Heat Crash (move)

Heat Crash
ヒートスタンプ Heat Stamp
Heat Crash.png
[[File:|center]]
Type  Fire
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Heat Crash (Japanese: ヒートスタンプ Heat Stamp) is a damage-dealing Fire-type move introduced in Generation V. It is the signature move of Tepig and its evolutionary line.

Effect

Heat Crash does damage in base depending on the weight of both the user and the target; when the user is heavier than the target, more damage is inflicted. The damage can be calculated in this form:

  • 120 base power, if target's weight is lower or equal to ⅕ (20%) of user's weight.
  • 100 base power, if target's weight is greater than ⅕ (20%) of user's weight and lower or equal to ¼ (25%) of user's weight.
  • 80 base power, if target's weight is greater than ¼ (25%) of user's weight and lower or equal to ⅓ (33.3%) of user's weight.
  • 60 base power, if target's weight is greater than ⅓ (33.3%) of user's weight and lower or equal to ½ of user's weight (50%).
  • 40 base power, if target's weight is greater than ½ (50%) of user's weight.

Since Tepig, Pignite, and Emboar will always have constant weights, one can find out which weight classes will receive how much base damage.

For the species Emboar as an example:

Target's Weight Power
0 - 30kg (0 - 66.14lb) 120
30 - 37.5kg (66.14 - 82.7lb) 100
37.5 - 50kg (82.7 - 110.1lb) 80
50 - 75kg (110.1 - 165.4lb) 60
75kg or more (165.4lb or more) 40


Description

Games Description
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
Conq The user slams its target with its flame-covered body.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
498   Tepig Fire Fire 27 ''''
499   Pignite Fire Fighting 31 ''''
500   Emboar Fire Fighting 31 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

Heat Crash is the only move of Pignite.

In the anime

 
Pignite
 
Emboar
The user covers itself in a ball of fire before stamping down on the opponent.
Pokémon Method
User First Used In Notes
  Pignite jumps into the air and becomes surrounded by a sphere of yellow-orange flames. Pignite then shoots at the opponent and crashes down on them.
Bianca's Pignite Minccino-Neat and Tidy! Debut
  Emboar jumps high into the air and surrounds its body in a sphere of yellow-orange flames. Emboar then falls on top of the opponent, crushing them.
Shamus's Emboar Evolution by Fire! None


In the manga

In the Pokémon Adventures manga


In other languages

Language Title
Mandarin Chinese 高溫搗擊 Gāowēn Dǎojí
  Dutch Hitte Crash
  French Tacle Feu
  German Brandstempel
  Indonesian Tubrukan Panas
  Italian Marchiafuoco
  Korean 히트스탬프 Heat Stamp
  Polish Pocisk Ognia
  Brazilian Portuguese Colisão de Calor
Spanish   Latin America Golpe de Calor
  Spain Golpe Calor


Variations of the move Heavy Slam
  Heavy SlamHeat Crash


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.