish Świdroróg
  Brazilian Portuguese Chifre Broca (anime, TCG, manga)
Perfurar com Chifre (The Official Pokémon Handbook)
Perfuração de Chifre (The Official Pokémon Handbook)
Broca de Chifre (The Official Pokémon Handbook)
  Romanian Săpătura cu Cornul
  Serbian Rog bušilica
Spanish   Latin America Perforador (EP058-EP061)
Perforadora (EP256)
Cuerno Barrera (AG110)
Taladro de Cuerno (DP057)
Excavación* (BW061)
  Spain Perforador
  Turkish Boynuz Matkabı
  Vietnamese Mũi Khoan Sừng


One-hit knockout moves
  GuillotineHorn DrillFissure
  Sheer Cold



Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.